CExportGameDialog: Remove unused prototype

This commit is contained in:
Lioncash 2020-07-03 22:29:11 -04:00
parent 6e8b7f4053
commit 1f1d48fc40

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@ -44,8 +44,6 @@ CExportGameDialog::CExportGameDialog(const QString& rkIsoPath, const QString& rk
CExportGameDialog::~CExportGameDialog() = default; CExportGameDialog::~CExportGameDialog() = default;
void RecursiveAddToTree(const nod::Node *pkNode, QTreeWidgetItem *pParent);
void CExportGameDialog::InitUI(QString ExportDir) void CExportGameDialog::InitUI(QString ExportDir)
{ {
ASSERT(mpDisc != nullptr); ASSERT(mpDisc != nullptr);