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Implemented property name validation system
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@@ -6,7 +6,7 @@
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#include "ETevEnums.h"
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#include "Core/Render/FRenderOptions.h"
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#include <Common/CFourCC.h>
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#include <Common/CHashFNV1A.h>
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#include <Common/Hash/CFNV1A.h>
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class CMaterial;
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@@ -45,7 +45,7 @@ public:
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CMaterialPass(CMaterial *pParent);
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~CMaterialPass();
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CMaterialPass* Clone(CMaterial *pParent);
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void HashParameters(CHashFNV1A& rHash);
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void HashParameters(CFNV1A& rHash);
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void LoadTexture(u32 PassIndex);
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void SetAnimCurrent(FRenderOptions Options, u32 PassIndex);
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