Translation gizmo transform functionality implemented

This commit is contained in:
parax0
2015-08-19 21:01:58 -04:00
parent 08dbdb337a
commit 63c8351dcf
23 changed files with 567 additions and 107 deletions

View File

@@ -140,10 +140,6 @@ void CRenderer::RenderBuckets(CCamera& Camera)
mTransparentBucket.Sort(Camera);
mTransparentBucket.Draw(mOptions);
mTransparentBucket.Clear();
// Clear depth buffer to enable more rendering passes
glDepthMask(GL_TRUE);
glClear(GL_DEPTH_BUFFER_BIT);
}
void CRenderer::RenderBloom()
@@ -331,6 +327,12 @@ void CRenderer::EndFrame()
gDrawCount = 0;
}
void CRenderer::ClearDepthBuffer()
{
glDepthMask(GL_TRUE);
glClear(GL_DEPTH_BUFFER_BIT);
}
// ************ PRIVATE ************
void CRenderer::InitFramebuffer()
{