mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-19 01:46:27 +00:00
Reorganized collision data classes & added basic collision editor window with an OBB tree visualization
This commit is contained in:
@@ -19,8 +19,6 @@ CGameArea::~CGameArea()
|
||||
{
|
||||
ClearTerrain();
|
||||
|
||||
delete mpCollision;
|
||||
|
||||
for (uint32 iSCLY = 0; iSCLY < mScriptLayers.size(); iSCLY++)
|
||||
delete mScriptLayers[iSCLY];
|
||||
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
#define CGAMEAREA_H
|
||||
|
||||
#include "Core/Resource/CResource.h"
|
||||
#include "Core/Resource/CCollisionMeshGroup.h"
|
||||
#include "Core/Resource/CLight.h"
|
||||
#include "Core/Resource/CMaterialSet.h"
|
||||
#include "Core/Resource/CPoiToWorld.h"
|
||||
#include "Core/Resource/Collision/CCollisionMeshGroup.h"
|
||||
#include "Core/Resource/Model/CModel.h"
|
||||
#include "Core/Resource/Model/CStaticModel.h"
|
||||
#include <Common/BasicTypes.h>
|
||||
@@ -51,7 +51,7 @@ class CGameArea : public CResource
|
||||
std::vector<CScriptLayer*> mScriptLayers;
|
||||
std::unordered_map<uint32, CScriptObject*> mObjectMap;
|
||||
// Collision
|
||||
CCollisionMeshGroup *mpCollision;
|
||||
std::unique_ptr<CCollisionMeshGroup> mpCollision;
|
||||
// Lights
|
||||
std::vector<std::vector<CLight*>> mLightLayers;
|
||||
// Path Mesh
|
||||
@@ -93,7 +93,7 @@ public:
|
||||
inline uint32 NumStaticModels() const { return mStaticWorldModels.size(); }
|
||||
inline CModel* TerrainModel(uint32 iMdl) const { return mWorldModels[iMdl]; }
|
||||
inline CStaticModel* StaticModel(uint32 iMdl) const { return mStaticWorldModels[iMdl]; }
|
||||
inline CCollisionMeshGroup* Collision() const { return mpCollision; }
|
||||
inline CCollisionMeshGroup* Collision() const { return mpCollision.get(); }
|
||||
inline uint32 NumScriptLayers() const { return mScriptLayers.size(); }
|
||||
inline CScriptLayer* ScriptLayer(uint32 Index) const { return mScriptLayers[Index]; }
|
||||
inline uint32 NumLightLayers() const { return mLightLayers.size(); }
|
||||
|
||||
Reference in New Issue
Block a user