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Added support for dynamic lighting in Metroid Prime 3 + some other dynamic lighting additions and fixes
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@@ -156,6 +156,10 @@ void CGraphics::SetDefaultLighting()
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sDefaultDirectionalLights[0].Load();
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sDefaultDirectionalLights[1].Load();
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sDefaultDirectionalLights[2].Load();
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UpdateLightBlock();
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sVertexBlock.COLOR0_Amb = CColor::skGray.ToVector4f();
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UpdateVertexBlock();
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}
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void CGraphics::SetIdentityMVP()
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