CNodeCopyMimeData: Make use of explicit in constructor

This commit is contained in:
Lioncash 2020-07-10 15:35:08 -04:00
parent 1fca5e1c0a
commit 207a378c79
1 changed files with 1 additions and 1 deletions

View File

@ -43,7 +43,7 @@ public:
{
}
CNodeCopyMimeData(CWorldEditor *pEditor)
explicit CNodeCopyMimeData(CWorldEditor *pEditor)
: mpEditor(pEditor)
, mAreaID(pEditor->ActiveArea()->ID())
, mGame(pEditor->CurrentGame())