Implemented filesystem handling functions in Common
This commit is contained in:
parent
b362a23e4b
commit
3009f06d11
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@ -1,5 +1,9 @@
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# CONFIG += PUBLIC_RELEASE
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BUILD_DIR = $$PWD/../build
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EXTERNALS_DIR = $$PWD/../externals
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PWE_MAIN_INCLUDE = $$PWD
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DEFINES += 'APP_NAME=\"\\\"Prime World Editor\\\"\"' \
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'APP_VERSION=\"\\\"1.1.0\\\"\"'
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@ -6,6 +6,18 @@
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#include <cstdlib>
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#include <string.h>
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/* This header declares a macro, ASSERT(Expression). ASSERT evaluates the input expression and verifies that
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* it is true. If the expression is false, an error message will be printed to the log with info on what went
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* wrong and (in debug builds) trigger a debug break. Application execution is not aborted, but if an assert
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* fails then there is usually a decent chance of the application crashing regardless.
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*
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* Note that in public release builds, asserts are compiled out entirely, so neither log messages nor debug breaks
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* will occur.
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*
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* There are two other macros defined which can be useful for debugging, but shouldn't be used as permanent error
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* checks: BREAK_ONLY_ASSERT, which doesn't write the error to the log, and LOG_ONLY_ASSERT, which doesn't trigger
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* a debug break.
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*/
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#define __FILE_SHORT__ strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__
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#if _DEBUG
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@ -10,7 +10,7 @@ DEFINES += PWE_COMMON
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CONFIG += staticlib
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TEMPLATE = lib
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DESTDIR = $$PWD/../../build/Common
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DESTDIR = $$BUILD_DIR/Common
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unix {
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target.path = /usr/lib
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@ -19,40 +19,43 @@ unix {
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CONFIG (debug, debug|release) {
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# Debug Config
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OBJECTS_DIR = $$PWD/../../build/Common/debug
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OBJECTS_DIR = $$BUILD_DIR/Common/debug
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TARGET = Commond
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# Debug Libs
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LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd
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LIBS += -L$$BUILD_DIR/FileIO/ -lFileIOd \
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-L$$EXTERNALS_DIR/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56
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# Debug Target Dependencies
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win32 {
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PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib
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PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIOd.lib
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}
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}
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CONFIG (release, debug|release) {
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# Release Config
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OBJECTS_DIR = $$PWD/../../build/Common/release
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OBJECTS_DIR = $$BUILD_DIR/build/Common/release
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TARGET = Common
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# Release Libs
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LIBS += -L$$PWD/../../build/FileIO/ -lFileIO
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LIBS += -L$$BUILD_DIR/FileIO/ -lFileIO \
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-L$$EXTERNALS_DIR/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56
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# Release Target Dependencies
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win32 {
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PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib
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PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIO.lib
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}
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}
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# Debug/Release Libs
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LIBS += -L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
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-L$$PWD/../../externals/zlib/lib -lzdll
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LIBS += -L$$EXTERNALS_DIR/lzo-2.08/lib -llzo-2.08 \
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-L$$EXTERNALS_DIR/zlib/lib -lzdll
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# Include Paths
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INCLUDEPATH += $$PWD/.. \
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$$PWD/../../externals/lzo-2.08/include \
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$$PWD/../../externals/zlib/include
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INCLUDEPATH += $$PWE_MAIN_INCLUDE \
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$$EXTERNALS_DIR/boost_1_56_0 \
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$$EXTERNALS_DIR/lzo-2.08/include \
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$$EXTERNALS_DIR/zlib/include
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# Header Files
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HEADERS += \
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TString.h \
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types.h \
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Log.h \
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Assert.h
