Implemented filesystem handling functions in Common

This commit is contained in:
parax0
2016-05-18 20:59:01 -06:00
parent b362a23e4b
commit 3009f06d11
27 changed files with 445 additions and 279 deletions

View File

@@ -4,7 +4,7 @@
#include "Core/Render/CDrawUtil.h"
#include "Core/Resource/CGameArea.h"
#include "Core/Resource/CResCache.h"
#include <Common/Assert.h>
#include <Common/AssertMacro.h>
#include <Math/CTransform4f.h>
#include <algorithm>

View File

@@ -2,7 +2,7 @@
#include "CScriptNode.h"
#include "Core/Render/CRenderer.h"
#include "Core/Resource/Script/IProperty.h"
#include <Common/Assert.h>
#include <Common/AssertMacro.h>
CScriptAttachNode::CScriptAttachNode(CScene *pScene, const SAttachment& rkAttachment, CScriptNode *pParent)
: CSceneNode(pScene, -1, pParent)

View File

@@ -7,7 +7,7 @@
#include "Core/Resource/Script/CMasterTemplate.h"
#include "Core/Resource/Script/CScriptLayer.h"
#include "Core/ScriptExtra/CScriptExtra.h"
#include <Common/Assert.h>
#include <Common/AssertMacro.h>
#include <Math/MathUtil.h>
CScriptNode::CScriptNode(CScene *pScene, u32 NodeID, CSceneNode *pParent, CScriptObject *pInstance)