mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-17 08:57:09 +00:00
Updated to Script Template V4
This commit is contained in:
@@ -20,6 +20,23 @@ EGame CMasterTemplate::GetGame()
|
||||
return mGame;
|
||||
}
|
||||
|
||||
u32 CMasterTemplate::NumGameVersions()
|
||||
{
|
||||
if (mGameVersions.empty()) return 1;
|
||||
else return mGameVersions.size();
|
||||
}
|
||||
|
||||
u32 CMasterTemplate::GetGameVersion(TString VersionName)
|
||||
{
|
||||
VersionName = VersionName.ToLower();
|
||||
|
||||
for (u32 iVer = 0; iVer < mGameVersions.size(); iVer++)
|
||||
if (mGameVersions[iVer].ToLower() == VersionName)
|
||||
return iVer;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
CScriptTemplate* CMasterTemplate::TemplateByID(u32 ObjectID)
|
||||
{
|
||||
auto it = mTemplates.find(ObjectID);
|
||||
@@ -83,14 +100,14 @@ TString CMasterTemplate::MessageByIndex(u32 Index)
|
||||
return (std::next(it, Index))->second;
|
||||
}
|
||||
|
||||
CPropertyTemplate* CMasterTemplate::GetProperty(u32 PropertyID)
|
||||
TString CMasterTemplate::PropertyName(u32 PropertyID)
|
||||
{
|
||||
auto it = mPropertyList.find(PropertyID);
|
||||
auto it = mPropertyNames.find(PropertyID);
|
||||
|
||||
if (it != mPropertyList.end())
|
||||
if (it != mPropertyNames.end())
|
||||
return it->second;
|
||||
else
|
||||
return nullptr;
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
bool CMasterTemplate::HasPropertyList()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define CMASTERTEMPLATE_H
|
||||
|
||||
#include "CScriptTemplate.h"
|
||||
#include "Core/Resource/EFormatVersion.h"
|
||||
#include "Core/Resource/EGame.h"
|
||||
#include <Common/types.h>
|
||||
#include <map>
|
||||
|
||||
@@ -17,12 +17,13 @@ class CMasterTemplate
|
||||
u32 mVersion;
|
||||
bool mFullyLoaded;
|
||||
|
||||
std::vector<TString> mGameVersions;
|
||||
std::map<u32, CScriptTemplate*> mTemplates;
|
||||
std::map<u32, TString> mStates;
|
||||
std::map<u32, TString> mMessages;
|
||||
|
||||
bool mHasPropList;
|
||||
std::map<u32, CPropertyTemplate*> mPropertyList;
|
||||
std::map<u32, TString> mPropertyNames;
|
||||
|
||||
static std::map<EGame, CMasterTemplate*> smMasterMap;
|
||||
static u32 smGameListVersion;
|
||||
@@ -31,6 +32,8 @@ public:
|
||||
CMasterTemplate();
|
||||
~CMasterTemplate();
|
||||
EGame GetGame();
|
||||
u32 NumGameVersions();
|
||||
u32 GetGameVersion(TString VersionName);
|
||||
u32 NumScriptTemplates();
|
||||
u32 NumStates();
|
||||
u32 NumMessages();
|
||||
@@ -43,7 +46,7 @@ public:
|
||||
TString MessageByID(u32 MessageID);
|
||||
TString MessageByID(const CFourCC& MessageID);
|
||||
TString MessageByIndex(u32 Index);
|
||||
CPropertyTemplate* GetProperty(u32 PropertyID);
|
||||
TString PropertyName(u32 PropertyID);
|
||||
bool HasPropertyList();
|
||||
bool IsLoadedSuccessfully();
|
||||
|
||||
|
||||
@@ -1,123 +0,0 @@
|
||||
#include "CProperty.h"
|
||||
|
||||
// ************ CPropertyStruct ************
|
||||
CPropertyStruct::~CPropertyStruct()
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
CPropertyBase* CPropertyStruct::PropertyByIndex(u32 index)
|
||||
{
|
||||
return mProperties[index];
|
||||
}
|
||||
|
||||
CPropertyBase* CPropertyStruct::PropertyByID(u32 ID)
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
{
|
||||
if ((*it)->ID() == ID)
|
||||
return *it;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyBase* CPropertyStruct::PropertyByIDString(const TIDString& str)
|
||||
{
|
||||
// Resolve namespace
|
||||
u32 nsStart = str.IndexOf(":");
|
||||
|
||||
// String has namespace; the requested property is within a struct
|
||||
if (nsStart != -1)
|
||||
{
|
||||
TString strStructID = str.Truncate(nsStart);
|
||||
if (!strStructID.IsHexString()) return nullptr;
|
||||
|
||||
u32 structID = strStructID.ToInt32();
|
||||
TString propName = str.ChopFront(nsStart + 1);
|
||||
|
||||
CPropertyStruct *pStruct = StructByID(structID);
|
||||
if (!pStruct) return nullptr;
|
||||
else return pStruct->PropertyByIDString(propName);
|
||||
}
|
||||
|
||||
// No namespace; fetch the property from this struct
|
||||
else
|
||||
{
|
||||
if (str.IsHexString())
|
||||
return PropertyByID(str.ToInt32());
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByIndex(u32 index)
|
||||
{
|
||||
CPropertyBase *pProp = PropertyByIndex(index);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByID(u32 ID)
|
||||
{
|
||||
CPropertyBase *pProp = PropertyByID(ID);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByIDString(const TIDString& str)
|
||||
{
|
||||
CPropertyBase *pProp = PropertyByIDString(str);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// ************ STATIC ************
|
||||
CPropertyStruct* CPropertyStruct::CopyFromTemplate(CStructTemplate *pTemp)
|
||||
{
|