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FileUtil.h \
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AssertMacro.h
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# Source Files
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SOURCES += \
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CTimer.cpp \
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CUniqueID.cpp \
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TString.cpp \
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Log.cpp
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Log.cpp \
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FileUtil.cpp
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#include "FileUtil.h"
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#include "AssertMacro.h"
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#include <boost/filesystem.hpp>
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#include <boost/system/error_code.hpp>
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// These are mostly just wrappers around boost::filesystem functions.
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using namespace boost::filesystem;
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namespace FileUtil
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{
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bool Exists(const TWideString &rkFilePath)
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{
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return exists(*rkFilePath);
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}
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bool IsRoot(const TWideString& rkPath)
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{
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// todo: verify that this is actually a good way of checking for root
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TWideString AbsPath = MakeAbsolute(rkPath);
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TWideStringList Split = AbsPath.Split(L"\\/");
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return (Split.size() <= 1);
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}
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bool IsFile(const TWideString& rkFilePath)
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{
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return is_regular_file(*rkFilePath);
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}
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bool IsDirectory(const TWideString& rkDirPath)
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{
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return is_directory(*rkDirPath);
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}
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bool CreateDirectory(const TWideString& rkNewDir)
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{
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return create_directories(*rkNewDir);
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}
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bool CopyFile(const TWideString& rkOrigPath, const TWideString& rkNewPath)
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{
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boost::system::error_code Error;
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copy(*rkOrigPath, *rkNewPath, Error);
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return (Error == boost::system::errc::success);
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}
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bool CopyDirectory(const TWideString& rkOrigPath, const TWideString& rkNewPath)
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{
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boost::system::error_code Error;
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copy_directory(*rkOrigPath, *rkNewPath, Error);
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return (Error == boost::system::errc::success);
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}
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bool MoveFile(const TWideString& rkOldPath, const TWideString& rkNewPath)
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{
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if (CopyFile(rkOldPath, rkNewPath))
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return DeleteFile(rkOldPath);
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else
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return false;
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}
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bool MoveDirectory(const TWideString& rkOldPath, const TWideString& rkNewPath)
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{
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if (CopyDirectory(rkOldPath, rkNewPath))
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return DeleteDirectory(rkOldPath);
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else
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return false;
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}
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bool DeleteFile(const TWideString& rkFilePath)
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{
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if (!IsFile(rkFilePath)) return false;
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return remove(*rkFilePath) == 1;
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}
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bool DeleteDirectory(const TWideString& rkDirPath)
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{
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if (!IsDirectory(rkDirPath)) return false;
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// Sanity check - don't delete root
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bool Root = IsRoot(rkDirPath);
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if (Root)
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{
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ASSERT(false);
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Log::Error("Attempted to delete root directory!");
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return false;
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}
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boost::system::error_code Error;
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remove_all(*rkDirPath, Error);
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return (Error == boost::system::errc::success);
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}
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bool ClearDirectory(const TWideString& rkDirPath)
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{
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if (!IsDirectory(rkDirPath)) return false;
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// Sanity check - don't clear root
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bool Root = IsRoot(rkDirPath);
