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Major refactor of serialization system
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@@ -133,7 +133,7 @@ void CAssetNameMap::CopyFromStore(CResourceStore *pStore /*= gpResourceStore*/)
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// ************ PRIVATE ************
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void CAssetNameMap::Serialize(IArchive& rArc)
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{
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rArc << SERIAL_CONTAINER("AssetNameMap", mMap, "Asset");
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rArc << SerialParameter("AssetNameMap", mMap);
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if (rArc.IsReader())
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PostLoadValidate();
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