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Re-commit of VS2017/submodule/library changes
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@@ -82,9 +82,9 @@ bool CGameProject::BuildISO(const TString& rkIsoPath, IProgressNotifier *pProgre
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ASSERT( FileUtil::IsValidPath(rkIsoPath, false) );
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ASSERT( !IsWiiDeAsobu() && !IsTrilogy() );
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auto ProgressCallback = [&](float ProgressPercent, const nod::SystemString& rkInfoString, size_t)
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auto ProgressCallback = [&](float ProgressPercent, const nod::SystemStringView& rkInfoString, size_t)
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{
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pProgress->Report((int) (ProgressPercent * 10000), 10000, TWideString(rkInfoString).ToUTF8());
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pProgress->Report((int) (ProgressPercent * 10000), 10000, TWideString(rkInfoString.data()).ToUTF8());
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};
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pProgress->SetTask(0, "Building " + rkIsoPath.GetFileName());
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@@ -108,9 +108,9 @@ bool CGameProject::MergeISO(const TString& rkIsoPath, nod::DiscWii *pOriginalIso
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ASSERT( IsWiiDeAsobu() || IsTrilogy() );
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ASSERT( pOriginalIso != nullptr );
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auto ProgressCallback = [&](float ProgressPercent, const nod::SystemString& rkInfoString, size_t)
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auto ProgressCallback = [&](float ProgressPercent, const nod::SystemStringView& rkInfoString, size_t)
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{
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pProgress->Report((int) (ProgressPercent * 10000), 10000, TWideString(rkInfoString).ToUTF8());
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pProgress->Report((int) (ProgressPercent * 10000), 10000, TWideString(rkInfoString.data()).ToUTF8());
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};
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pProgress->SetTask(0, "Building " + rkIsoPath.GetFileName());
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