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Reorganized collision data classes & added basic collision editor window with an OBB tree visualization
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@@ -3,8 +3,8 @@
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#include "CScriptTemplate.h"
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#include "Core/Resource/Area/CGameArea.h"
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#include "Core/Resource/Collision/CCollisionMeshGroup.h"
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#include "Core/Resource/Model/CModel.h"
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#include "Core/Resource/CCollisionMeshGroup.h"
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#include "Core/Resource/Script/Property/Properties.h"
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class CScriptLayer;
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@@ -4,7 +4,7 @@
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#include "Core/Resource/Script/Property/Properties.h"
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#include "EVolumeShape.h"
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#include "Core/Resource/Model/CModel.h"
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#include "Core/Resource/CCollisionMeshGroup.h"
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#include "Core/Resource/Collision/CCollisionMeshGroup.h"
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#include <Common/BasicTypes.h>
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#include <Common/CFourCC.h>
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#include <list>
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