mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-16 08:27:01 +00:00
Major refactor of serialization system
This commit is contained in:
@@ -133,7 +133,7 @@ void CAssetNameMap::CopyFromStore(CResourceStore *pStore /*= gpResourceStore*/)
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// ************ PRIVATE ************
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void CAssetNameMap::Serialize(IArchive& rArc)
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{
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rArc << SERIAL_CONTAINER("AssetNameMap", mMap, "Asset");
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rArc << SerialParameter("AssetNameMap", mMap);
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if (rArc.IsReader())
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PostLoadValidate();
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@@ -28,7 +28,11 @@ class CAssetNameMap
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void Serialize(IArchive& rArc)
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{
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rArc << SERIAL_AUTO(Name) << SERIAL_AUTO(Directory) << SERIAL_AUTO(Type) << SERIAL_AUTO(AutoGenName) << SERIAL_AUTO(AutoGenDir);
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rArc << SerialParameter("Name", Name)
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<< SerialParameter("Directory", Directory)
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<< SerialParameter("Type", Type)
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<< SerialParameter("AutoGenName", AutoGenName)
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<< SerialParameter("AutoGenDir", AutoGenDir);
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}
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bool operator<(const SAssetNameInfo& rkOther) const
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@@ -5,8 +5,6 @@
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#include "Core/Resource/Script/CScriptLayer.h"
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#include "Core/Resource/Script/CScriptObject.h"
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CDependencyNodeFactory gDependencyNodeFactory;
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// ************ IDependencyNode ************
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IDependencyNode::~IDependencyNode()
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{
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@@ -31,6 +29,24 @@ void IDependencyNode::GetAllResourceReferences(std::set<CAssetID>& rOutSet) cons
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mChildren[iChild]->GetAllResourceReferences(rOutSet);
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}
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// Serialization constructor
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IDependencyNode* IDependencyNode::ArchiveConstructor(EDependencyNodeType Type)
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{
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switch (Type)
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{
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case eDNT_DependencyTree: return new CDependencyTree;
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case eDNT_ResourceDependency: return new CResourceDependency;
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case eDNT_ScriptInstance: return new CScriptInstanceDependency;
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case eDNT_ScriptProperty: return new CPropertyDependency;
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case eDNT_CharacterProperty: return new CCharPropertyDependency;
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case eDNT_SetCharacter: return new CSetCharacterDependency;
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case eDNT_SetAnimation: return new CSetAnimationDependency;
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case eDNT_AnimEvent: return new CAnimEventDependency;
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case eDNT_Area: return new CAreaDependencyTree;
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default: ASSERT(false); return nullptr;
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}
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}
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// ************ CDependencyTree ************
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EDependencyNodeType CDependencyTree::Type() const
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{
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@@ -39,7 +55,7 @@ EDependencyNodeType CDependencyTree::Type() const
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void CDependencyTree::Serialize(IArchive& rArc)
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{
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rArc << SERIAL_ABSTRACT_CONTAINER("Children", mChildren, "Child", &gDependencyNodeFactory);
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rArc << SerialParameter("Children", mChildren);
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}
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void CDependencyTree::AddChild(IDependencyNode *pNode)
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@@ -78,7 +94,7 @@ EDependencyNodeType CResourceDependency::Type() const
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void CResourceDependency::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("ID", mID);
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rArc << SerialParameter("ID", mID);
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}
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void CResourceDependency::GetAllResourceReferences(std::set<CAssetID>& rOutSet) const
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@@ -99,7 +115,7 @@ EDependencyNodeType CPropertyDependency::Type() const
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void CPropertyDependency::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("PropertyID", mIDString);
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rArc << SerialParameter("PropertyID", mIDString);
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CResourceDependency::Serialize(rArc);
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}
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@@ -112,7 +128,7 @@ EDependencyNodeType CCharPropertyDependency::Type() const
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void CCharPropertyDependency::Serialize(IArchive& rArc)
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{
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CPropertyDependency::Serialize(rArc);
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rArc << SERIAL("CharIndex", mUsedChar);
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rArc << SerialParameter("CharIndex", mUsedChar);
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}
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// ************ CScriptInstanceDependency ************
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@@ -123,8 +139,8 @@ EDependencyNodeType CScriptInstanceDependency::Type() const
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void CScriptInstanceDependency::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("ObjectType", mObjectType)
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<< SERIAL_ABSTRACT_CONTAINER("Properties", mChildren, "Property", &gDependencyNodeFactory);
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rArc << SerialParameter("ObjectType", mObjectType)
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<< SerialParameter("Properties", mChildren);
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}
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// Static
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@@ -210,8 +226,8 @@ EDependencyNodeType CSetCharacterDependency::Type() const
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void CSetCharacterDependency::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("CharSetIndex", mCharSetIndex)