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if (Root)
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{
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ASSERT(false);
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Log::Error("Attempted to clear root directory!");
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return false;
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}
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// Delete directory contents
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TWideStringList DirContents;
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GetDirectoryContents(rkDirPath, DirContents, false);
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for (auto It = DirContents.begin(); It != DirContents.end(); It++)
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{
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bool Success = false;
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if (IsFile(*It))
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Success = DeleteFile(*It);
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else if (IsDirectory(*It))
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Success = DeleteDirectory(*It);
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if (!Success)
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Log::Error("Failed to delete filesystem object: " + TWideString(*It).ToUTF8());
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}
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return true;
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}
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int FileSize(const TWideString &rkFilePath)
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{
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return (int) (Exists(*rkFilePath) ? file_size(*rkFilePath) : -1);
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}
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TWideString WorkingDirectory()
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{
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return boost::filesystem::current_path().string();
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}
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TWideString MakeAbsolute(TWideString Path)
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{
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if (!boost::filesystem::path(*Path).has_root_name())
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Path = WorkingDirectory() + L"\\" + Path;
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TWideStringList Components = Path.Split(L"/\\");
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TWideStringList::iterator Prev;
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for (TWideStringList::iterator Iter = Components.begin(); Iter != Components.end(); Iter++)
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{
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if (*Iter == L".")
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Iter = Components.erase(Iter);
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else if (*Iter == L"..")
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Iter = std::prev(Components.erase(Prev, std::next(Iter)));
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Prev = Iter;
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}
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TWideString Out;
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for (auto it = Components.begin(); it != Components.end(); it++)
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Out += *it + L"\\";
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return Out;
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}
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TWideString MakeRelative(const TWideString& rkPath, const TWideString& rkRelativeTo /*= WorkingDirectory()*/)
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{
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TWideString AbsPath = MakeAbsolute(rkPath);
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TWideString AbsRelTo = MakeAbsolute(rkRelativeTo);
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TWideStringList PathComponents = AbsPath.Split(L"/\\");
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TWideStringList RelToComponents = AbsRelTo.Split(L"/\\");
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// Find furthest common parent
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TWideStringList::iterator PathIter = PathComponents.begin();
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TWideStringList::iterator RelToIter = RelToComponents.begin();
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for (; PathIter != PathComponents.end() && RelToIter != RelToComponents.end(); PathIter++, RelToIter++)
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{
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if (*PathIter != *RelToIter)
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break;
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}
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// If there's no common components, then we can't construct a relative path...
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if (PathIter == PathComponents.begin())
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return AbsPath;
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// Construct output path
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TWideString Out;
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for (; RelToIter != RelToComponents.end(); RelToIter++)
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Out += L"..\\";
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for (; PathIter != PathComponents.end(); PathIter++)
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Out += *PathIter + L"\\";
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return Out;
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}
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void GetDirectoryContents(TWideString DirPath, TWideStringList& rOut, bool Recursive /*= true*/, bool IncludeFiles /*= true*/, bool IncludeDirs /*= true*/)
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{
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if (IsDirectory(DirPath))
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{
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DirPath.Replace(L"/", L"\\");
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bool IncludeAll = IncludeFiles && IncludeDirs;
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auto AddFileLambda = [IncludeFiles, IncludeDirs, IncludeAll, &rOut](std::wstring Path) -> void {
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bool ShouldAddFile = IncludeAll || (IncludeFiles && IsFile(Path)) || (IncludeDirs && IsDirectory(Path));
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if (ShouldAddFile)
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rOut.push_back(Path);
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};
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if (Recursive)