||||
CPropertyStruct *pStruct = new CPropertyStruct();
|
||||
pStruct->mpTemplate = pTemp;
|
||||
pStruct->Reserve(pTemp->Count());
|
||||
|
||||
for (u32 iProp = 0; iProp < pTemp->Count(); iProp++)
|
||||
{
|
||||
CPropertyTemplate *pPropTemp = pTemp->PropertyByIndex(iProp);
|
||||
CPropertyBase *pProp = nullptr;
|
||||
|
||||
switch (pPropTemp->Type())
|
||||
{
|
||||
case eBoolProperty: pProp = new CBoolProperty(false); break;
|
||||
case eByteProperty: pProp = new CByteProperty(0); break;
|
||||
case eShortProperty: pProp = new CShortProperty(0); break;
|
||||
case eLongProperty: pProp = new CLongProperty(0); break;
|
||||
case eEnumProperty: pProp = new CEnumProperty(0); break;
|
||||
case eBitfieldProperty: pProp = new CBitfieldProperty(0); break;
|
||||
case eFloatProperty: pProp = new CFloatProperty(0.f); break;
|
||||
case eStringProperty: pProp = new CStringProperty(""); break;
|
||||
case eVector3Property: pProp = new CVector3Property(CVector3f::skZero); break;
|
||||
case eColorProperty: pProp = new CColorProperty(CColor::skBlack); break;
|
||||
case eFileProperty: pProp = new CFileProperty(); break;
|
||||
case eArrayProperty: pProp = new CArrayProperty(); break;
|
||||
case eAnimParamsProperty: pProp = new CAnimParamsProperty(); break;
|
||||
case eUnknownProperty: pProp = new CUnknownProperty(); break;
|
||||
case eStructProperty: pProp = CPropertyStruct::CopyFromTemplate(static_cast<CStructTemplate*>(pPropTemp)); break;
|
||||
}
|
||||
|
||||
if (pProp)
|
||||
{
|
||||
pProp->SetTemplate(pPropTemp);
|
||||
pStruct->mProperties.push_back(pProp);
|
||||
}
|
||||
}
|
||||
|
||||
return pStruct;
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
#ifndef CPROPERTY
|
||||
#define CPROPERTY
|
||||
|
||||
/* This header file declares some classes used to track script object properties
|
||||
* CPropertyBase, __CProperty (and typedefs), CPropertyStruct
|
||||
* It's a bit hard to read, should be reorganized at some point */
|
||||
#include "CPropertyTemplate.h"
|
||||
#include "EPropertyType.h"
|
||||
#include "Core/Resource/CResource.h"
|
||||
#include "Core/Resource/TResPtr.h"
|
||||
#include "Core/Resource/CAnimationParameters.h"
|
||||
#include <Common/CColor.h>
|
||||
#include <Common/TString.h>
|
||||
#include <Math/CVector3f.h>
|
||||
#include <list>
|
||||
|
||||
class CScriptTemplate;
|
||||
|
||||
typedef TString TIDString;
|
||||
|
||||
/*
|
||||
* CPropertyBase is the base class, containing just some virtual function definitions
|
||||
* Virtual destructor is mainly there to make cleanup easy; don't need to cast to delete
|
||||
*/
|
||||
class CPropertyBase
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
protected:
|
||||
CPropertyTemplate *mpTemplate;
|
||||
public:
|
||||
virtual ~CPropertyBase() {}
|
||||
inline virtual EPropertyType Type() = 0;
|
||||
inline CPropertyTemplate *Template() { return mpTemplate; }
|
||||
inline void SetTemplate(CPropertyTemplate *_tmp) { mpTemplate = _tmp; }
|
||||
inline TString Name() { return mpTemplate->Name(); }
|
||||
inline u32 ID() { return mpTemplate->PropertyID(); }
|
||||
};
|
||||
|
||||
/*
|
||||
* __CProperty is a template subclass for actual properties.
|
||||
* Don't use this class directly. Typedefs are provided for every possible property type.
|
||||
*/
|
||||
template <typename t, EPropertyType type>
|
||||
class __CProperty : public CPropertyBase
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
t mValue;
|
||||
public:
|
||||
__CProperty() {}
|
||||
__CProperty(t v) { Set(v); }
|
||||
~__CProperty() {}
|
||||
inline EPropertyType Type() { return type; }
|
||||
inline t Get() { return mValue; }
|
||||
inline void Set(t v) { mValue = v; }
|
||||
};
|
||||
typedef __CProperty<bool, eBoolProperty> CBoolProperty;
|
||||
typedef __CProperty<char, eByteProperty> CByteProperty;
|
||||
typedef __CProperty<short, eShortProperty> CShortProperty;
|
||||
typedef __CProperty<long, eLongProperty> CLongProperty;
|
||||
typedef __CProperty<long, eEnumProperty> CEnumProperty;
|
||||
typedef __CProperty<long, eBitfieldProperty> CBitfieldProperty;
|
||||
typedef __CProperty<float, eFloatProperty> CFloatProperty;
|
||||
typedef __CProperty<TString, eStringProperty> CStringProperty;
|
||||
typedef __CProperty<CVector3f, eVector3Property> CVector3Property;
|
||||
typedef __CProperty<CColor, eColorProperty> CColorProperty;
|
||||
typedef __CProperty<TResPtr<CResource>, eFileProperty> CFileProperty;
|
||||
typedef __CProperty<CAnimationParameters, eAnimParamsProperty> CAnimParamsProperty;
|
||||
typedef __CProperty<std::vector<u8>, eArrayProperty> CArrayProperty;
|
||||
typedef __CProperty<std::vector<u8>, eUnknownProperty> CUnknownProperty;
|
||||
|
||||
/*
|
||||
* CPropertyStruct is for defining structs of properties.