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<< SERIAL_ABSTRACT_CONTAINER("Children", mChildren, "Child", &gDependencyNodeFactory);
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rArc << SerialParameter("CharSetIndex", mCharSetIndex)
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<< SerialParameter("Children", mChildren);
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}
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CSetCharacterDependency* CSetCharacterDependency::BuildTree(const SSetCharacter& rkChar)
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@@ -255,8 +271,8 @@ EDependencyNodeType CSetAnimationDependency::Type() const
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void CSetAnimationDependency::Serialize(IArchive& rArc)
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{
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rArc << SERIAL_CONTAINER("CharacterIndices", mCharacterIndices, "Index")
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<< SERIAL_ABSTRACT_CONTAINER("Children", mChildren, "Child", &gDependencyNodeFactory);
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rArc << SerialParameter("CharacterIndices", mCharacterIndices)
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<< SerialParameter("Children", mChildren);
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}
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CSetAnimationDependency* CSetAnimationDependency::BuildTree(const CAnimSet *pkOwnerSet, u32 AnimIndex)
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@@ -302,7 +318,7 @@ EDependencyNodeType CAnimEventDependency::Type() const
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void CAnimEventDependency::Serialize(IArchive& rArc)
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{
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CResourceDependency::Serialize(rArc);
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rArc << SERIAL("CharacterIndex", mCharIndex);
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rArc << SerialParameter("CharacterIndex", mCharIndex);
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}
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// ************ CAreaDependencyTree ************
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@@ -314,7 +330,7 @@ EDependencyNodeType CAreaDependencyTree::Type() const
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void CAreaDependencyTree::Serialize(IArchive& rArc)
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{
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CDependencyTree::Serialize(rArc);
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rArc << SERIAL_CONTAINER("LayerOffsets", mLayerOffsets, "Offset");
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rArc << SerialParameter("LayerOffsets", mLayerOffsets);
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}
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void CAreaDependencyTree::AddScriptLayer(CScriptLayer *pLayer, const std::vector<CAssetID>& rkExtraDeps)
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@@ -40,6 +40,9 @@ public:
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virtual void GetAllResourceReferences(std::set<CAssetID>& rOutSet) const;
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virtual bool HasDependency(const CAssetID& rkID) const;
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// Serialization constructor
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static IDependencyNode* ArchiveConstructor(EDependencyNodeType Type);
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// Accessors
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inline u32 NumChildren() const { return mChildren.size(); }
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inline IDependencyNode* ChildByIndex(u32 Index) const { return mChildren[Index]; }
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@@ -223,28 +226,5 @@ public:
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inline u32 ScriptLayerOffset(u32 LayerIdx) const { return mLayerOffsets[LayerIdx]; }
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};
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// Dependency node factory for serialization
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class CDependencyNodeFactory
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{
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public:
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IDependencyNode* SpawnObject(u32 NodeID)
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{
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switch (NodeID)
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{
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case eDNT_DependencyTree: return new CDependencyTree;
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case eDNT_ResourceDependency: return new CResourceDependency;
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case eDNT_ScriptInstance: return new CScriptInstanceDependency;
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case eDNT_ScriptProperty: return new CPropertyDependency;
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case eDNT_CharacterProperty: return new CCharPropertyDependency;
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case eDNT_SetCharacter: return new CSetCharacterDependency;
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case eDNT_SetAnimation: return new CSetAnimationDependency;
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case eDNT_AnimEvent: return new CAnimEventDependency;
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case eDNT_Area: return new CAreaDependencyTree;
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default: ASSERT(false); return nullptr;
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}
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}
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};
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extern CDependencyNodeFactory gDependencyNodeFactory;
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#endif // CDEPENDENCYTREE
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@@ -41,10 +41,10 @@ void CGameInfo::Serialize(IArchive& rArc)
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}
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// Serialize data
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rArc << SERIAL_CONTAINER("GameBuilds", mBuilds, "Build");
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rArc << SerialParameter("GameBuilds", mBuilds);
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if (mGame <= ePrime)
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rArc << SERIAL_CONTAINER("AreaNameMap", mAreaNameMap, "AreaName");
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rArc << SerialParameter("AreaNameMap", mAreaNameMap);
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}
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TString CGameInfo::GetBuildName(float BuildVer, ERegion Region) const
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@@ -24,7 +24,9 @@ class CGameInfo
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void Serialize(IArchive& rArc)
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{
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rArc << SERIAL_AUTO(Version) << SERIAL_AUTO(Region) << SERIAL_AUTO(Name);
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rArc << SerialParameter("Version", Version)
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<< SerialParameter("Region", Region)
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<< SerialParameter("Name", Name);
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}
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};
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std::vector<SBuildInfo> mBuilds;
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@@ -36,10 +36,10 @@ bool CGameProject::Save()
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bool CGameProject::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("Name", mProjectName)
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<< SERIAL("Region", mRegion)
