mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-05-26 01:01:24 +00:00
Added "select connected" action to CSceneViewport context menu
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99a64342e9
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@ -179,6 +179,9 @@ void CSceneViewport::CreateContextMenu()
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mpToggleSelectAction = new QAction("ToggleSelect", this);
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mpToggleSelectAction = new QAction("ToggleSelect", this);
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connect(mpToggleSelectAction, SIGNAL(triggered()), this, SLOT(OnToggleSelect()));
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connect(mpToggleSelectAction, SIGNAL(triggered()), this, SLOT(OnToggleSelect()));
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mpSelectConnectedAction = new QAction("Select connected", this);
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connect(mpSelectConnectedAction, SIGNAL(triggered()), this, SLOT(OnSelectConnected()));
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mpHideSelectionSeparator = new QAction(this);
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mpHideSelectionSeparator = new QAction(this);
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mpHideSelectionSeparator->setSeparator(true);
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mpHideSelectionSeparator->setSeparator(true);
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@ -207,7 +210,7 @@ void CSceneViewport::CreateContextMenu()
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connect(mpUnhideAllAction, SIGNAL(triggered()), this, SLOT(OnUnhideAll()));
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connect(mpUnhideAllAction, SIGNAL(triggered()), this, SLOT(OnUnhideAll()));
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QList<QAction*> Actions;
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QList<QAction*> Actions;
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Actions << mpToggleSelectAction
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Actions << mpToggleSelectAction << mpSelectConnectedAction
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<< mpHideSelectionSeparator << mpHideSelectionAction << mpHideUnselectedAction
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<< mpHideSelectionSeparator << mpHideSelectionAction << mpHideUnselectedAction
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<< mpHideHoverSeparator << mpHideHoverNodeAction << mpHideHoverTypeAction << mpHideHoverLayerAction
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<< mpHideHoverSeparator << mpHideHoverNodeAction << mpHideHoverTypeAction << mpHideHoverLayerAction
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<< mpUnhideSeparator << mpUnhideAllAction;
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<< mpUnhideSeparator << mpUnhideAllAction;
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@ -220,6 +223,29 @@ QMouseEvent CSceneViewport::CreateMouseEvent()
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return QMouseEvent(QEvent::MouseMove, mapFromGlobal(QCursor::pos()), Qt::NoButton, qApp->mouseButtons(), qApp->keyboardModifiers());
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return QMouseEvent(QEvent::MouseMove, mapFromGlobal(QCursor::pos()), Qt::NoButton, qApp->mouseButtons(), qApp->keyboardModifiers());
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}
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}
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void CSceneViewport::FindConnectedObjects(u32 InstanceID, QList<u32>& rIDList)
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{
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CScriptNode *pScript = mpScene->NodeForInstanceID(InstanceID);
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CScriptObject *pInst = pScript->Object();
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rIDList << InstanceID;
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for (u32 iLink = 0; iLink < pInst->NumLinks(eOutgoing); iLink++)
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{
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CLink *pLink = pInst->Link(eOutgoing, iLink);
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if (!rIDList.contains(pLink->ReceiverID()))
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FindConnectedObjects(pLink->ReceiverID(), rIDList);
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}
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for (u32 iLink = 0; iLink < pInst->NumLinks(eIncoming); iLink++)
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{
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CLink *pLink = pInst->Link(eIncoming, iLink);
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if (!rIDList.contains(pLink->SenderID()))
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FindConnectedObjects(pLink->SenderID(), rIDList);
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}
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}
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// ************ PROTECTED SLOTS ************
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// ************ PROTECTED SLOTS ************
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void CSceneViewport::CheckUserInput()
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void CSceneViewport::CheckUserInput()
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{
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{
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@ -302,6 +328,7 @@ void CSceneViewport::ContextMenu(QContextMenuEvent* pEvent)
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bool IsScriptNode = (mpHoverNode && mpHoverNode->NodeType() == eScriptNode);
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bool IsScriptNode = (mpHoverNode && mpHoverNode->NodeType() == eScriptNode);
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mpToggleSelectAction->setVisible(HasHoverNode);
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mpToggleSelectAction->setVisible(HasHoverNode);
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mpSelectConnectedAction->setVisible(IsScriptNode);
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mpHideSelectionSeparator->setVisible(HasHoverNode);
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mpHideSelectionSeparator->setVisible(HasHoverNode);
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mpHideSelectionAction->setVisible(HasSelection);
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mpHideSelectionAction->setVisible(HasSelection);
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mpHideUnselectedAction->setVisible(HasSelection);
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mpHideUnselectedAction->setVisible(HasSelection);
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@ -385,6 +412,18 @@ void CSceneViewport::OnToggleSelect()
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mpEditor->SelectNode(mpMenuNode);
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mpEditor->SelectNode(mpMenuNode);
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}
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}
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void CSceneViewport::OnSelectConnected()
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{
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QList<u32> InstanceIDs;
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FindConnectedObjects(static_cast<CScriptNode*>(mpMenuNode)->Object()->InstanceID(), InstanceIDs);
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QList<CSceneNode*> Nodes;
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foreach (u32 ID, InstanceIDs)
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Nodes << mpScene->NodeForInstanceID(ID);
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mpEditor->BatchSelectNodes(Nodes);
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}
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void CSceneViewport::OnHideSelection()
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void CSceneViewport::OnHideSelection()
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{
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{
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for (CSelectionIterator It(mpEditor->Selection()); It; ++It)
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for (CSelectionIterator It(mpEditor->Selection()); It; ++It)