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{
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for (recursive_directory_iterator It(*DirPath); It != recursive_directory_iterator(); ++It)
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{
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#ifdef _WIN32
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AddFileLambda( It->path().native() );
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#else
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AddFileLambda( TString(It->path().native()).ToUTF16().ToStdString() );
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#endif
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}
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}
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else
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{
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for (directory_iterator It(*DirPath); It != directory_iterator(); ++It)
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{
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#ifdef _WIN32
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AddFileLambda( It->path().native() );
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#else
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AddFileLambda( TString(It->path().native()).ToUTF16().ToStdString() );
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#endif
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}
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}
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}
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}
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}
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@ -0,0 +1,31 @@
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#ifndef FILEUTIL
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#define FILEUTIL
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#include "Flags.h"
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#include "TString.h"
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namespace FileUtil
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{
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bool Exists(const TWideString& rkFilePath);
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bool IsRoot(const TWideString& rkPath);
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bool IsFile(const TWideString& rkFilePath);
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bool IsDirectory(const TWideString& rkDirPath);
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bool CreateDirectory(const TWideString& rkNewDir);
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bool CopyFile(const TWideString& rkOrigPath, const TWideString& rkNewPath);
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bool CopyDirectory(const TWideString& rkOrigPath, const TWideString& rkNewPath);
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bool MoveFile(const TWideString& rkOldPath, const TWideString& rkNewPath);
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bool MoveDirectory(const TWideString& rkOldPath, const TWideString& rkNewPath);
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bool DeleteFile(const TWideString& rkFilePath);
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bool DeleteDirectory(const TWideString& rkDirPath);
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bool ClearDirectory(const TWideString& rkDirPath);
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int FileSize(const TWideString& rkFilePath);
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TWideString WorkingDirectory();
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TWideString MakeAbsolute(TWideString Path);
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TWideString MakeRelative(const TWideString& rkPath, const TWideString& rkRelativeTo = WorkingDirectory());
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void GetDirectoryContents(TWideString DirPath, TWideStringList& rOut, bool Recursive = true, bool IncludeFiles = true, bool IncludeDirs = true);
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}
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#endif // FILEUTIL
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#include "TString.h"
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#include <FileIO/IOUtil.h>
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#include <codecvt>
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#include <locale>
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// ************ TString ************
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TString::TString(const wchar_t* pkText)
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TWideString TString::ToUTF16() const
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{
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TWideString out;
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TWideString Out;
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const char *pkCStr = CString();
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while (pkCStr[0])
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// Step 2: Append to output string
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if ( ((CodePoint >= 0) && (CodePoint <= 0xD7FF)) ||
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((CodePoint >= 0xE000) && (CodePoint <= 0xFFFF)) )
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out.Append((wchar_t) (CodePoint & 0xFFFF));
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Out.Append((wchar_t) (CodePoint & 0xFFFF));
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}
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return out;
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return Out;
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}
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// ************ TWideString ************
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TString TWideString::ToUTF8() const
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{
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return "UTF16 to UTF8 currently unsupported";
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std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> Convert;
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return TString( Convert.to_bytes(ToStdString()) );
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}
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|
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@ -10,7 +10,7 @@ DEFINES += PWE_CORE
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CONFIG += staticlib
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TEMPLATE = lib
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DESTDIR = $$PWD/../../build/Core
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DESTDIR = $$BUILD_DIR/Core
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DEFINES += GLEW_STATIC
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unix {
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@ -20,60 +20,57 @@ unix {
