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Feature additions and improvements for pick mode and the POI -> World editor
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@@ -68,10 +68,6 @@ void CPoiToWorld::RemovePoiMeshMap(u32 PoiID, u32 ModelID)
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if (*ListIt == ModelID)
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{
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pMap->ModelIDs.erase(ListIt);
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if (pMap->ModelIDs.empty())
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RemovePoi(PoiID);
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break;
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}
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}
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