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Initial commit of current work on Prime World Editor
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13
Resource/script/SConnection.h
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13
Resource/script/SConnection.h
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#ifndef SCONNECTION_H
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#define SCONNECTION_H
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#include <Common/types.h>
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struct SLink
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{
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u32 State;
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u32 Message;
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u32 ObjectID; // not a pointer because it can refer to objects outside the current area
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};
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#endif // SCONNECTION_H
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