Merge remote-tracking branch 'origin/master' into mp1r-templates
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commit
70f29fb51c
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@ -54,8 +54,9 @@ QVariant CInstancesModel::headerData(int Section, Qt::Orientation Orientation, i
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switch (Section)
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{
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case 0: return tr("Name");
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case 1: return (mModelType == EInstanceModelType::Layers ? tr("Type") : tr("Layer"));
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case 2: return tr("Show");
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case 1: return tr("ID");
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case 2: return (mModelType == EInstanceModelType::Layers ? tr("Type") : tr("Layer"));
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case 3: return tr("Show");
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}
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}
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return QVariant::Invalid;
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@ -204,7 +205,7 @@ int CInstancesModel::rowCount(const QModelIndex& rkParent) const
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int CInstancesModel::columnCount(const QModelIndex& /*rkParent*/) const
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{
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return (mShowColumnEnabled ? 3 : 2);
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return (mShowColumnEnabled ? 4 : 3);
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}
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QVariant CInstancesModel::data(const QModelIndex& rkIndex, int Role) const
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@ -246,8 +247,11 @@ QVariant CInstancesModel::data(const QModelIndex& rkIndex, int Role) const
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if (rkIndex.column() == 0)
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return TO_QSTRING(pObj->InstanceName());
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if (rkIndex.column() == 1)
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return TO_QSTRING(TString::HexString(pObj->InstanceID(), 8, true));
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if (rkIndex.column() == 2)
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{
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if (mModelType == EInstanceModelType::Layers)
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return TO_QSTRING(pObj->Template()->Name());
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@ -262,7 +266,7 @@ QVariant CInstancesModel::data(const QModelIndex& rkIndex, int Role) const
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}
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// Show/Hide Buttons
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else if ((Role == Qt::DecorationRole) && (rkIndex.column() == 2))
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else if ((Role == Qt::DecorationRole) && (rkIndex.column() == 3))
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{
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if (!mpScene)
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return QVariant::Invalid;
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@ -729,6 +729,70 @@
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<Key>TRYC</Key>
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<Value Path="Script/Tryclops.xml"/>
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</Element>
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<Element>
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<Key>TWAM</Key>
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<Value Path="Misc/TweakAutoMapper.xml"/>
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</Element>
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<Element>
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<Key>TWBL</Key>
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<Value Path="Misc/TweakBall.xml"/>
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</Element>
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<Element>
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<Key>TWC2</Key>
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<Value Path="Misc/TweakPlayerControls.xml"/>
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</Element>
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<Element>
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<Key>TWCB</Key>
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<Value Path="Misc/TweakCameraBob.xml"/>
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</Element>
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<Element>
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<Key>TWGC</Key>
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<Value Path="Misc/TweakGuiColors.xml"/>
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</Element>
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<Element>
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<Key>TWGM</Key>
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<Value Path="Misc/TweakGame.xml"/>
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</Element>
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<Element>
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<Key>TWGU</Key>
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<Value Path="Misc/TweakGui.xml"/>
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</Element>
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<Element>
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<Key>TWP2</Key>
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<Value Path="Misc/TweakPlayer.xml"/>
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</Element>
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<Element>
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<Key>TWPA</Key>
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<Value Path="Misc/TweakParticle.xml"/>
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</Element>
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<Element>
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<Key>TWPC</Key>
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<Value Path="Misc/TweakPlayerControls.xml"/>
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</Element>
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<Element>
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<Key>TWPG</Key>
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<Value Path="Misc/TweakPlayerGun.xml"/>
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</Element>
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<Element>
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<Key>TWPL</Key>
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<Value Path="Misc/TweakPlayer.xml"/>
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</Element>
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<Element>
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<Key>TWPM</Key>
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<Value Path="Misc/TweakPlayerGun.xml"/>
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</Element>
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<Element>
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<Key>TWPR</Key>
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<Value Path="Misc/TweakPlayerRes.xml"/>
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</Element>
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<Element>
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<Key>TWSS</Key>
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<Value Path="Misc/TweakSlideShow.xml"/>
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</Element>
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<Element>
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<Key>TWTG</Key>
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<Value Path="Misc/TweakTargeting.xml"/>
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</Element>
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<Element>
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<Key>TXPN</Key>
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<Value Path="Script/TextPane.xml"/>
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