|
||||
*/
|
||||
class CPropertyStruct : public CPropertyBase
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
std::vector<CPropertyBase*> mProperties;
|
||||
public:
|
||||
// Destructor simply iterates through the list and deletes them. Nothing complicated.
|
||||
~CPropertyStruct();
|
||||
|
||||
// Inline
|
||||
EPropertyType Type() { return eStructProperty; }
|
||||
inline u32 Count() { return mProperties.size(); }
|
||||
inline void Reserve(u32 amount) { mProperties.reserve(amount); }
|
||||
inline CPropertyBase* operator[](u32 index) { return mProperties[index]; }
|
||||
|
||||
// Functions
|
||||
CPropertyBase* PropertyByIndex(u32 index);
|
||||
CPropertyBase* PropertyByID(u32 ID);
|
||||
CPropertyBase* PropertyByIDString(const TIDString& str);
|
||||
CPropertyStruct* StructByIndex(u32 index);
|
||||
CPropertyStruct* StructByID(u32 ID);
|
||||
CPropertyStruct* StructByIDString(const TIDString& str);
|
||||
|
||||
// Static
|
||||
static CPropertyStruct* CopyFromTemplate(CStructTemplate *pTemp);
|
||||
};
|
||||
|
||||
#endif // CPROPERTY
|
||||
|
||||
@@ -1,175 +0,0 @@
|
||||
#include "CPropertyTemplate.h"
|
||||
#include <iostream>
|
||||
|
||||
EPropertyType PropStringToPropEnum(const TString& prop)
|
||||
{
|
||||
if (prop == "bool") return eBoolProperty;
|
||||
if (prop == "byte") return eByteProperty;
|
||||
if (prop == "short") return eShortProperty;
|
||||
if (prop == "long") return eLongProperty;
|
||||
if (prop == "enum") return eEnumProperty;
|
||||
if (prop == "bitfield") return eBitfieldProperty;
|
||||
if (prop == "float") return eFloatProperty;
|
||||
if (prop == "string") return eStringProperty;
|
||||
if (prop == "color") return eColorProperty;
|
||||
if (prop == "vector3f") return eVector3Property;
|
||||
if (prop == "file") return eFileProperty;
|
||||
if (prop == "struct") return eStructProperty;
|
||||
if (prop == "array") return eArrayProperty;
|
||||
if (prop == "animparams") return eAnimParamsProperty;
|
||||
if (prop == "unknown") return eUnknownProperty;
|
||||
return eInvalidProperty;
|
||||
}
|
||||
|
||||
TString PropEnumToPropString(EPropertyType prop)
|
||||
{
|
||||
switch (prop)
|
||||
{
|
||||
case eBoolProperty: return "bool";
|
||||
case eByteProperty: return "byte";
|
||||
case eShortProperty: return "short";
|
||||
case eLongProperty: return "long";
|
||||
case eEnumProperty: return "enum";
|
||||
case eBitfieldProperty: return "bitfield";
|
||||
case eFloatProperty: return "float";
|
||||
case eStringProperty: return "string";
|
||||
case eColorProperty: return "color";
|
||||
case eVector3Property: return "vector3f";
|
||||
case eFileProperty: return "file";
|
||||
case eStructProperty: return "struct";
|
||||
case eArrayProperty: return "array";
|
||||
case eAnimParamsProperty: return "animparams";
|
||||
case eUnknownProperty: return "unknown";
|
||||
|
||||
case eInvalidProperty:
|
||||
default:
|
||||
return "invalid";
|
||||
}
|
||||
}
|
||||
|
||||
/*******************
|
||||
* CStructTemplate *
|
||||
*******************/
|
||||
CStructTemplate::CStructTemplate() : CPropertyTemplate(-1)
|
||||
{
|
||||
mIsSingleProperty = false;
|
||||
mPropType = eStructProperty;
|
||||
}
|
||||
|
||||
CStructTemplate::~CStructTemplate()
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
// ************ GETTERS ************
|
||||
EPropertyType CStructTemplate::Type() const
|
||||
{
|
||||
return eStructProperty;
|
||||
}
|
||||
|
||||
bool CStructTemplate::IsSingleProperty() const
|
||||
{
|
||||
return mIsSingleProperty;
|
||||
}
|
||||
|
||||
u32 CStructTemplate::Count() const
|
||||
{
|
||||
return mProperties.size();
|
||||
}
|
||||
|
||||
CPropertyTemplate* CStructTemplate::PropertyByIndex(u32 index)
|
||||
{
|
||||
if (mProperties.size() > index)
|
||||
return mProperties[index];
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyTemplate* CStructTemplate::PropertyByID(u32 ID)
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
{
|
||||
if ((*it)->PropertyID() == ID)
|
||||
return *it;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyTemplate* CStructTemplate::PropertyByIDString(const TIDString& str)
|
||||
{
|
