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Initial commit of current work on Prime World Editor
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28
OpenGL/CUniformBuffer.h
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28
OpenGL/CUniformBuffer.h
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#ifndef CUNIFORMBUFFER_H
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#define CUNIFORMBUFFER_H
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#include <gl/glew.h>
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#include <Common/types.h>
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class CUniformBuffer
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{
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GLuint mUniformBuffer;
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u32 mBufferSize;
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public:
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CUniformBuffer();
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CUniformBuffer(u32 Size);
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~CUniformBuffer();
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void Bind();
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void Unbind();
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void BindBase(GLuint index);
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void Buffer(void *pData);
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void SetBufferSize(u32 Size);
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u32 GetBufferSize();
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private:
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void InitializeBuffer();
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};
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#endif // CUNIFORMBUFFER_H
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