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Renaming things in FileIO to match PWE's naming conventions
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@@ -15,7 +15,7 @@ CAnimationParameters::CAnimationParameters()
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mUnknown4 = 0;
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}
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CAnimationParameters::CAnimationParameters(CInputStream& SCLY, EGame game)
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CAnimationParameters::CAnimationParameters(IInputStream& SCLY, EGame game)
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{
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mGame = game;
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mpCharSet = nullptr;
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