CWorldEditor: Make use of push_back over operator<<
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1bd1998092
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1a4666e510
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@ -630,7 +630,7 @@ void CWorldEditor::SetSelectionActive(bool Active)
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{
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CScriptNode* pScript = static_cast<CScriptNode*>(*It);
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CScriptObject* pInst = pScript->Instance();
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Objects << pInst;
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Objects.push_back(pInst);
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}
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}
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@ -648,7 +648,7 @@ void CWorldEditor::SetSelectionActive(bool Active)
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{
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if (Objects[ObjIdx]->Template() == pTemplate)
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{
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CommandObjects << Objects[ObjIdx];
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CommandObjects.push_back(Objects[ObjIdx]);
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Objects.removeAt(ObjIdx);
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ObjIdx--;
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}
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@ -707,7 +707,7 @@ void CWorldEditor::SetSelectionLayer(CScriptLayer *pLayer)
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for (CSelectionIterator It(mpSelection); It; ++It)
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{
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if (It->NodeType() == ENodeType::Script)
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ScriptNodes << static_cast<CScriptNode*>(*It);
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ScriptNodes.push_back(static_cast<CScriptNode*>(*It));
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}
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if (!ScriptNodes.isEmpty())
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@ -1125,7 +1125,7 @@ void CWorldEditor::OnUnlinkClicked()
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{
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QVector<uint32> LinkIndices;
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for (uint32 iLink = 0; iLink < pInst->NumLinks(ELinkType::Incoming); iLink++)
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LinkIndices << iLink;
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LinkIndices.push_back(iLink);
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CDeleteLinksCommand *pCmd = new CDeleteLinksCommand(this, pInst, ELinkType::Incoming, LinkIndices);
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UndoStack().push(pCmd);
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@ -1135,7 +1135,7 @@ void CWorldEditor::OnUnlinkClicked()
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{
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QVector<uint32> LinkIndices;
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for (uint32 iLink = 0; iLink < pInst->NumLinks(ELinkType::Outgoing); iLink++)
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LinkIndices << iLink;
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LinkIndices.push_back(iLink);
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CDeleteLinksCommand *pCmd = new CDeleteLinksCommand(this, pInst, ELinkType::Outgoing, LinkIndices);
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UndoStack().push(pCmd);
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