mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-21 18:59:12 +00:00
More cleanup, renamed CMasterTemplate to CGameTemplate
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
|
||||
#include <Core/Resource/CScan.h>
|
||||
#include <Core/Resource/Cooker/CPoiToWorldCooker.h>
|
||||
#include <Core/Resource/Script/CMasterTemplate.h>
|
||||
#include <Core/Resource/Script/CGameTemplate.h>
|
||||
#include <Core/ScriptExtra/CPointOfInterestExtra.h>
|
||||
|
||||
#include <QMouseEvent>
|
||||
@@ -339,7 +339,7 @@ void CPoiMapSidebar::StopPicking()
|
||||
void CPoiMapSidebar::OnInstanceListButtonClicked()
|
||||
{
|
||||
EGame Game = Editor()->CurrentGame();
|
||||
CScriptTemplate *pPoiTemplate = CMasterTemplate::MasterForGame(Game)->TemplateByID("POIN");
|
||||
CScriptTemplate *pPoiTemplate = CGameTemplate::GetGameTemplate(Game)->TemplateByID("POIN");
|
||||
|
||||
CPoiListDialog Dialog(pPoiTemplate, &mSourceModel, Editor()->Scene(), this);
|
||||
Dialog.exec();
|
||||
|
||||
Reference in New Issue
Block a user