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@ -23,6 +23,7 @@ class CSceneViewport : public CBasicViewport
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// Context Menu
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// Context Menu
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QMenu *mpContextMenu;
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QMenu *mpContextMenu;
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QAction *mpToggleSelectAction;
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QAction *mpToggleSelectAction;
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QAction *mpSelectConnectedAction;
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QAction *mpHideSelectionSeparator;
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QAction *mpHideSelectionSeparator;
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QAction *mpHideSelectionAction;
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QAction *mpHideSelectionAction;
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QAction *mpHideUnselectedAction;
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QAction *mpHideUnselectedAction;
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@ -68,6 +69,7 @@ public:
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protected:
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protected:
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void CreateContextMenu();
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void CreateContextMenu();
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QMouseEvent CreateMouseEvent();
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QMouseEvent CreateMouseEvent();
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void FindConnectedObjects(u32 InstanceID, QList<u32>& rIDList);
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signals:
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signals:
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void InputProcessed(const SRayIntersection& rkIntersect, QMouseEvent *pEvent);
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void InputProcessed(const SRayIntersection& rkIntersect, QMouseEvent *pEvent);
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@ -85,6 +87,7 @@ protected slots:
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// Menu Actions
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// Menu Actions
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void OnToggleSelect();
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void OnToggleSelect();
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void OnSelectConnected();
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void OnHideSelection();
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void OnHideSelection();
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void OnHideUnselected();
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void OnHideUnselected();
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void OnHideNode();
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void OnHideNode();
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@ -135,6 +135,28 @@ void INodeEditor::SelectNode(CSceneNode *pNode)
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}
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}
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}
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}
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void INodeEditor::BatchSelectNodes(QList<CSceneNode*> Nodes)
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{
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if (!mSelectionLocked)
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{
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foreach (CSceneNode *pNode, Nodes)
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{
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if (pNode->IsSelected())
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Nodes.removeOne(pNode);
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}
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if (Nodes.size() > 0)
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{
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mUndoStack.beginMacro("Select");
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foreach (CSceneNode *pNode, Nodes)
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SelectNode(pNode);
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mUndoStack.endMacro();
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}
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}
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}
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void INodeEditor::DeselectNode(CSceneNode *pNode)
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void INodeEditor::DeselectNode(CSceneNode *pNode)
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{
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{
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if (!mSelectionLocked)
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if (!mSelectionLocked)
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@ -144,6 +166,28 @@ void INodeEditor::DeselectNode(CSceneNode *pNode)
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}
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}
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}
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}
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void INodeEditor::BatchDeselectNodes(QList<CSceneNode*> Nodes)
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{
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if (!mSelectionLocked)
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{
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foreach (CSceneNode *pNode, Nodes)
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{
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if (!pNode->IsSelected())
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Nodes.removeOne(pNode);
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}
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if (Nodes.size() > 0)
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{
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mUndoStack.beginMacro("Deselect");
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foreach (CSceneNode *pNode, Nodes)
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DeselectNode(pNode);
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mUndoStack.endMacro();
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}
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}
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}
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void INodeEditor::ClearSelection()
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void INodeEditor::ClearSelection()
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{
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{
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if (!mSelectionLocked)
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if (!mSelectionLocked)
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@ -63,7 +63,9 @@ public:
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ETransformSpace CurrentTransformSpace();
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ETransformSpace CurrentTransformSpace();
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void SelectNode(CSceneNode *pNode);
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void SelectNode(CSceneNode *pNode);
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void BatchSelectNodes(QList<CSceneNode*> Nodes);
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void DeselectNode(CSceneNode *pNode);
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void DeselectNode(CSceneNode *pNode);
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void BatchDeselectNodes(QList<CSceneNode*> Nodes);
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void ClearSelection();
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void ClearSelection();
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void ClearAndSelectNode(CSceneNode *pNode);
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void ClearAndSelectNode(CSceneNode *pNode);
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void SelectAll(FNodeFlags NodeFlags);
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void SelectAll(FNodeFlags NodeFlags);
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