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CONFIG (debug, debug|release) {
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# Debug Config
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OBJECTS_DIR = $$PWD/../../build/Core/debug
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OBJECTS_DIR = $$BUILD_DIR/Core/debug
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TARGET = Cored
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# Debug Libs
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||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
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-L$$PWD/../../build/Common/ -lCommond \
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-L$$PWD/../../build/Math/ -lMathd \
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-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \
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-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56 \
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-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d
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LIBS += -L$$BUILD_DIR/FileIO/ -lFileIOd \
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-L$$BUILD_DIR/Common/ -lCommond \
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-L$$BUILD_DIR/Math/ -lMathd \
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-L$$EXTERNALS_DIR/assimp/lib/ -lassimp-vc120-mtd \
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-L$$EXTERNALS_DIR/tinyxml2/lib/ -ltinyxml2d
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# Debug Target Dependencies
|
||||
win32 {
|
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PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
|
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$$PWD/../../build/Common/Commond.lib \
|
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$$PWD/../../build/Math/Mathd.lib
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PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIOd.lib \
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$$BUILD_DIR/Common/Commond.lib \
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$$BUILD_DIR/Math/Mathd.lib
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}
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}
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CONFIG (release, debug|release) {
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# Release Config
|
||||
OBJECTS_DIR = $$PWD/../../build/Core/release
|
||||
OBJECTS_DIR = $$BUILD_DIR/Core/release
|
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TARGET = Core
|
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# Release Libs
|
||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
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-L$$PWD/../../build/Common/ -lCommon \
|
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-L$$PWD/../../build/Math/ -lMath \
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-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \
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-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56 \
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-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2
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LIBS += -L$$BUILD_DIR/FileIO/ -lFileIO \
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-L$$BUILD_DIR/Common/ -lCommon \
|
||||
-L$$BUILD_DIR/Math/ -lMath \
|
||||
-L$$EXTERNALS_DIR/assimp/lib/ -lassimp-vc120-mt \
|
||||
-L$$EXTERNALS_DIR/tinyxml2/lib/ -ltinyxml2
|
||||
|
||||
# Release Target Dependencies
|
||||
win32 {
|
||||
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
|
||||
$$PWD/../../build/Common/Common.lib \
|
||||
$$PWD/../../build/Math/Math.lib
|
||||
PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIO.lib \
|
||||
$$BUILD_DIR/Common/Common.lib \
|
||||
$$BUILD_DIR/Math/Math.lib
|
||||
}
|
||||
}
|
||||
|
||||
# Debug/Release Libs
|
||||
LIBS += -L$$PWD/../../externals/glew-1.9.0/lib/ -lglew32s \
|
||||
-L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$PWD/../../externals/zlib/lib -lzdll
|
||||
LIBS += -L$$EXTERNALS_DIR/glew-1.9.0/lib/ -lglew32s \
|
||||
-L$$EXTERNALS_DIR/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$EXTERNALS_DIR/zlib/lib -lzdll
|
||||
|
||||
# Include Paths
|
||||
INCLUDEPATH += $$PWD/../ \
|
||||
$$PWD/../../externals/assimp/include \
|
||||
$$PWD/../../externals/boost_1_56_0 \
|
||||
$$PWD/../../externals/glew-1.9.0/include \
|
||||
$$PWD/../../externals/glm/glm \
|
||||
$$PWD/../../externals/lzo-2.08/include \
|
||||
$$PWD/../../externals/tinyxml2/include \
|
||||
$$PWD/../../externals/zlib/include
|
||||
INCLUDEPATH += $$PWE_MAIN_INCLUDE \
|
||||
$$EXTERNALS_DIR/assimp/include \
|
||||
$$EXTERNALS_DIR/glew-1.9.0/include \
|
||||
$$EXTERNALS_DIR/glm/glm \
|
||||
$$EXTERNALS_DIR/lzo-2.08/include \
|
||||
$$EXTERNALS_DIR/tinyxml2/include \
|
||||
$$EXTERNALS_DIR/zlib/include
|
||||
|
||||
# Header Files
|
||||
HEADERS += \
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "CShaderGenerator.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
|
|
@ -12,15 +12,14 @@
|
|||
#include "Core/Resource/Factory/CStringLoader.h"
|
||||
#include "Core/Resource/Factory/CTextureDecoder.h"
|
||||
#include "Core/Resource/Factory/CWorldLoader.h"
|
||||
#include <Common/Log.h>
|
||||
|
||||
#include <Common/TString.h>
|
||||
#include <FileIO/FileIO.h>
|
||||
#include <Common/FileUtil.h>
|
||||
#include <Common/Log.h>
|
||||
#include <Common/TString.h>
|
||||
#include <iostream>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
CResCache::CResCache()
|
||||
: mpPak(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -60,127 +59,33 @@ void CResCache::Clean()
|
|||
void CResCache::SetFolder(TString Path)
|
||||
{
|
||||
Path.EnsureEndsWith("/");
|
||||
mResSource.Path = Path;
|
||||
mResSource.Source = SResSource::eFolder;
|
||||
mResDir = Path;
|
||||
Log::Write("Set resource folder: " + Path);
|
||||
}
|
||||
|
||||
void CResCache::SetPak(const TString& rkPath)
|
||||
{
|
||||
CFileInStream *pPakFile = new CFileInStream(rkPath.ToStdString(), IOUtil::eBigEndian);
|
||||
|
||||
if (!pPakFile->IsValid())
|
||||
{
|
||||
Log::Error("Couldn't load pak file: " + rkPath);
|
||||
delete pPakFile;
|
||||
return;
|
||||
}
|
||||
|
||||
if (mpPak) delete mpPak;
|
||||
mpPak = new CPakFile(pPakFile);
|
||||
mResSource.Path = rkPath;
|
||||
mResSource.Source = SResSource::ePakFile;
|
||||
Log::Write("Loaded pak file: " + rkPath);
|
||||
}
|
||||
|
||||
void CResCache::SetResSource(SResSource& rResSource)
|
||||
{
|
||||
mResSource = rResSource;
|
||||
}
|
||||
|
||||
SResSource CResCache::GetResSource()
|
||||
{
|
||||
return mResSource;
|
||||
}
|
||||
|
||||
TString CResCache::GetSourcePath()
|
||||
{
|
||||
return mResSource.Path;
|
||||
return mResDir;
|
||||
}
|
||||
|
||||
CResource* CResCache::GetResource(CUniqueID ResID, CFourCC Type)
|
||||
{
|
||||
if (!ResID.IsValid()) return nullptr;
|
||||
|
||||
auto got = mResourceCache.find(ResID.ToLongLong());
|
||||
|
||||
if (got != mResourceCache.end())
|
||||
return got->second;
|
||||
|
||||