||||
// Resolve namespace
|
||||
u32 nsStart = str.IndexOf(":");
|
||||
u32 propStart = nsStart + 1;
|
||||
|
||||
// String has namespace; the requested property is within a struct
|
||||
if (nsStart != -1)
|
||||
{
|
||||
TString strStructID = str.SubString(0, nsStart);
|
||||
if (!strStructID.IsHexString()) return nullptr;
|
||||
|
||||
u32 structID = strStructID.ToInt32();
|
||||
TString propName = str.SubString(propStart, str.Length() - propStart);
|
||||
|
||||
CStructTemplate *pStruct = StructByID(structID);
|
||||
if (!pStruct) return nullptr;
|
||||
else return pStruct->PropertyByIDString(propName);
|
||||
}
|
||||
|
||||
// No namespace; fetch the property from this struct
|
||||
else
|
||||
{
|
||||
// ID string lookup
|
||||
if (str.IsHexString())
|
||||
return PropertyByID(str.ToInt32());
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByIndex(u32 index)
|
||||
{
|
||||
CPropertyTemplate *pProp = PropertyByIndex(index);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByID(u32 ID)
|
||||
{
|
||||
CPropertyTemplate *pProp = PropertyByID(ID);
|
||||
|
||||
if (pProp && pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByIDString(const TString& str)
|
||||
{
|
||||
CPropertyTemplate *pProp = PropertyByIDString(str);
|
||||
|
||||
if (pProp && pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// ************ DEBUG ************
|
||||
void CStructTemplate::DebugPrintProperties(TString base)
|
||||
{
|
||||
base = base + Name() + "::";
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
{
|
||||
CPropertyTemplate *tmp = *it;
|
||||
if (tmp->Type() == eStructProperty)
|
||||
{
|
||||
CStructTemplate *tmp2 = static_cast<CStructTemplate*>(tmp);
|
||||
tmp2->DebugPrintProperties(base);
|
||||
}
|
||||
else
|
||||
std::cout << base << tmp->Name() << "\n";
|
||||
}
|
||||
}
|
||||
@@ -1,219 +0,0 @@
|
||||
#ifndef CPROPERTYTEMPLATE
|
||||
#define CPROPERTYTEMPLATE
|
||||
|
||||
#include "EPropertyType.h"
|
||||
#include <Common/TString.h>
|
||||
#include <Common/types.h>
|
||||
#include <vector>
|
||||
|
||||
typedef TString TIDString;
|
||||
|
||||
class CPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
protected:
|
||||
EPropertyType mPropType;
|
||||
TString mPropName;
|
||||
u32 mPropID;
|
||||
public:
|
||||
CPropertyTemplate(u32 ID)
|
||||
: mPropID(ID)
|
||||
{
|
||||
}
|
||||
|
||||
CPropertyTemplate(EPropertyType type, TString name, u32 ID)
|
||||
: mPropType(type),
|
||||
mPropName(name),
|
||||
mPropID(ID)
|
||||
{
|
||||
}
|
||||
|
||||
virtual EPropertyType Type() const
|
||||
{
|
||||
return mPropType;
|
||||
}
|
||||
|
||||
inline TString Name() const
|
||||
{
|
||||
return mPropName;
|
||||
}
|
||||
|
||||
inline u32 PropertyID() const
|
||||
{
|
||||
return mPropID;
|
||||
}
|
||||
|
||||
inline void SetName(const TString& Name)
|
||||
{
|
||||
mPropName = Name;
|
||||
}
|
||||
};
|
||||
|
||||
class CFileTemplate : public CPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
TStringList mAcceptedExtensions;
|
||||
public:
|
||||
CFileTemplate(u32 ID) : CPropertyTemplate(ID) { mPropType = eFileProperty; }
|
||||
|
||||
CFileTemplate(const TString& name, u32 ID, const TStringList& extensions)
|
||||
: CPropertyTemplate(ID)
|
||||
{
|
||||
mPropType = eFileProperty;
|
||||
mPropName = name;
|
||||
mAcceptedExtensions = extensions;
|
||||
}
|
||||
|
||||
EPropertyType Type() const
|
||||
{
|
||||
return eFileProperty;
|
||||
}
|
||||
|
||||
const TStringList& Extensions() const
|
||||
{
|
||||
return mAcceptedExtensions;
|
||||
}
|
||||
};
|
||||
|
||||
class CEnumTemplate : public CPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
struct SEnumerator
|
||||
{
|
||||
TString Name;
|
||||
u32 ID;
|
||||
|
||||
SEnumerator(const TString& _name, u32 _ID)
|
||||
: Name(_name), ID(_ID) {}
|
||||
};
|
||||
std::vector<SEnumerator> mEnumerators;
|
||||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CEnumTemplate(u32 ID)
|
||||
: CPropertyTemplate(ID)
|
||||
{
|
||||
mPropType = eEnumProperty;
|
||||
}
|
||||
|
||||
CEnumTemplate(const TString& name, u32 ID)
|
||||
: CPropertyTemplate(eEnumProperty, name, ID)
|
||||
{}
|
||||
|
||||
