INodeEditor: Mark strings as translatable where applicable
This commit is contained in:
parent
0ef016256a
commit
2d3564d626
|
@ -8,15 +8,15 @@ INodeEditor::INodeEditor(QWidget *pParent)
|
|||
, mpSelection(new CNodeSelection)
|
||||
{
|
||||
// Create gizmo actions
|
||||
mGizmoActions.append(new QAction(QIcon(":/icons/SelectMode.svg"), "Select Objects", this));
|
||||
mGizmoActions.append(new QAction(QIcon(":/icons/Translate.svg"), "Translate", this));
|
||||
mGizmoActions.append(new QAction(QIcon(":/icons/Rotate.svg"), "Rotate", this));
|
||||
mGizmoActions.append(new QAction(QIcon(":/icons/Scale.svg"), "Scale", this));
|
||||
mGizmoActions.append(new QAction(QIcon(QStringLiteral(":/icons/SelectMode.svg")), tr("Select Objects"), this));
|
||||
mGizmoActions.append(new QAction(QIcon(QStringLiteral(":/icons/Translate.svg")), tr("Translate"), this));
|
||||
mGizmoActions.append(new QAction(QIcon(QStringLiteral(":/icons/Rotate.svg")), tr("Rotate"), this));
|
||||
mGizmoActions.append(new QAction(QIcon(QStringLiteral(":/icons/Scale.svg")), tr("Scale"), this));
|
||||
|
||||
mGizmoActions[0]->setShortcut(QKeySequence("Ctrl+Q"));
|
||||
mGizmoActions[1]->setShortcut(QKeySequence("Ctrl+W"));
|
||||
mGizmoActions[2]->setShortcut(QKeySequence("Ctrl+E"));
|
||||
mGizmoActions[3]->setShortcut(QKeySequence("Ctrl+R"));
|
||||
mGizmoActions[0]->setShortcut(QKeySequence(Qt::Key_Control, Qt::Key_Q));
|
||||
mGizmoActions[1]->setShortcut(QKeySequence(Qt::Key_Control, Qt::Key_W));
|
||||
mGizmoActions[2]->setShortcut(QKeySequence(Qt::Key_Control, Qt::Key_E));
|
||||
mGizmoActions[3]->setShortcut(QKeySequence(Qt::Key_Control, Qt::Key_R));
|
||||
|
||||
mpGizmoGroup = new QActionGroup(this);
|
||||
|
||||
|
@ -30,8 +30,8 @@ INodeEditor::INodeEditor(QWidget *pParent)
|
|||
|
||||
// Create transform combo box
|
||||
mpTransformCombo = new QComboBox(this);
|
||||
mpTransformCombo->addItem("World");
|
||||
mpTransformCombo->addItem("Local");
|
||||
mpTransformCombo->addItem(tr("World"));
|
||||
mpTransformCombo->addItem(tr("Local"));
|
||||
|
||||
// Connect signals and slots
|
||||
connect(mGizmoActions[0], SIGNAL(triggered()), this, SLOT(OnSelectObjectsTriggered()));
|
||||
|
@ -195,7 +195,7 @@ void INodeEditor::ClearAndSelectNode(CSceneNode *pNode)
|
|||
|
||||
else
|
||||
{
|
||||
mUndoStack.beginMacro("Select");
|
||||
mUndoStack.beginMacro(tr("Select"));
|
||||
mUndoStack.push(new CClearSelectionCommand(mpSelection));
|
||||
mUndoStack.push(new CSelectNodeCommand(mpSelection, pNode));
|
||||
mUndoStack.endMacro();
|
||||
|
@ -293,7 +293,7 @@ void INodeEditor::OnGizmoMoved()
|
|||
{
|
||||
if (mCloneState == ECloneState::ReadyToClone)
|
||||
{
|
||||
mUndoStack.beginMacro("Clone");
|
||||
mUndoStack.beginMacro(tr("Clone"));
|
||||
mUndoStack.push(new CCloneSelectionCommand(this));
|
||||
mCloneState = ECloneState::Cloning;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue