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Initial commit of current work on Prime World Editor
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316
Resource/script/CScriptTemplate.cpp
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316
Resource/script/CScriptTemplate.cpp
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#include "CScriptTemplate.h"
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#include "CScriptObject.h"
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#include "CMasterTemplate.h"
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#include <iostream>
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#include <string>
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#include <Core/Log.h>
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#include <Core/CResCache.h>
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EPropertyType PropStringToPropEnum(std::string prop)
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{
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if (prop == "bool") return eBoolProperty;
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if (prop == "byte") return eByteProperty;
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if (prop == "short") return eShortProperty;
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if (prop == "long") return eLongProperty;
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if (prop == "float") return eFloatProperty;
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if (prop == "string") return eStringProperty;
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if (prop == "color") return eColorProperty;
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if (prop == "vector3f") return eVector3Property;
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if (prop == "file") return eFileProperty;
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if (prop == "struct") return eStructProperty;
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if (prop == "unknown") return eUnknownProperty;
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return eInvalidProperty;
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}
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std::string PropEnumToPropString(EPropertyType prop)
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{
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switch (prop)
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{
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case eBoolProperty: return "bool";
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case eByteProperty: return "byte";
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case eShortProperty: return "short";
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case eLongProperty: return "long";
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case eFloatProperty: return "float";
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case eStringProperty: return "string";
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case eColorProperty: return "color";
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case eVector3Property: return "vector3f";
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case eFileProperty: return "file";
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case eStructProperty: return "struct";
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case eUnknownProperty: return "unknown";
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case eInvalidProperty:
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default:
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return "invalid";
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}
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}
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EAttribType AttribStringToAttribEnum(const std::string& Attrib)
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{
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if (Attrib == "name") return eNameAttrib;
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if (Attrib == "position") return ePositionAttrib;
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if (Attrib == "rotation") return eRotationAttrib;
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if (Attrib == "scale") return eScaleAttrib;
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if (Attrib == "model") return eModelAttrib;
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if (Attrib == "animset") return eAnimSetAttrib;
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if (Attrib == "volume") return eVolumeAttrib;
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if (Attrib == "vulnerability") return eVulnerabilityAttrib;
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return eInvalidAttrib;
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}
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std::string AttribEnumToAttribString(EAttribType Attrib)
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{
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switch (Attrib)
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{
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case eNameAttrib: return "name";
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case ePositionAttrib: return "position";
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case eRotationAttrib: return "rotation";
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case eScaleAttrib: return "scale";
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case eModelAttrib: return "model";
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case eAnimSetAttrib: return "animset";
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case eVolumeAttrib: return "volume";
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case eVulnerabilityAttrib: return "vulnerability";
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case eInvalidAttrib:
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default:
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return "invalid";
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}
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}
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/*******************
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* CStructTemplate *
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*******************/
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CStructTemplate::CStructTemplate() : CPropertyTemplate(-1)
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{
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mIsSingleProperty = false;
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mPropertyCount = -1;
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mPropType = eStructProperty;
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}
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CStructTemplate::~CStructTemplate()
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{
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for (auto it = mProperties.begin(); it != mProperties.end(); it++)
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delete *it;
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}
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// ************ GETTERS ************
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EPropertyType CStructTemplate::Type() const
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{
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return eStructProperty;
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}
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bool CStructTemplate::IsSingleProperty() const
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{
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return mIsSingleProperty;
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}
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s32 CStructTemplate::TemplateCount() const
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{
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return mPropertyCount;
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}
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u32 CStructTemplate::Count() const
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{
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return mProperties.size();
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}
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CPropertyTemplate* CStructTemplate::PropertyByIndex(u32 index)
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{
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if (mProperties.size() > index)
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return mProperties[index];
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else
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return nullptr;
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}
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CPropertyTemplate* CStructTemplate::PropertyByName(std::string name)
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{
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// Resolve namespace
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std::string::size_type NsStart = name.find_first_of("::");
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std::string::size_type PropStart = NsStart + 2;
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// Namespace; the requested property is within a struct
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if (NsStart != std::string::npos)
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{
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std::string StructName = name.substr(0, NsStart);
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std::string PropName = name.substr(PropStart, name.length() - PropStart);
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CStructTemplate *tmp = StructByName(StructName);
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if (!tmp) return nullptr;
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else return tmp->PropertyByName(PropName);
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}
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// No namespace; fetch the property from this struct
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else
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{
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// ID string lookup
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if (StringUtil::IsHexString(name))
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return PropertyByID(std::stoul(name, 0, 16));