std::vector<u8> *pBuffer = nullptr;
|
||||
TString Source;
|
||||
|
||||
// Load from pak
|
||||
if (mResSource.Source == SResSource::ePakFile)
|
||||
{
|
||||
pBuffer = mpPak->Resource(ResID.ToLongLong(), Type);
|
||||
Source = ResID.ToString() + "." + Type.ToString();
|
||||
}
|
||||
|
||||
// Load from folder
|
||||
else
|
||||
{
|
||||
Source = mResSource.Path + ResID.ToString() + "." + Type.ToString();
|
||||
CFileInStream File(Source.ToStdString(), IOUtil::eBigEndian);
|
||||
|
||||
if (!File.IsValid())
|
||||
{
|
||||
Log::Error("Couldn't open resource: " + ResID.ToString() + "." + Type.ToString());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
pBuffer = new std::vector<u8>;
|
||||
pBuffer->resize(File.Size());
|
||||
File.ReadBytes(pBuffer->data(), pBuffer->size());
|
||||
}
|
||||
if (!pBuffer) return nullptr;
|
||||
|
||||
// Load resource
|
||||
CMemoryInStream Mem(pBuffer->data(), pBuffer->size(), IOUtil::eBigEndian);
|
||||
Mem.SetSourceString(*Source.GetFileName());
|
||||
CResource *pRes = nullptr;
|
||||
bool SupportedFormat = true;
|
||||
|
||||
if (Type == "CMDL") pRes = CModelLoader::LoadCMDL(Mem);
|
||||
else if (Type == "TXTR") pRes = CTextureDecoder::LoadTXTR(Mem);
|
||||
else if (Type == "ANCS") pRes = CAnimSetLoader::LoadANCS(Mem);
|
||||
else if (Type == "CHAR") pRes = CAnimSetLoader::LoadCHAR(Mem);
|
||||
else if (Type == "MREA") pRes = CAreaLoader::LoadMREA(Mem);
|
||||
else if (Type == "MLVL") pRes = CWorldLoader::LoadMLVL(Mem);
|
||||
else if (Type == "STRG") pRes = CStringLoader::LoadSTRG(Mem);
|
||||
else if (Type == "FONT") pRes = CFontLoader::LoadFONT(Mem);
|
||||
else if (Type == "SCAN") pRes = CScanLoader::LoadSCAN(Mem);
|
||||
else if (Type == "DCLN") pRes = CCollisionLoader::LoadDCLN(Mem);
|
||||
else if (Type == "EGMC") pRes = CPoiToWorldLoader::LoadEGMC(Mem);
|
||||
else if (Type == "CINF") pRes = CSkeletonLoader::LoadCINF(Mem);
|
||||
else if (Type == "ANIM") pRes = CAnimationLoader::LoadANIM(Mem);
|
||||
else if (Type == "CSKR") pRes = CSkinLoader::LoadCSKR(Mem);
|
||||
else SupportedFormat = false;
|
||||
|
||||
// Log errors
|
||||
if (!SupportedFormat)
|
||||
Log::Write("Unsupported format; unable to load " + Type.ToString() + " " + ResID.ToString());
|
||||
|
||||
if (!pRes) pRes = new CResource(); // Default for invalid resource or unsupported format
|
||||
|
||||
// Add to cache and cleanup
|
||||
pRes->mID = ResID;
|
||||
pRes->mResSource = Source;
|
||||
mResourceCache[ResID.ToLongLong()] = pRes;
|
||||
delete pBuffer;
|
||||
return pRes;
|
||||
TString Source = mResDir + ResID.ToString() + "." + Type.ToString();
|
||||
return GetResource(Source);
|
||||
}
|
||||
|
||||
CResource* CResCache::GetResource(const TString& rkResPath)
|
||||
{
|
||||
// Since this function takes a string argument it always loads directly from a file - no pak
|
||||
CUniqueID ResID = rkResPath.Hash64();
|
||||
|
||||
// Check if resource already exists
|
||||
auto Got = mResourceCache.find(ResID.ToLongLong());
|
||||
|
||||
if (Got != mResourceCache.end())
|
||||
return Got->second;
|
||||
|
||||
// Open file
|
||||
CFileInStream File(rkResPath.ToStdString(), IOUtil::eBigEndian);
|
||||
if (!File.IsValid())
|
||||
{
|
||||
|
@ -188,10 +93,9 @@ CResource* CResCache::GetResource(const TString& rkResPath)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
// Save old ResSource to restore later
|
||||
const SResSource OldSource = mResSource;
|
||||
mResSource.Source = SResSource::eFolder;
|
||||
mResSource.Path = rkResPath.GetFileDirectory();
|
||||
// Save old ResDir to restore later
|
||||
TString OldResDir = mResDir;
|
||||
mResDir = rkResPath.GetFileDirectory();
|
||||
|
||||
// Load resource
|
||||
CResource *pRes = nullptr;
|
||||
|
@ -220,7 +124,7 @@ CResource* CResCache::GetResource(const TString& rkResPath)
|
|||
pRes->mID = *rkResPath;
|
||||
pRes->mResSource = rkResPath;
|
||||
mResourceCache[ResID.ToLongLong()] = pRes;
|
||||
mResSource = OldSource;
|
||||
mResDir = OldResDir;
|
||||
return pRes;
|
||||
}
|
||||
|
||||
|
@ -230,31 +134,16 @@ CFourCC CResCache::FindResourceType(CUniqueID ResID, const TStringList& rkPossib
|
|||
if (rkPossibleTypes.size() == 1)
|
||||
return CFourCC(rkPossibleTypes.front());
|
||||
|
||||
// Determine extension from pak
|
||||
if (mResSource.Source == SResSource::ePakFile)
|
||||
{
|
||||
for (auto it = rkPossibleTypes.begin(); it != rkPossibleTypes.end(); it++)
|
||||
{
|
||||
SResInfo ResInfo = mpPak->ResourceInfo(ResID.ToLongLong(), CFourCC(*it));
|
||||
|
||||
if (ResInfo.Type != "NULL")
|
||||
return CFourCC(*it);
|
||||
}
|
||||
}
|
||||
|
||||
// Determine extension from filesystem - try every extension until we find one that works
|
||||
else
|
||||
{
|
||||
TString PathBase = mResSource.Path + ResID.ToString() + ".";
|
||||
TString PathBase = mResDir + ResID.ToString() + ".";
|
||||
|
||||
for (auto it = rkPossibleTypes.begin(); it != rkPossibleTypes.end(); it++)
|
||||
{
|
||||
TString NewPath = PathBase + *it;
|
||||
|
||||
if (boost::filesystem::exists(NewPath.ToStdString()))
|
||||
if (FileUtil::Exists(NewPath))
|
||||
return CFourCC(*it);
|
||||
}
|
||||
}
|
||||
|
||||
return "UNKN";
|
||||
}
|
||||
|
|
|
@ -1,34 +1,21 @@
|
|||
#ifndef CRESCACHE_H
|
||||
#define CRESCACHE_H
|
||||
|
||||
#include "CPakFile.h"
|
||||
#include "CResource.h"
|
||||
#include <Common/types.h>
|
||||
#include <Common/TString.h>
|
||||
#include <unordered_map>
|
||||
|
||||
struct SResSource
|
||||
{
|
||||
TString Path;
|
||||
enum {
|
||||
eFolder, ePakFile
|
||||
} Source;
|
||||
};
|
||||
|
||||
class CResCache
|
||||
{
|
||||
std::unordered_map<u64, CResource*> mResourceCache;
|
||||
CPakFile *mpPak;
|
||||
SResSource mResSource;
|
||||
TString mResDir;
|
||||
|
||||
public:
|
||||
CResCache();
|
||||
~CResCache();
|
||||
void Clean();
|
||||
void SetFolder(TString Path);
|
||||
void SetPak(const TString& rkPath);
|
||||
void SetResSource(SResSource& rResSource);
|
||||
SResSource GetResSource();
|
||||
TString GetSourcePath();
|
||||
CResource* GetResource(CUniqueID ResID, CFourCC Type);
|
||||
CResource* GetResource(const TString& rkResPath);
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "CResCache.h"
|
||||
#include <Common/CUniqueID.h>
|
||||
#include <Common/CFourCC.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <Common/FileUtil.h>
|
||||
|
||||
class CResourceInfo
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ public:
|
|||
CResourceInfo(const TString& rkPath)
|
||||
: mPath(rkPath), mIsPath(true)
|
||||
{
|
||||
mIsValidPath = boost::filesystem::exists(rkPath.ToStdString());
|
||||
mIsValidPath = FileUtil::Exists(rkPath);
|
||||
}
|
||||
|
||||
CResourceInfo(const CUniqueID& rkID, CFourCC Type)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "Core/Render/CBoneTransformData.h"
|
||||
#include "Core/Render/CDrawUtil.h"
|
||||
#include "Core/Render/CGraphics.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Math/MathUtil.h>
|
||||
|
||||
// ************ CBone ************
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "CTemplateWriter.h"
|
||||
#include "CAreaCooker.h"
|
||||
#include <Common/FileUtil.h>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <tinyxml2.h>
|
||||
|
||||
using namespace tinyxml2;
|
||||
|