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<< SERIAL("GameID", mGameID)
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<< SERIAL("BuildVersion", mBuildVersion);
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rArc << SerialParameter("Name", mProjectName)
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<< SerialParameter("Region", mRegion)
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<< SerialParameter("GameID", mGameID)
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<< SerialParameter("BuildVersion", mBuildVersion);
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// Serialize package list
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std::vector<TString> PackageList;
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@@ -50,7 +50,7 @@ bool CGameProject::Serialize(IArchive& rArc)
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PackageList.push_back( mPackages[iPkg]->DefinitionPath(true) );
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}
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rArc << SERIAL_CONTAINER("Packages", PackageList, "Package");
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rArc << SerialParameter("Packages", PackageList);
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// Load packages
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if (rArc.IsReader())
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@@ -36,8 +36,8 @@ bool CPackage::Save()
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void CPackage::Serialize(IArchive& rArc)
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{
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rArc << SERIAL("NeedsRecook", mNeedsRecook)
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<< SERIAL_CONTAINER("NamedResources", mResources, "Resource");
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rArc << SerialParameter("NeedsRecook", mNeedsRecook)
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<< SerialParameter("NamedResources", mResources);
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}
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void CPackage::AddResource(const TString& rkName, const CAssetID& rkID, const CFourCC& rkType)
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@@ -17,7 +17,9 @@ struct SNamedResource
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void Serialize(IArchive& rArc)
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{
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rArc << SERIAL_AUTO(Name) << SERIAL_AUTO(ID) << SERIAL_AUTO(Type);
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rArc << SerialParameter("Name", Name)
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<< SerialParameter("ID", ID)
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<< SerialParameter("Type", Type);
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}
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};
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@@ -127,9 +127,9 @@ void CResourceEntry::SerializeEntryInfo(IArchive& rArc, bool MetadataOnly)
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{
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CAssetID ID = mID;
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rArc << SERIAL("AssetID", ID)
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<< SERIAL("Type", mpTypeInfo)
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<< SERIAL("Flags", mFlags);
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rArc << SerialParameter("AssetID", ID)
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<< SerialParameter("Type", mpTypeInfo)
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<< SerialParameter("Flags", mFlags);
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// Don't allow the file to override our asset ID if we already have a valid one.
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if (rArc.IsReader() && !mID.IsValid())
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@@ -140,9 +140,9 @@ void CResourceEntry::SerializeEntryInfo(IArchive& rArc, bool MetadataOnly)
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{
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TString Dir = (mpDirectory ? mpDirectory->FullPath() : "");
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rArc << SERIAL("Name", mName)
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<< SERIAL("Directory", Dir)
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<< SERIAL_ABSTRACT("Dependencies", mpDependencies, &gDependencyNodeFactory);
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rArc << SerialParameter("Name", mName)
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<< SerialParameter("Directory", Dir)
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<< SerialParameter("Dependencies", mpDependencies);
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if (rArc.IsReader())
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{
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@@ -62,17 +62,17 @@ void RecursiveGetListOfEmptyDirectories(CVirtualDirectory *pDir, TStringList& rO
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bool CResourceStore::SerializeDatabaseCache(IArchive& rArc)
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{
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// Serialize resources
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if (rArc.ParamBegin("Resources"))
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if (rArc.ParamBegin("Resources", 0))
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{
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// Serialize resources
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u32 ResourceCount = mResourceEntries.size();
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rArc << SERIAL_AUTO(ResourceCount);
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rArc << SerialParameter("ResourceCount", ResourceCount);
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if (rArc.IsReader())
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{
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for (u32 ResIdx = 0; ResIdx < ResourceCount; ResIdx++)
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{
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if (rArc.ParamBegin("Resource"))
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if (rArc.ParamBegin("Resource", 0))
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{
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CResourceEntry *pEntry = CResourceEntry::BuildFromArchive(this, rArc);
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ASSERT( FindEntry(pEntry->ID()) == nullptr );
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@@ -85,7 +85,7 @@ bool CResourceStore::SerializeDatabaseCache(IArchive& rArc)
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{
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for (CResourceIterator It(this); It; ++It)
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{
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if (rArc.ParamBegin("Resource"))
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if (rArc.ParamBegin("Resource", 0))
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{
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It->SerializeEntryInfo(rArc, false);
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rArc.ParamEnd();
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@@ -101,7 +101,7 @@ bool CResourceStore::SerializeDatabaseCache(IArchive& rArc)
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if (!rArc.IsReader())
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RecursiveGetListOfEmptyDirectories(mpDatabaseRoot, EmptyDirectories);
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rArc << SERIAL_CONTAINER_AUTO(EmptyDirectories, "Directory");
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rArc << SerialParameter("EmptyDirectories", EmptyDirectories);
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if (rArc.IsReader())
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{
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