Minor fix for a bug that was causing I8 textures to decode incorrectly

This commit is contained in:
parax0 2015-08-15 00:05:47 -04:00
parent 928381f8e4
commit 084ddeadee
1 changed files with 1 additions and 1 deletions

View File

@ -6,7 +6,7 @@
// Number of pixels * this = number of bytes
static const float gskPixelsToBytes[] = {
1.f, 1.f, 2.f, 2.f, 4.f, 4.f, 0.f, 2.f, 4.f, 4.f, 0.5f
2.f, 2.f, 2.f, 2.f, 4.f, 4.f, 0.f, 2.f, 4.f, 4.f, 0.5f
};
// Bits per pixel for each GX texture format