General: Migrate off non-constexpr constants

This commit is contained in:
Lioncash
2020-06-16 22:22:54 -04:00
parent 31bfca7aac
commit 566a32fd75
50 changed files with 304 additions and 258 deletions

View File

@@ -93,9 +93,9 @@ public:
CLink* Link(ELinkType Type, uint32 Index) const { return (Type == ELinkType::Incoming ? mInLinks[Index] : mOutLinks[Index]); }
void* PropertyData() const { return (void*) mPropertyData.data(); }
CVector3f Position() const { return mPosition.IsValid() ? mPosition.Get() : CVector3f::skZero; }
CVector3f Rotation() const { return mRotation.IsValid() ? mRotation.Get() : CVector3f::skZero; }
CVector3f Scale() const { return mScale.IsValid() ? mScale.Get() : CVector3f::skOne; }
CVector3f Position() const { return mPosition.IsValid() ? mPosition.Get() : CVector3f::Zero(); }
CVector3f Rotation() const { return mRotation.IsValid() ? mRotation.Get() : CVector3f::Zero(); }
CVector3f Scale() const { return mScale.IsValid() ? mScale.Get() : CVector3f::One(); }
TString InstanceName() const { return mInstanceName.IsValid() ? mInstanceName.Get() : ""; }
bool IsActive() const { return mActive.IsValid() ? mActive.Get() : false; }
bool HasInGameModel() const { return mHasInGameModel; }