Added a bunch of new options and tools to the character editor

This commit is contained in:
parax0
2016-05-02 05:23:16 -06:00
parent 7880dd34f4
commit 2db740e572
10 changed files with 367 additions and 41 deletions

View File

@@ -117,6 +117,7 @@ void CSkeleton::UpdateTransform(CBoneTransformData& rData, CAnimation *pAnim, fl
void CSkeleton::Draw(FRenderOptions /*Options*/, const CBoneTransformData *pkData)
{
glBlendFunc(GL_ONE, GL_ZERO);
glLineWidth(1.f);
// Draw all child links first to minimize model matrix swaps.
for (u32 iBone = 0; iBone < mBones.size(); iBone++)