CPasteNodesCommand: Make use of override where applicable

This commit is contained in:
Lioncash 2020-06-28 04:28:05 -04:00
parent c9fbc0f727
commit 51ba13f988

View File

@ -19,11 +19,12 @@ class CPasteNodesCommand : public IUndoCommand
public:
CPasteNodesCommand(CWorldEditor *pEditor, CScriptLayer *pLayer, CVector3f PastePoint);
~CPasteNodesCommand();
void undo();
void redo();
~CPasteNodesCommand() override;
bool AffectsCleanState() const { return true; }
void undo() override;
void redo() override;
bool AffectsCleanState() const override { return true; }
};
#endif // CPASTENODESCOMMAND