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Fix for preview scale on billboards, prevent CDoorExtra from drawing its wireframe in game mode, change default World Editor tab to Modify
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@@ -49,7 +49,7 @@ void CDoorExtra::AddToRenderer(CRenderer *pRenderer, const SViewInfo& ViewInfo)
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else
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pRenderer->AddOpaqueMesh(this, -1, AABox(), eDrawMesh);
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if (mpParent->IsSelected())
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if (mpParent->IsSelected() && !ViewInfo.GameMode)
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pRenderer->AddOpaqueMesh(this, -1, AABox(), eDrawSelection);
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}
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}
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