CEditScriptPropertyCommand: Make use of override
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@ -27,7 +27,7 @@ public:
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mInstances.push_back( CInstancePtr(kInstances[i]) );
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mInstances.push_back( CInstancePtr(kInstances[i]) );
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}
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}
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virtual void GetObjectDataPointers(QVector<void*>& OutPointers) const override
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void GetObjectDataPointers(QVector<void*>& OutPointers) const override
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{
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{
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// todo: support multiple objects being edited at once on the property view
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// todo: support multiple objects being edited at once on the property view
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if (mIndex.isValid())
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if (mIndex.isValid())
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