EPropertyType Type() const
|
||||
{
|
||||
return eEnumProperty;
|
||||
}
|
||||
|
||||
u32 NumEnumerators()
|
||||
{
|
||||
return mEnumerators.size();
|
||||
}
|
||||
|
||||
u32 EnumeratorIndex(u32 enumID)
|
||||
{
|
||||
for (u32 iEnum = 0; iEnum < mEnumerators.size(); iEnum++)
|
||||
{
|
||||
if (mEnumerators[iEnum].ID == enumID)
|
||||
return iEnum;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
u32 EnumeratorID(u32 enumIndex)
|
||||
{
|
||||
if (mEnumerators.size() > enumIndex)
|
||||
return mEnumerators[enumIndex].ID;
|
||||
|
||||
else return -1;
|
||||
}
|
||||
|
||||
TString EnumeratorName(u32 enumIndex)
|
||||
{
|
||||
if (mEnumerators.size() > enumIndex)
|
||||
return mEnumerators[enumIndex].Name;
|
||||
|
||||
else return "INVALID ENUM INDEX";
|
||||
}
|
||||
};
|
||||
|
||||
class CBitfieldTemplate : public CPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
struct SBitFlag
|
||||
{
|
||||
TString Name;
|
||||
u32 Mask;
|
||||
|
||||
SBitFlag(const TString& _name, u32 _mask)
|
||||
: Name(_name), Mask(_mask) {}
|
||||
};
|
||||
std::vector<SBitFlag> mBitFlags;
|
||||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CBitfieldTemplate(u32 ID)
|
||||
: CPropertyTemplate(ID)
|
||||
{
|
||||
mPropType = eBitfieldProperty;
|
||||
}
|
||||
|
||||
CBitfieldTemplate(const TString& name, u32 ID)
|
||||
: CPropertyTemplate(eBitfieldProperty, name, ID)
|
||||
{}
|
||||
|
||||
EPropertyType Type() const
|
||||
{
|
||||
return eBitfieldProperty;
|
||||
}
|
||||
|
||||
u32 NumFlags()
|
||||
{
|
||||
return mBitFlags.size();
|
||||
}
|
||||
|
||||
TString FlagName(u32 index)
|
||||
{
|
||||
return mBitFlags[index].Name;
|
||||
}
|
||||
|
||||
u32 FlagMask(u32 index)
|
||||
{
|
||||
return mBitFlags[index].Mask;
|
||||
}
|
||||
};
|
||||
|
||||
class CStructTemplate : public CPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
bool mIsSingleProperty;
|
||||
std::vector<CPropertyTemplate*> mProperties;
|
||||
TString mSourceFile;
|
||||
public:
|
||||
CStructTemplate();
|
||||
~CStructTemplate();
|
||||
|
||||
EPropertyType Type() const;
|
||||
bool IsSingleProperty() const;
|
||||
u32 Count() const;
|
||||
CPropertyTemplate* PropertyByIndex(u32 index);
|
||||
CPropertyTemplate* PropertyByID(u32 ID);
|
||||
CPropertyTemplate* PropertyByIDString(const TIDString& str);
|
||||
CStructTemplate* StructByIndex(u32 index);
|
||||
CStructTemplate* StructByID(u32 ID);
|
||||
CStructTemplate* StructByIDString(const TIDString& str);
|
||||
void DebugPrintProperties(TString base);
|
||||
};
|
||||
|
||||
#endif // CPROPERTYTEMPLATE
|
||||
|
||||
@@ -3,16 +3,16 @@
|
||||
#include "Core/Resource/CAnimSet.h"
|
||||
|
||||
CScriptObject::CScriptObject(CGameArea *pArea, CScriptLayer *pLayer, CScriptTemplate *pTemplate)
|
||||
: mpTemplate(pTemplate)
|
||||
, mpArea(pArea)
|
||||
, mpLayer(pLayer)
|
||||
, mVersion(0)
|
||||
, mpDisplayModel(nullptr)
|
||||
, mpCollision(nullptr)
|
||||
, mHasInGameModel(false)
|
||||
{
|
||||
mpTemplate = pTemplate;
|
||||
mpArea = pArea;
|
||||
mpLayer = pLayer;
|
||||
mpProperties = nullptr;
|
||||
mpTemplate->AddObject(this);
|
||||
mpDisplayModel = nullptr;
|
||||
mpBillboard = nullptr;
|
||||
mpCollision = nullptr;
|
||||
mHasInGameModel = false;
|
||||
mpProperties = (CPropertyStruct*) pTemplate->BaseStruct()->InstantiateProperty();
|
||||
}
|
||||
|
||||
CScriptObject::~CScriptObject()
|
||||
@@ -22,14 +22,7 @@ CScriptObject::~CScriptObject()
|
||||
}
|
||||
|
||||
// ************ DATA MANIPULATION ************
|
||||
void CScriptObject::CopyFromTemplate(CScriptTemplate *pTemp, u32 propCount)
|
||||
{
|
||||
CStructTemplate *pBaseStruct = pTemp->BaseStructByCount(propCount);
|
||||
delete mpProperties;
|
||||
mpProperties = CPropertyStruct::CopyFromTemplate(pBaseStruct);
|
||||
}
|
||||
|
||||
void CScriptObject::EvaluateProperties()
|
||||
void CScriptObject::EvaluateProperties()
|
||||
{
|
||||
mpInstanceName = mpTemplate->FindInstanceName(mpProperties);
|
||||
mpPosition = mpTemplate->FindPosition(mpProperties);
|
||||
@@ -61,12 +54,12 @@ void CScriptObject::EvaluateCollisionModel()
|
||||
}
|
||||
|
||||
// ************ GETTERS ************