@ -42,7 +42,7 @@ void CTemplateWriter::SaveAllTemplates()
|
|||
{
|
||||
// Create directory
|
||||
std::list<CMasterTemplate*> MasterList = CMasterTemplate::MasterList();
|
||||
boost::filesystem::create_directory(smTemplatesDir.ToStdString());
|
||||
FileUtil::CreateDirectory(smTemplatesDir);
|
||||
|
||||
// Resave property list
|
||||
SavePropertyList();
|
||||
|
@ -95,7 +95,7 @@ void CTemplateWriter::SaveGameTemplates(CMasterTemplate *pMaster)
|
|||
// Create directory
|
||||
TString OutFile = smTemplatesDir + pMaster->mSourceFile;
|
||||
TString OutDir = OutFile.GetFileDirectory();
|
||||
boost::filesystem::create_directory(OutDir.ToStdString());
|
||||
FileUtil::CreateDirectory(OutDir);
|
||||
|
||||
// Resave script templates
|
||||
for (auto it = pMaster->mTemplates.begin(); it != pMaster->mTemplates.end(); it++)
|
||||
|
@ -226,7 +226,7 @@ void CTemplateWriter::SaveScriptTemplate(CScriptTemplate *pTemp)
|
|||
// Create directory
|
||||
TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
|
||||
TString OutDir = OutFile.GetFileDirectory();
|
||||
boost::filesystem::create_directory(*OutDir);
|
||||
FileUtil::CreateDirectory(*OutDir);
|
||||
|
||||
// Create new document
|
||||
XMLDocument ScriptXML;
|
||||
|
@ -418,7 +418,7 @@ void CTemplateWriter::SaveStructTemplate(CStructTemplate *pTemp)
|
|||
TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
|
||||
TString OutDir = OutFile.GetFileDirectory();
|
||||
TString Name = OutFile.GetFileName(false);
|
||||
boost::filesystem::create_directory(OutDir.ToStdString());
|
||||
FileUtil::CreateDirectory(OutDir);
|
||||
|
||||
// Create new document and write struct properties to it
|
||||
XMLDocument StructXML;
|
||||
|
@ -442,7 +442,7 @@ void CTemplateWriter::SaveEnumTemplate(CEnumTemplate *pTemp)
|
|||
TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
|
||||
TString OutDir = OutFile.GetFileDirectory();
|
||||
TString Name = OutFile.GetFileName(false);
|
||||
boost::filesystem::create_directory(*OutDir);
|
||||
FileUtil::CreateDirectory(OutDir);
|
||||
|
||||
// Create new document and write enumerators to it
|
||||
XMLDocument EnumXML;
|
||||
|
@ -465,7 +465,7 @@ void CTemplateWriter::SaveBitfieldTemplate(CBitfieldTemplate *pTemp)
|
|||
TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
|
||||
TString OutDir = OutFile.GetFileDirectory();
|
||||
TString Name = pTemp->mSourceFile.GetFileName(false);
|
||||
boost::filesystem::create_directory(*OutDir);
|
||||
FileUtil::CreateDirectory(OutDir);
|
||||
|
||||
// Create new document and write enumerators to it
|
||||
XMLDocument BitfieldXML;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "CAnimationLoader.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Common/Log.h>
|
||||
#include <Math/MathUtil.h>
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "CSkeletonLoader.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Common/Log.h>
|
||||
|
||||
#include <vector>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "CSkinLoader.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
|
||||
// ************ STATIC ************
|
||||
CSkin* CSkinLoader::LoadCSKR(IInputStream& rCSKR)
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include "CTemplateLoader.h"
|
||||
#include "CAreaLoader.h"
|
||||
#include "Core/Resource/Script/IPropertyTemplate.h"
|
||||
#include <Common/FileUtil.h>
|
||||
#include <Common/Log.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
const TString CTemplateLoader::mskTemplatesDir = "../templates/";
|
||||
const TString CTemplateLoader::mskGameListPath = CTemplateLoader::mskTemplatesDir + "GameList.xml";
|
||||
|
@ -533,7 +533,7 @@ CScriptTemplate* CTemplateLoader::LoadScriptTemplate(XMLDocument *pDoc, const TS
|
|||
else
|
||||
{
|
||||
TString Path = "../resources/" + ID;
|
||||
if (!boost::filesystem::exists(*Path))
|
||||
if (!FileUtil::Exists(Path))
|
||||
{
|
||||
Log::Error(rkTemplateName + ": Invalid file for " + Type + " asset: " + ID);
|
||||
pAsset = pAsset->NextSiblingElement();
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "Core/Render/CDrawUtil.h"
|
||||
#include "Core/Render/CRenderer.h"
|
||||
#include "Core/OpenGL/GLCommon.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
|
||||
CModel::CModel()
|
||||
: CBasicModel()
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "Core/Render/CDrawUtil.h"
|
||||
#include "Core/Resource/CGameArea.h"
|
||||
#include "Core/Resource/CResCache.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Math/CTransform4f.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "CScriptNode.h"
|
||||
#include "Core/Render/CRenderer.h"
|
||||
#include "Core/Resource/Script/IProperty.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
|
||||
CScriptAttachNode::CScriptAttachNode(CScene *pScene, const SAttachment& rkAttachment, CScriptNode *pParent)
|
||||
: CSceneNode(pScene, -1, pParent)
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "Core/Resource/Script/CMasterTemplate.h"
|
||||
#include "Core/Resource/Script/CScriptLayer.h"
|
||||
#include "Core/ScriptExtra/CScriptExtra.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Math/MathUtil.h>
|
||||
|
||||
CScriptNode::CScriptNode(CScene *pScene, u32 NodeID, CSceneNode *pParent, CScriptObject *pInstance)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "CDamageableTriggerExtra.h"
|
||||
#include "Core/Render/CDrawUtil.h"
|
||||
#include "Core/Render/CRenderer.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Math/MathUtil.h>
|
||||
|
||||
CDamageableTriggerExtra::CDamageableTriggerExtra(CScriptObject *pInstance, CScene *pScene, CScriptNode *pParent)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include "Core/Scene/CSceneNode.h"
|
||||
#include "Core/Scene/CScriptNode.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
|
||||
/* CScriptExtra is a class that allows for additional coded behavior on any given
|
||||
* script object type. Subclass IScriptExtra, add the new class to CScriptExtra.cpp,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "CCharacterEditor.h"
|
||||
#include "ui_CCharacterEditor.h"
|
||||
#include "Editor/UICommon.h"
|
||||
#include <Common/Assert.h>
|
||||
#include <Common/AssertMacro.h>
|
||||
#include <Math/MathUtil.h>
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
|
|
|
@ -13,7 +13,7 @@ win32: RC_ICONS += icons/AppIcon.ico
|
|||
|
||||
TEMPLATE = app
|
||||
DESTDIR = $$PWD/../../bin
|
||||
UI_DIR = $$PWD/../../build/Editor
|
||||
UI_DIR = $$BUILD_DIR/Editor
|
||||
DEFINES += GLEW_STATIC
|
||||
|
||||
!PUBLIC_RELEASE {
|
||||
|
@ -22,68 +22,67 @@ DEFINES += GLEW_STATIC
|
|||
|
||||
CONFIG(debug, debug|release) {
|
||||
# Debug Config
|
||||
OBJECTS_DIR = $$PWD/../../build/Editor/debug
|
||||
MOC_DIR = $$PWD/../../build/Editor/debug
|
||||
RCC_DIR = $$PWD/../../build/Editor/debug
|
||||
OBJECTS_DIR = $$BUILD_DIR/Editor/debug
|
||||
MOC_DIR = $$BUILD_DIR/Editor/debug
|
||||
RCC_DIR = $$BUILD_DIR/Editor/debug
|
||||
TARGET = PrimeWorldEditor-debug
|
||||
|
||||
# Debug Libs
|
||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
|
||||
-L$$PWD/../../build/Common/ -lCommond \
|
||||
-L$$PWD/../../build/Math/ -lMathd \
|
||||
-L$$PWD/../../build/Core/ -lCored \
|
||||
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \
