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https://github.com/AxioDL/PrimeWorldEditor.git
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Moved EGame to Common
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@@ -136,7 +136,7 @@ EGame CMasterTemplate::FindGameForName(const TString& rkName)
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return pMaster->Game();
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}
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return eUnknownVersion;
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return eUnknownGame;
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}
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TString CMasterTemplate::PropertyName(u32 PropertyID)
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@@ -3,7 +3,7 @@
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#include "CLink.h"
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#include "CScriptTemplate.h"
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#include "Core/Resource/EGame.h"
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#include <Common/EGame.h>
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#include <Common/types.h>
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#include <map>
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@@ -5,7 +5,7 @@
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// ************ IPropertyTemplate ************
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EGame IPropertyTemplate::Game() const
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{
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return (mpMasterTemplate ? mpMasterTemplate->Game() : eUnknownVersion);
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return (mpMasterTemplate ? mpMasterTemplate->Game() : eUnknownGame);
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}
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bool IPropertyTemplate::IsInVersion(u32 Version) const
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