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// Name lookup
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else
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{
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for (auto it = mProperties.begin(); it != mProperties.end(); it++)
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{
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if ((*it)->Name() == name)
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return *it;
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}
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return nullptr;
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}
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}
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}
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CPropertyTemplate* CStructTemplate::PropertyByID(u32 ID)
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{
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for (auto it = mProperties.begin(); it != mProperties.end(); it++)
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{
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if ((*it)->PropertyID() == ID)
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return *it;
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}
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return nullptr;
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}
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CStructTemplate* CStructTemplate::StructByIndex(u32 index)
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{
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CPropertyTemplate *prop = PropertyByIndex(index);
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if (prop->Type() == eStructProperty)
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return static_cast<CStructTemplate*>(prop);
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else
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return nullptr;
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}
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CStructTemplate* CStructTemplate::StructByName(std::string name)
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{
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CPropertyTemplate *prop = PropertyByName(name);
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if (prop && prop->Type() == eStructProperty)
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return static_cast<CStructTemplate*>(prop);
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else
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return nullptr;
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}
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CStructTemplate* CStructTemplate::StructByID(u32 ID)
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{
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CPropertyTemplate *prop = PropertyByID(ID);
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if (prop && prop->Type() == eStructProperty)
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return static_cast<CStructTemplate*>(prop);
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else
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return nullptr;
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}
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// ************ DEBUG ************
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void CStructTemplate::DebugPrintProperties(std::string base)
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{
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base = base + Name() + "::";
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for (auto it = mProperties.begin(); it != mProperties.end(); it++)
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{
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CPropertyTemplate *tmp = *it;
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if (tmp->Type() == eStructProperty)
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{
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CStructTemplate *tmp2 = static_cast<CStructTemplate*>(tmp);
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tmp2->DebugPrintProperties(base);
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}
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else
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std::cout << base << tmp->Name() << "\n";
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}
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}
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/*******************
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* CScriptTemplate *
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*******************/
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CScriptTemplate::CScriptTemplate(CMasterTemplate *pMaster)
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{
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mpBaseStruct = nullptr;
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mpMaster = pMaster;
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mVisible = true;
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}
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CScriptTemplate::~CScriptTemplate()
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{
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if (mpBaseStruct)
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delete mpBaseStruct;
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}
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CMasterTemplate* CScriptTemplate::MasterTemplate()
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{
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return mpMaster;
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}
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std::string CScriptTemplate::TemplateName() const
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{
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return mTemplateName;
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}
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CStructTemplate* CScriptTemplate::BaseStruct()
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{
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return mpBaseStruct;
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}
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u32 CScriptTemplate::AttribCount() const
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{
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return mAttribs.size();
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}
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CAttribTemplate* CScriptTemplate::Attrib(u32 index)
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{
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if (mAttribs.size() > index)
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return &mAttribs[index];
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else
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return nullptr;
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}
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u32 CScriptTemplate::ObjectID() const
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{
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return mObjectID;
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}
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u32 CScriptTemplate::NumObjects() const
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{
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return mObjectList.size();
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}
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const std::list<CScriptObject*>& CScriptTemplate::ObjectList() const
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{
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return mObjectList;
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}
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void CScriptTemplate::AddObject(CScriptObject *pObject)
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{
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mObjectList.push_back(pObject);
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}
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void CScriptTemplate::RemoveObject(CScriptObject *pObject)
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{
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for (auto it = mObjectList.begin(); it != mObjectList.end(); it++)
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{
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if (*it == pObject)
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{
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mObjectList.erase(it);
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break;
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}
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}
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}
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void CScriptTemplate::SortObjects()
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{
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// todo: make this function take layer names into account
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mObjectList.sort([](CScriptObject *pA, CScriptObject *pB) -> bool {
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return (pA->InstanceID() < pB->InstanceID());
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});
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}
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void CScriptTemplate::SetVisible(bool Visible)
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{
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mVisible = Visible;
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}
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bool CScriptTemplate::IsVisible()
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{
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return mVisible;
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}
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// Debug function
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void CScriptTemplate::DebugPrintProperties()
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{
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mpBaseStruct->DebugPrintProperties("");
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}
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