Use non-1.0 alpha component for default lighting

This commit is contained in:
Jack Andersen
2019-11-07 14:54:35 -10:00
parent 6e3b23ec50
commit 55c4a5818e
6 changed files with 17 additions and 17 deletions

View File

@@ -8,7 +8,8 @@
#include <Common/FileIO.h>
#include <assimp/scene.h>
enum class EMP3RenderConfig {
enum class EMP3RenderConfig
{
NoBloomTransparent,
NoBloomAdditiveIncandecence,
FullRenderOpaque,
@@ -30,7 +31,8 @@ enum class EMP3RenderConfig {
XRayOpaque
};
enum class EPASS {
enum class EPASS
{
DIFF,
RIML,
BLOL,
@@ -47,7 +49,8 @@ enum class EPASS {
TOON
};
enum class EINT {
enum class EINT
{
OPAC,
BLOD,
BLOI,
@@ -55,7 +58,8 @@ enum class EINT {
XRBR
};
enum class ECLR {
enum class ECLR
{
CLR,
DIFB
};