Added scan editor
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e2d554ae8b
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@ -5,6 +5,7 @@
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#include "CProjectSettingsDialog.h"
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#include "Editor/CharacterEditor/CCharacterEditor.h"
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#include "Editor/ModelEditor/CModelEditorWindow.h"
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#include "Editor/ScanEditor/CScanEditor.h"
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#include "Editor/StringEditor/CStringEditor.h"
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#include "Editor/ResourceBrowser/CResourceBrowser.h"
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#include "Editor/WorldEditor/CWorldEditor.h"
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@ -154,6 +155,10 @@ void CEditorApplication::EditResource(CResourceEntry *pEntry)
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pEd = new CCharacterEditor((CAnimSet*) pRes, mpWorldEditor);
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break;
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case EResourceType::Scan:
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pEd = new CScanEditor((CScan*) pRes, mpWorldEditor);
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break;
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case EResourceType::StringTable:
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pEd = new CStringEditor((CStringTable*) pRes, mpWorldEditor);
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break;
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@ -202,7 +202,8 @@ HEADERS += \
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CTweakEditor.h \
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Undo/CEditIntrinsicPropertyCommand.h \
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Undo/TSerializeUndoCommand.h \
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StringEditor/CStringMimeData.h
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StringEditor/CStringMimeData.h \
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ScanEditor/CScanEditor.h
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# Source Files
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SOURCES += \
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@ -277,7 +278,8 @@ SOURCES += \
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StringEditor/CStringListModel.cpp \
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IEditor.cpp \
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StringEditor/CStringDelegate.cpp \
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CTweakEditor.cpp
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CTweakEditor.cpp \
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ScanEditor/CScanEditor.cpp
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# UI Files
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FORMS += \
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@ -304,7 +306,8 @@ FORMS += \
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Widgets/CSelectResourcePanel.ui \
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CGeneratePropertyNamesDialog.ui \
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StringEditor/CStringEditor.ui \
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CTweakEditor.ui
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CTweakEditor.ui \
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ScanEditor/CScanEditor.ui
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# Codegen
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CODEGEN_DIR = $$EXTERNALS_DIR/CodeGen
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@ -0,0 +1,22 @@
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#include "CScanEditor.h"
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#include "ui_CScanEditor.h"
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CScanEditor::CScanEditor(CScan* pScan, QWidget* pParent /*= 0*/)
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: IEditor(pParent)
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, mpUI(new Ui::CScanEditor)
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, mpScan(pScan)
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{
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mpUI->setupUi(this);
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mpUI->PropertyView->SetIntrinsicProperties(pScan->ScanData());
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mpUI->ToolBar->addSeparator();
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AddUndoActions(mpUI->ToolBar);
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QString WindowTitle = "%APP_FULL_NAME% - Scan Editor - %1[*]";
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WindowTitle = WindowTitle.arg( TO_QSTRING(mpScan->Entry()->CookedAssetPath(true).GetFileName()) );
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SET_WINDOWTITLE_APPVARS(WindowTitle);
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}
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CScanEditor::~CScanEditor()
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{
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delete mpUI;
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}
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@ -0,0 +1,26 @@
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#ifndef CSCANEDITOR_H
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#define CSCANEDITOR_H
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#include "Editor/IEditor.h"
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#include <Core/Resource/Scan/CScan.h>
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namespace Ui {
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class CScanEditor;
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}
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class CScanEditor : public IEditor
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{
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Q_OBJECT
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/** Qt UI */
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Ui::CScanEditor* mpUI;
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/** Scan asset being edited */
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TResPtr<CScan> mpScan;
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public:
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explicit CScanEditor(CScan* pScan, QWidget* pParent = 0);
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~CScanEditor();
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};
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#endif // CSCANEDITOR_H
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@ -0,0 +1,111 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>CScanEditor</class>
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<widget class="QMainWindow" name="CScanEditor">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>452</width>
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<height>644</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MainWindow</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="CPropertyView" name="PropertyView">
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<property name="font">
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<font>
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<pointsize>10</pointsize>
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</font>
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</property>
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<property name="dragEnabled">
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<bool>true</bool>
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</property>
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<property name="dragDropMode">
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<enum>QAbstractItemView::DropOnly</enum>
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</property>
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<property name="alternatingRowColors">
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<bool>true</bool>
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</property>
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<property name="verticalScrollMode">
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<enum>QAbstractItemView::ScrollPerPixel</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QToolBar" name="ToolBar">
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<property name="windowTitle">
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<string>toolBar</string>
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</property>
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<property name="iconSize">
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<size>
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<width>32</width>
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<height>32</height>
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</size>
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</property>
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<attribute name="toolBarArea">
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak">
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<bool>false</bool>
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</attribute>
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<addaction name="ActionSave"/>
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<addaction name="ActionSaveAndCook"/>
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</widget>
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<action name="ActionSave">
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<property name="icon">
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<iconset resource="../Icons.qrc">
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<normaloff>:/icons/Save.png</normaloff>:/icons/Save.png</iconset>
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</property>
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<property name="text">
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<string>Save</string>
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</property>
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<property name="toolTip">
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<string>Save</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+S</string>
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</property>
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</action>
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<action name="ActionSaveAndCook">
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<property name="icon">
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<iconset resource="../Icons.qrc">
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<normaloff>:/icons/SaveAndRepack_32px.png</normaloff>:/icons/SaveAndRepack_32px.png</iconset>
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</property>
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<property name="text">
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<string>Save and Cook</string>
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</property>
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<property name="toolTip">
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<string>Save and Cook</string>
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</property>
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</action>
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</widget>
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<customwidgets>
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<customwidget>
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<class>CPropertyView</class>
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<extends>QTreeView</extends>
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<header>Editor/PropertyEdit/CPropertyView.h</header>
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</customwidget>
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</customwidgets>
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<resources>
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<include location="../Icons.qrc"/>
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</resources>
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<connections/>
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</ui>
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@ -132,9 +132,6 @@ void CStringEditor::InitUI()
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connect( mpUI->AddStringButton, SIGNAL(pressed()), this, SLOT(OnAddString()) );
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connect( mpUI->RemoveStringButton, SIGNAL(pressed()), this, SLOT(OnRemoveString()) );
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connect( mpListModel, SIGNAL(rowsMoved(QModelIndex,int,int,QModelIndex,int)),
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this, SLOT(OnRowsMoved(QModelIndex,int,int,QModelIndex,int)) );
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connect( mpUI->ActionSave, SIGNAL(triggered(bool)), this, SLOT(Save()) );
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connect( mpUI->ActionSaveAndCook, SIGNAL(triggered(bool)), this, SLOT(SaveAndRepack()) );
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