CGeneratePropertyNamesDialog: Make use of Qt 5 signals and slots

This commit is contained in:
Lioncash 2020-06-28 19:45:17 -04:00
parent 9847b6b4f9
commit 26df16edf7
1 changed files with 12 additions and 12 deletions

View File

@ -16,18 +16,18 @@ CGeneratePropertyNamesDialog::CGeneratePropertyNamesDialog(QWidget* pParent)
mpUI->setupUi(this); mpUI->setupUi(this);
mNotifier.SetProgressBar( mpUI->ProgressBar ); mNotifier.SetProgressBar( mpUI->ProgressBar );
connect( mpUI->AddSuffixButton, SIGNAL(pressed()), this, SLOT(AddSuffix()) ); connect(mpUI->AddSuffixButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::AddSuffix);
connect( mpUI->RemoveSuffixButton, SIGNAL(pressed()), this, SLOT(DeleteSuffix()) ); connect(mpUI->RemoveSuffixButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::DeleteSuffix);
connect( mpUI->ClearIdPoolButton, SIGNAL(pressed()), this, SLOT(ClearIdPool()) ); connect(mpUI->ClearIdPoolButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::ClearIdPool);
connect( mpUI->StartButton, SIGNAL(pressed()), this, SLOT(StartGeneration()) ); connect(mpUI->StartButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::StartGeneration);
connect( mpUI->CancelButton, SIGNAL(pressed()), this, SLOT(CancelGeneration()) ); connect(mpUI->CancelButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::CancelGeneration);
connect( mpUI->CheckAllButton, SIGNAL(pressed()), this, SLOT(CheckAll()) ); connect(mpUI->CheckAllButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::CheckAll);
connect( mpUI->UncheckAllButton, SIGNAL(pressed()), this, SLOT(UncheckAll()) ); connect(mpUI->UncheckAllButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::UncheckAll);
connect( mpUI->ApplyButton, SIGNAL(pressed()), this, SLOT(ApplyChanges()) ); connect(mpUI->ApplyButton, &QPushButton::pressed, this, &CGeneratePropertyNamesDialog::ApplyChanges);
connect( mpUI->OutputTreeWidget, SIGNAL(CheckStateChanged(QTreeWidgetItem*)), connect(mpUI->OutputTreeWidget, &CCheckableTreeWidget::CheckStateChanged,
this, SLOT(OnTreeItemChecked(QTreeWidgetItem*)) ); this, &CGeneratePropertyNamesDialog::OnTreeItemChecked);
connect( mpUI->OutputTreeWidget, SIGNAL(itemDoubleClicked(QTreeWidgetItem*,int)), connect(mpUI->OutputTreeWidget, &CCheckableTreeWidget::itemDoubleClicked,
this, SLOT(OnTreeItemDoubleClicked(QTreeWidgetItem*)) ); this, &CGeneratePropertyNamesDialog::OnTreeItemDoubleClicked);
// Configure default tree view split sizes // Configure default tree view split sizes
// I don't know why it needs to be multiplied by 1.5, it just does // I don't know why it needs to be multiplied by 1.5, it just does