|
||||
CPropertyBase* CScriptObject::PropertyByIndex(u32 index) const
|
||||
IProperty* CScriptObject::PropertyByIndex(u32 index) const
|
||||
{
|
||||
return mpProperties->PropertyByIndex(index);
|
||||
}
|
||||
|
||||
CPropertyBase* CScriptObject::PropertyByIDString(const TString& str) const
|
||||
IProperty* CScriptObject::PropertyByIDString(const TString& str) const
|
||||
{
|
||||
return mpProperties->PropertyByIDString(str);
|
||||
}
|
||||
@@ -91,6 +84,11 @@ CScriptLayer* CScriptObject::Layer() const
|
||||
return mpLayer;
|
||||
}
|
||||
|
||||
u32 CScriptObject::Version() const
|
||||
{
|
||||
return mVersion;
|
||||
}
|
||||
|
||||
CPropertyStruct* CScriptObject::Properties() const
|
||||
{
|
||||
return mpProperties;
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
#define CSCRIPTOBJECT_H
|
||||
|
||||
#include "SConnection.h"
|
||||
#include "CProperty.h"
|
||||
#include "CPropertyTemplate.h"
|
||||
#include "IProperty.h"
|
||||
#include "IPropertyTemplate.h"
|
||||
#include "CScriptTemplate.h"
|
||||
#include "Core/Resource/Model/CModel.h"
|
||||
#include "Core/Resource/CCollisionMeshGroup.h"
|
||||
@@ -19,17 +19,18 @@ class CScriptObject
|
||||
CScriptTemplate *mpTemplate;
|
||||
TResPtr<CGameArea> mpArea;
|
||||
CScriptLayer *mpLayer;
|
||||
u32 mVersion;
|
||||
|
||||
u32 mInstanceID;
|
||||
std::vector<SLink> mOutConnections;
|
||||
std::vector<SLink> mInConnections;
|
||||
CPropertyStruct *mpProperties;
|
||||
|
||||
CStringProperty *mpInstanceName;
|
||||
CVector3Property *mpPosition;
|
||||
CVector3Property *mpRotation;
|
||||
CVector3Property *mpScale;
|
||||
CBoolProperty *mpActive;
|
||||
TStringProperty *mpInstanceName;
|
||||
TVector3Property *mpPosition;
|
||||
TVector3Property *mpRotation;
|
||||
TVector3Property *mpScale;
|
||||
TBoolProperty *mpActive;
|
||||
CPropertyStruct *mpLightParameters;
|
||||
TResPtr<CModel> mpDisplayModel;
|
||||
TResPtr<CTexture> mpBillboard;
|
||||
@@ -43,7 +44,6 @@ public:
|
||||
CScriptObject(CGameArea *pArea, CScriptLayer *pLayer, CScriptTemplate *pTemplate);
|
||||
~CScriptObject();
|
||||
|
||||
void CopyFromTemplate(CScriptTemplate *pTemp, u32 propCount);
|
||||
void EvaluateProperties();
|
||||
void EvaluateDisplayModel();
|
||||
void EvaluateBillboard();
|
||||
@@ -53,10 +53,11 @@ public:
|
||||
CMasterTemplate* MasterTemplate() const;
|
||||
CGameArea* Area() const;
|
||||
CScriptLayer* Layer() const;
|
||||
u32 Version() const;
|
||||
CPropertyStruct* Properties() const;
|
||||
u32 NumProperties() const;
|
||||
CPropertyBase* PropertyByIndex(u32 index) const;
|
||||
CPropertyBase* PropertyByIDString(const TIDString& str) const;
|
||||
IProperty* PropertyByIndex(u32 index) const;
|
||||
IProperty* PropertyByIDString(const TIDString& str) const;
|
||||
u32 ObjectTypeID() const;
|
||||
u32 InstanceID() const;
|
||||
u32 NumInLinks() const;
|
||||
|
||||
@@ -9,18 +9,18 @@
|
||||
#include <string>
|
||||
|
||||
CScriptTemplate::CScriptTemplate(CMasterTemplate *pMaster)
|
||||
: mpMaster(pMaster)
|
||||
, mpBaseStruct(nullptr)
|
||||
, mVisible(true)
|
||||
, mPreviewScale(1.f)
|
||||
, mVolumeShape(eNoShape)
|
||||
, mVolumeScale(1.f)
|
||||
{
|
||||
mpMaster = pMaster;
|
||||
mVisible = true;
|
||||
mPreviewScale = 1.f;
|
||||
mVolumeScale = 1.f;
|
||||
mVolumeShape = eNoShape;
|
||||
}
|
||||
|
||||
CScriptTemplate::~CScriptTemplate()
|
||||
{
|
||||
for (u32 iSet = 0; iSet < mPropertySets.size(); iSet++)
|
||||
delete mPropertySets[iSet].pBaseStruct;
|
||||
delete mpBaseStruct;
|
||||
}
|
||||
|
||||
CMasterTemplate* CScriptTemplate::MasterTemplate()
|
||||
@@ -33,41 +33,9 @@ EGame CScriptTemplate::Game()
|
||||
return mpMaster->GetGame();
|
||||
}
|
||||
|
||||
TString CScriptTemplate::TemplateName(s32 propCount) const
|
||||
TString CScriptTemplate::TemplateName() const
|
||||
{
|
||||
// Return original name if there is only one property set
|
||||
// or if caller doesn't want to distinguish between sets
|
||||
if ((NumPropertySets() == 1) || (propCount == -1))
|
||||
return mTemplateName;
|
||||
|
||||
// Otherwise we return the template name with the set name appended
|
||||
