More cleanup, renamed CMasterTemplate to CGameTemplate

This commit is contained in:
Aruki
2018-09-22 23:54:34 -06:00
parent 31dac74a64
commit 42d021e757
58 changed files with 724 additions and 715 deletions

View File

@@ -3,7 +3,6 @@
#include "Editor/Widgets/CCheckableTreeWidgetItem.h"
#include "UICommon.h"
#include <Core/Resource/Cooker/CTemplateWriter.h>
#include <Core/Resource/Factory/CTemplateLoader.h>
#include <QtConcurrent/QtConcurrent>
#include <iterator>
@@ -227,7 +226,7 @@ void CGeneratePropertyNamesDialog::ApplyChanges()
u32 ID = TO_TSTRING( pItem->text(2) ).ToInt32();
QString NewName = pItem->text(0);
CMasterTemplate::RenameProperty( ID, TO_TSTRING(NewName) );
CGameTemplate::RenameProperty( ID, TO_TSTRING(NewName) );
pItem->setText(3, NewName);
}
@@ -259,7 +258,7 @@ void CGeneratePropertyNamesDialog::CheckForNewResults()
ColumnText << TO_QSTRING( rkName.Name )
<< TO_QSTRING( rkName.Type )
<< TO_QSTRING( TString::HexString(rkName.ID) )
<< TO_QSTRING( CMasterTemplate::PropertyName(rkName.ID) );
<< TO_QSTRING( CGameTemplate::PropertyName(rkName.ID) );
QTreeWidgetItem* pItem = new CCheckableTreeWidgetItem(pTreeWidget, ColumnText);
pItem->setFlags(Qt::ItemIsEnabled |