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CPasteNodesCommand: Make use of override where applicable
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@ -19,11 +19,12 @@ class CPasteNodesCommand : public IUndoCommand
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public:
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CPasteNodesCommand(CWorldEditor *pEditor, CScriptLayer *pLayer, CVector3f PastePoint);
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~CPasteNodesCommand();
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void undo();
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void redo();
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~CPasteNodesCommand() override;
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bool AffectsCleanState() const { return true; }
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void undo() override;
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void redo() override;
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bool AffectsCleanState() const override { return true; }
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};
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#endif // CPASTENODESCOMMAND
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