for (auto it = mPropertySets.begin(); it != mPropertySets.end(); it++)
|
||||
if (it->pBaseStruct->Count() == propCount)
|
||||
return mTemplateName + " (" + it->SetName + ")";
|
||||
|
||||
return mTemplateName + " (Invalid)";
|
||||
}
|
||||
|
||||
TString CScriptTemplate::PropertySetNameByCount(s32 propCount) const
|
||||
{
|
||||
for (auto it = mPropertySets.begin(); it != mPropertySets.end(); it++)
|
||||
if (it->pBaseStruct->Count() == propCount)
|
||||
return it->SetName;
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
TString CScriptTemplate::PropertySetNameByIndex(u32 index) const
|
||||
{
|
||||
if (index < NumPropertySets())
|
||||
return mPropertySets[index].SetName;
|
||||
else
|
||||
return "";
|
||||
}
|
||||
|
||||
u32 CScriptTemplate::NumPropertySets() const
|
||||
{
|
||||
return mPropertySets.size();
|
||||
return mTemplateName;
|
||||
}
|
||||
|
||||
CScriptTemplate::ERotationType CScriptTemplate::RotationType() const
|
||||
@@ -100,10 +68,9 @@ bool CScriptTemplate::IsVisible() const
|
||||
return mVisible;
|
||||
}
|
||||
|
||||
void CScriptTemplate::DebugPrintProperties(int propCount)
|
||||
void CScriptTemplate::DebugPrintProperties()
|
||||
{
|
||||
CStructTemplate *pTemp = BaseStructByCount(propCount);
|
||||
if (pTemp) pTemp->DebugPrintProperties("");
|
||||
mpBaseStruct->DebugPrintProperties("");
|
||||
}
|
||||
|
||||
// ************ PROPERTY FETCHING ************
|
||||
@@ -111,7 +78,7 @@ template<typename t, EPropertyType propType>
|
||||
t TFetchProperty(CPropertyStruct *pProperties, const TIDString& ID)
|
||||
{
|
||||
if (ID.IsEmpty()) return nullptr;
|
||||
CPropertyBase *pProp = pProperties->PropertyByIDString(ID);
|
||||
IProperty *pProp = pProperties->PropertyByIDString(ID);
|
||||
|
||||
if (pProp && (pProp->Type() == propType))
|
||||
return static_cast<t>(pProp);
|
||||
@@ -119,23 +86,9 @@ t TFetchProperty(CPropertyStruct *pProperties, const TIDString& ID)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CScriptTemplate::BaseStructByCount(s32 propCount)
|
||||
CStructTemplate* CScriptTemplate::BaseStruct()
|
||||
{
|
||||
if (mPropertySets.size() == 1) return mPropertySets[0].pBaseStruct;
|
||||
|
||||
for (u32 iSet = 0; iSet < mPropertySets.size(); iSet++)
|
||||
if (mPropertySets[iSet].pBaseStruct->Count() == propCount)
|
||||
return mPropertySets[iSet].pBaseStruct;
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CScriptTemplate::BaseStructByIndex(u32 index)
|
||||
{
|
||||
if (index < NumPropertySets())
|
||||
return mPropertySets[index].pBaseStruct;
|
||||
else
|
||||
return nullptr;
|
||||
return mpBaseStruct;
|
||||
}
|
||||
|
||||
EVolumeShape CScriptTemplate::VolumeShape(CScriptObject *pObj)
|
||||
@@ -177,32 +130,32 @@ s32 CScriptTemplate::CheckVolumeConditions(CScriptObject *pObj, bool LogErrors)
|
||||
// Private function
|
||||
if (mVolumeShape == eConditionalShape)
|
||||
{
|
||||
CPropertyBase *pProp = pObj->Properties()->PropertyByIDString(mVolumeConditionIDString);
|
||||
IProperty *pProp = pObj->Properties()->PropertyByIDString(mVolumeConditionIDString);
|
||||
|
||||
// Get value of the condition test property (only boolean, integral, and enum types supported)
|
||||
int v;
|
||||
switch (pProp->Type())
|
||||
{
|
||||
case eBoolProperty:
|
||||
v = (static_cast<CBoolProperty*>(pProp)->Get() ? 1 : 0);
|
||||
v = (static_cast<TBoolProperty*>(pProp)->Get() ? 1 : 0);
|
||||
break;
|
||||
|
||||
case eByteProperty:
|
||||
v = (int) static_cast<CByteProperty*>(pProp)->Get();
|
||||
v = (int) static_cast<TByteProperty*>(pProp)->Get();
|
||||
break;
|
||||
|
||||
case eShortProperty:
|
||||
v = (int) static_cast<CShortProperty*>(pProp)->Get();
|
||||
v = (int) static_cast<TShortProperty*>(pProp)->Get();
|
||||
break;
|
||||
|
||||
case eLongProperty:
|
||||
v = (int) static_cast<CLongProperty*>(pProp)->Get();
|
||||
v = (int) static_cast<TLongProperty*>(pProp)->Get();
|
||||
break;
|
||||
|
||||
case eEnumProperty: {
|
||||
CEnumProperty *pEnumCast = static_cast<CEnumProperty*>(pProp);
|
||||
TEnumProperty *pEnumCast = static_cast<TEnumProperty*>(pProp);
|
||||
CEnumTemplate *pEnumTemp = static_cast<CEnumTemplate*>(pEnumCast->Template());