|
||||
-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56 \
|
||||
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d
|
||||
LIBS += -L$$BUILD_DIR/FileIO/ -lFileIOd \
|
||||
-L$$BUILD_DIR/Common/ -lCommond \
|
||||
-L$$BUILD_DIR/Math/ -lMathd \
|
||||
-L$$BUILD_DIR/Core/ -lCored \
|
||||
-L$$EXTERNALS_DIR/assimp/lib/ -lassimp-vc120-mtd \
|
||||
-L$$EXTERNALS_DIR/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56 \
|
||||
-L$$EXTERNALS_DIR/tinyxml2/lib/ -ltinyxml2d
|
||||
|
||||
# Debug Target Dependencies
|
||||
win32 {
|
||||
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
|
||||
$$PWD/../../build/Common/Commond.lib \
|
||||
$$PWD/../../build/Math/Mathd.lib \
|
||||
$$PWD/../../build/Core/Cored.lib
|
||||
PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIOd.lib \
|
||||
$$BUILD_DIR/Common/Commond.lib \
|
||||
$$BUILD_DIR/Math/Mathd.lib \
|
||||
$$BUILD_DIR/Core/Cored.lib
|
||||
}
|
||||
}
|
||||
|
||||
CONFIG(release, debug|release) {
|
||||
# Release Config
|
||||
OBJECTS_DIR = $$PWD/../../build/Editor/release
|
||||
MOC_DIR = $$PWD/../../build/Editor/release
|
||||
RCC_DIR = $$PWD/../../build/Editor/release
|
||||
OBJECTS_DIR = $$BUILD_DIR/Editor/release
|
||||
MOC_DIR = $$BUILD_DIR/Editor/release
|
||||
RCC_DIR = $$BUILD_DIR/Editor/release
|
||||
TARGET = PrimeWorldEditor
|
||||
|
||||
# Release Libs
|
||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
|
||||
-L$$PWD/../../build/Common/ -lCommon \
|
||||
-L$$PWD/../../build/Math/ -lMath \
|
||||
-L$$PWD/../../build/Core/ -lCore \
|
||||
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \
|
||||
-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56 \
|
||||
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2
|
||||
LIBS += -L$$BUILD_DIR/FileIO/ -lFileIO \
|
||||
-L$$BUILD_DIR/Common/ -lCommon \
|
||||
-L$$BUILD_DIR/Math/ -lMath \
|
||||
-L$$BUILD_DIR/Core/ -lCore \
|
||||
-L$$EXTERNALS_DIR/assimp/lib/ -lassimp-vc120-mt \
|
||||
-L$$EXTERNALS_DIR/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56 \
|
||||
-L$$EXTERNALS_DIR/tinyxml2/lib/ -ltinyxml2
|
||||
|
||||
# Release Target Dependencies
|
||||
win32 {
|
||||
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
|
||||
$$PWD/../../build/Common/Common.lib \
|
||||
$$PWD/../../build/Math/Math.lib \
|
||||
$$PWD/../../build/Core/Core.lib
|
||||
PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIO.lib \
|
||||
$$BUILD_DIR/Common/Common.lib \
|
||||
$$BUILD_DIR/Math/Math.lib \
|
||||
$$BUILD_DIR/Core/Core.lib
|
||||
}
|
||||
}
|
||||
|
||||
# Debug/Release Libs
|
||||
LIBS += -L$$PWD/../../externals/glew-1.9.0/lib/ -lglew32s \
|
||||
-L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$PWD/../../externals/zlib/lib -lzdll
|
||||
LIBS += -L$$EXTERNALS_DIR/glew-1.9.0/lib/ -lglew32s \
|
||||
-L$$EXTERNALS_DIR/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$EXTERNALS_DIR/zlib/lib -lzdll
|
||||
|
||||
# Include Paths
|
||||
INCLUDEPATH += $$PWD/../ \
|
||||
$$PWD/../../externals/assimp/include \
|
||||
$$PWD/../../externals/boost_1_56_0 \
|
||||
$$PWD/../../externals/glew-1.9.0/include \
|
||||
$$PWD/../../externals/glm/glm \
|
||||
$$PWD/../../externals/lzo-2.08/include \
|
||||
$$PWD/../../externals/tinyxml2/include \
|
||||
$$PWD/../../externals/zlib/include
|
||||
INCLUDEPATH += $$PWE_MAIN_INCLUDE \
|
||||
$$EXTERNALS_DIR/assimp/include \
|
||||
$$EXTERNALS_DIR/glew-1.9.0/include \
|
||||
$$EXTERNALS_DIR/glm/glm \
|
||||
$$EXTERNALS_DIR/lzo-2.08/include \
|
||||
$$EXTERNALS_DIR/tinyxml2/include \
|
||||
$$EXTERNALS_DIR/zlib/include
|
||||
|
||||
# Header Files
|
||||
HEADERS += \
|
||||
|
@ -164,7 +163,8 @@ HEADERS += \
|
|||
CharacterEditor/CCharacterEditorViewport.h \
|
||||
CGridRenderable.h \
|
||||
CharacterEditor/CSkeletonHierarchyModel.h \
|
||||
CLineRenderable.h
|
||||
CLineRenderable.h \
|
||||
CGameExporter.h
|
||||
|
||||
# Source Files
|
||||
SOURCES += \
|
||||
|
@ -224,7 +224,8 @@ SOURCES += \
|
|||
CAboutDialog.cpp \
|
||||
CharacterEditor/CCharacterEditor.cpp \
|
||||
CharacterEditor/CCharacterEditorViewport.cpp \
|
||||
CharacterEditor/CSkeletonHierarchyModel.cpp
|
||||
CharacterEditor/CSkeletonHierarchyModel.cpp \
|
||||
CGameExporter.cpp
|
||||
|
||||
# UI Files
|
||||
FORMS += \
|
||||
|
|
|
@ -10,7 +10,7 @@ DEFINES += PWE_FILEIO
|
|||
|
||||
CONFIG += staticlib
|
||||
TEMPLATE = lib
|
||||
DESTDIR = $$PWD/../../build/FileIO
|
||||
DESTDIR = $$BUILD_DIR/FileIO
|
||||
|
||||
unix {
|
||||
target.path = /usr/lib
|
||||
|
@ -19,13 +19,13 @@ unix {
|
|||
|
||||
CONFIG (debug, debug|release) {
|
||||
# Debug Config
|
||||
OBJECTS_DIR = $$PWD/../../build/FileIO/debug
|
||||
OBJECTS_DIR = $$BUILD_DIR/FileIO/debug
|
||||
TARGET = FileIOd
|
||||
}
|
||||
|
||||
CONFIG (release, debug|release) {
|
||||
# Release Config
|
||||
OBJECTS_DIR = $$PWD/../../build/FileIO/release
|
||||
OBJECTS_DIR = $$BUILD_DIR/FileIO/release
|
||||
TARGET = FileIO
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ DEFINES += PWE_MATH
|
|||
|
||||
CONFIG += staticlib
|
||||
TEMPLATE = lib
|
||||
DESTDIR = $$PWD/../../build/Math
|
||||
DESTDIR = $$BUILD_DIR/Math
|
||||
|
||||
unix {
|
||||
target.path = /usr/lib
|
||||
|
@ -19,45 +19,45 @@ unix {
|
|||
|
||||
CONFIG (debug, debug|release) {
|
||||
# Debug Config
|
||||
OBJECTS_DIR = $$PWD/../../build/Math/debug
|
||||
OBJECTS_DIR = $$BUILD_DIR/Math/debug
|
||||
TARGET = Mathd
|
||||
|
||||
# Debug Libs
|
||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
|
||||
-L$$PWD/../../build/Common/ -lCommond
|
||||
LIBS += -L$$BUILD_DIR/FileIO/ -lFileIOd \
|
||||
-L$$BUILD_DIR/Common/ -lCommond
|
||||
|
||||
# Debug Target Dependencies
|
||||
win32 {
|
||||
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
|
||||
$$PWD/../../build/Common/Commond.lib
|
||||
PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIOd.lib \
|
||||
$$BUILD_DIR/Common/Commond.lib
|
||||
}
|
||||
}
|
||||
|
||||
CONFIG (release, debug|release) {
|
||||
# Release Config
|
||||
OBJECTS_DIR = $$PWD/../../build/Math/release
|
||||
OBJECTS_DIR = $$BUILD_DIR/Math/release
|
||||
TARGET = Math
|
||||
|
||||
# Release Libs
|
||||
LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
|
||||
-L$$PWD/../../build/Common/ -lCommon
|
||||
LIBS += -L$$BUILD_DIR/FileIO/ -lFileIO \
|
||||
-L$$BUILD_DIR/Common/ -lCommon
|
||||
|
||||
# Release Target Dependencies
|
||||
win32 {
|
||||
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
|
||||
$$PWD/../../build/Common/Common.lib
|
||||
PRE_TARGETDEPS += $$BUILD_DIR/FileIO/FileIO.lib \
|
||||
$$BUILD_DIR/Common/Common.lib
|
||||
}
|
||||
}
|
||||
|
||||
# Debug/Release Libs
|
||||
LIBS += -L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$PWD/../../externals/zlib/lib -lzdll
|
||||
LIBS += -L$$EXTERNALS_DIR/lzo-2.08/lib -llzo-2.08 \
|
||||
-L$$EXTERNALS_DIR/zlib/lib -lzdll
|
||||
|
||||
# Include Paths
|
||||
INCLUDEPATH += $$PWD/../ \
|
||||
$$PWD/../../externals/glm/glm \
|
||||
$$PWD/../../externals/lzo-2.08/include \
|
||||
$$PWD/../../externals/zlib/include
|
||||
INCLUDEPATH += $$PWE_MAIN_INCLUDE \
|
||||
$$EXTERNALS_DIR/glm/glm \
|
||||
$$EXTERNALS_DIR/lzo-2.08/include \
|
||||
$$EXTERNALS_DIR/zlib/include
|
||||
|
||||
# Header Files
|
||||
HEADERS += \
|
||||
|
|
Loading…
Reference in New Issue