Fixes for binary directory generation

This commit is contained in:
Jack Andersen 2019-05-23 15:02:08 -10:00
parent b6191dc330
commit 1c86aedb21
5 changed files with 13 additions and 28 deletions

8
.gitignore vendored
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@ -27,6 +27,7 @@ Makefile*
# QtCreator
*.autosave
CMakeLists.txt.user
#QtCtreator Qml
*.qmlproject.user
@ -36,9 +37,6 @@ Makefile*
.dew/*
# PrimeWorldEditor files
bin/*.log
bin/dump/*
bin/PrimeWorldEditor.exe
bin/PrimeWorldEditor-debug.exe
bin/*
bin-debug/*
build/*
externals/*

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@ -12,10 +12,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
if (WIN32)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/bin-debug)
endif()
add_subdirectory(src/Core)

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@ -26,7 +26,7 @@
"url": "https://github.com/AxioDL/nod",
"type": "git",
"head": "master",
"ref": "01237372e17e4470e002efbe100c81ed804eeea3"
"ref": "4dd0375cae9557a1881d56f722e20557075a9d93"
},
{
"name": "CodeGen",

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@ -32,12 +32,6 @@ target_include_directories(pwe_core
OpenGL
)
target_link_directories(
pwe_core
PRIVATE
${ASSIMP_LIBRARY_DIRS}
)
target_link_libraries(
pwe_core
libcommon::libcommon
@ -46,8 +40,8 @@ target_link_libraries(
lzokay::lzokay
OpenGL::GL
codegen::codegen
"${ZLIB_LIBRARY}"
${ASSIMP_LIBRARIES}
assimp::assimp
${ZLIB_LIBRARY}
)
target_compile_definitions(

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@ -59,7 +59,7 @@ find_package(Qt5 COMPONENTS Core Widgets ${QT_PLATFORM_COMPONENTS} REQUIRED)
find_package(assimp CONFIG REQUIRED)
# AssImp's cmake config is pretty awful. It doesn't include necesary libraries. Hopefully this can be fixed later.
find_library(IIRXML_LIBRARY IrrXMLd IrrXML)
find_library(IIRXML_LIBRARY NAMES IrrXMLd IrrXML)
file(GLOB_RECURSE source_files
"*.cpp"
@ -69,21 +69,16 @@ file(GLOB_RECURSE source_files
add_executable(pwe_editor ${source_files})
target_compile_features(pwe_editor PRIVATE cxx_std_17)
set_target_properties(pwe_editor PROPERTIES OUTPUT_NAME PrimeWorldEditor DEBUG_POSTFIX -debug)
target_link_directories(
pwe_editor
PRIVATE
${ASSIMP_LIBRARY_DIRS}
)
target_compile_features(pwe_editor PRIVATE cxx_std_17)
target_link_libraries(
pwe_editor
pwe_core
Qt5::Widgets
${QT_PLATFORM_COMPONENTS_LIBS}
${ASSIMP_LIBRARIES}
"${IIRXML_LIBRARY}"
${IIRXML_LIBRARY}
)
# TODO: These should be drive by CI if CI ever becomes a thing for PWE.
@ -108,7 +103,8 @@ if (WIN32)
endif()
# run windeployqt to gather necessary .dlls
add_custom_command(TARGET pwe_editor POST_BUILD COMMAND ${WINDEPLOYQT_PROGRAM} ARGS $<TARGET_FILE:pwe_editor>)
add_custom_command(TARGET pwe_editor POST_BUILD COMMAND ${WINDEPLOYQT_PROGRAM} ARGS
--no-angle --no-opengl-sw $<TARGET_FILE:pwe_editor>)
# copy bin directory of dew prefix
add_custom_command(TARGET pwe_editor POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory