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https://github.com/AxioDL/PrimeWorldEditor.git
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Update resource selectors when their asset is renamed, fixed default world editor split sizes, disabled model editor save button outside of MP1
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@@ -21,6 +21,7 @@ class CEditorApplication : public QApplication
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CGameProject *mpActiveProject;
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CWorldEditor *mpWorldEditor;
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CResourceBrowser *mpResourceBrowser;
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CProjectSettingsDialog *mpProjectDialog;
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QVector<IEditor*> mEditorWindows;
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QMap<CResourceEntry*,IEditor*> mEditingMap;
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@@ -44,7 +45,7 @@ public:
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bool RebuildResourceDatabase();
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CResourceBrowser* ResourceBrowser() const;
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inline CResourceBrowser* ResourceBrowser() const { return mpResourceBrowser; }
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// Accessors
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inline CGameProject* ActiveProject() const { return mpActiveProject; }
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