CMaterialLoader: Make use of static

This function doesn't touch instance state at all
This commit is contained in:
Lioncash 2020-06-14 19:43:41 -04:00
parent cc376d3e21
commit 128ee0d01c

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@ -128,7 +128,7 @@ class CMaterialLoader
CMaterialLoader();
~CMaterialLoader();
FVertexDescription ConvertToVertexDescription(uint32 VertexFlags);
static FVertexDescription ConvertToVertexDescription(uint32 VertexFlags);
// Load Functions
void ReadPrimeMatSet();