CSkeleton: Make NumBones() return a size_t
Consistent with the rest of the API.
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@ -43,7 +43,7 @@ public:
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void Draw(FRenderOptions Options, const CBoneTransformData *pkData);
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void Draw(FRenderOptions Options, const CBoneTransformData *pkData);
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std::pair<int32, float> RayIntersect(const CRay& rkRay, const CBoneTransformData& rkData) const;
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std::pair<int32, float> RayIntersect(const CRay& rkRay, const CBoneTransformData& rkData) const;
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uint32 NumBones() const { return mBones.size(); }
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size_t NumBones() const { return mBones.size(); }
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CBone* RootBone() const { return mpRootBone; }
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CBone* RootBone() const { return mpRootBone; }
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};
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};
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