|
||||
int index = static_cast<CEnumProperty*>(pProp)->Get();
|
||||
int index = static_cast<TEnumProperty*>(pProp)->Get();
|
||||
v = pEnumTemp->EnumeratorID(index);
|
||||
break;
|
||||
}
|
||||
@@ -222,29 +175,29 @@ s32 CScriptTemplate::CheckVolumeConditions(CScriptObject *pObj, bool LogErrors)
|
||||
return -1;
|
||||
}
|
||||
|
||||
CStringProperty* CScriptTemplate::FindInstanceName(CPropertyStruct *pProperties)
|
||||
TStringProperty* CScriptTemplate::FindInstanceName(CPropertyStruct *pProperties)
|
||||
{
|
||||
return TFetchProperty<CStringProperty*, eStringProperty>(pProperties, mNameIDString);
|
||||
return TFetchProperty<TStringProperty*, eStringProperty>(pProperties, mNameIDString);
|
||||
}
|
||||
|
||||
CVector3Property* CScriptTemplate::FindPosition(CPropertyStruct *pProperties)
|
||||
TVector3Property* CScriptTemplate::FindPosition(CPropertyStruct *pProperties)
|
||||
{
|
||||
return TFetchProperty<CVector3Property*, eVector3Property>(pProperties, mPositionIDString);
|
||||
return TFetchProperty<TVector3Property*, eVector3Property>(pProperties, mPositionIDString);
|
||||
}
|
||||
|
||||
CVector3Property* CScriptTemplate::FindRotation(CPropertyStruct *pProperties)
|
||||
TVector3Property* CScriptTemplate::FindRotation(CPropertyStruct *pProperties)
|
||||
{
|
||||
return TFetchProperty<CVector3Property*, eVector3Property>(pProperties, mRotationIDString);
|
||||
return TFetchProperty<TVector3Property*, eVector3Property>(pProperties, mRotationIDString);
|
||||
}
|
||||
|
||||
CVector3Property* CScriptTemplate::FindScale(CPropertyStruct *pProperties)
|
||||
TVector3Property* CScriptTemplate::FindScale(CPropertyStruct *pProperties)
|
||||
{
|
||||
return TFetchProperty<CVector3Property*, eVector3Property>(pProperties, mScaleIDString);
|
||||
return TFetchProperty<TVector3Property*, eVector3Property>(pProperties, mScaleIDString);
|
||||
}
|
||||
|
||||
CBoolProperty* CScriptTemplate::FindActive(CPropertyStruct *pProperties)
|
||||
TBoolProperty* CScriptTemplate::FindActive(CPropertyStruct *pProperties)
|
||||
{
|
||||
return TFetchProperty<CBoolProperty*, eBoolProperty>(pProperties, mActiveIDString);
|
||||
return TFetchProperty<TBoolProperty*, eBoolProperty>(pProperties, mActiveIDString);
|
||||
}
|
||||
|
||||
CPropertyStruct* CScriptTemplate::FindLightParameters(CPropertyStruct *pProperties)
|
||||
@@ -270,17 +223,17 @@ CModel* CScriptTemplate::FindDisplayModel(CPropertyStruct *pProperties)
|
||||
// Property
|
||||
else
|
||||
{
|
||||
CPropertyBase *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
IProperty *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
|
||||
if (pProp->Type() == eFileProperty)
|
||||
{
|
||||
CFileProperty *pFile = static_cast<CFileProperty*>(pProp);
|
||||
TFileProperty *pFile = static_cast<TFileProperty*>(pProp);
|
||||
pRes = pFile->Get();
|
||||
}
|
||||
|
||||
else if (pProp->Type() == eAnimParamsProperty)
|
||||
else if (pProp->Type() == eCharacterProperty)
|
||||
{
|
||||
CAnimParamsProperty *pParams = static_cast<CAnimParamsProperty*>(pProp);
|
||||
TAnimParamsProperty *pParams = static_cast<TAnimParamsProperty*>(pProp);
|
||||
pRes = pParams->Get().GetCurrentModel(it->ForceNodeIndex);
|
||||
}
|
||||
}
|
||||
@@ -310,11 +263,11 @@ CTexture* CScriptTemplate::FindBillboardTexture(CPropertyStruct *pProperties)
|
||||
// Property
|
||||
else
|
||||
{
|
||||
CPropertyBase *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
IProperty *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
|
||||
if (pProp->Type() == eFileProperty)
|
||||
{
|
||||
CFileProperty *pFile = static_cast<CFileProperty*>(pProp);
|
||||
TFileProperty *pFile = static_cast<TFileProperty*>(pProp);
|
||||
pRes = pFile->Get();
|
||||
}
|
||||
}
|
||||
@@ -344,11 +297,11 @@ CCollisionMeshGroup* CScriptTemplate::FindCollision(CPropertyStruct *pProperties
|
||||
// Property
|
||||
else
|
||||
{
|
||||
CPropertyBase *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
IProperty *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
|
||||
if (pProp->Type() == eFileProperty)
|
||||
{
|
||||
CFileProperty *pFile = static_cast<CFileProperty*>(pProp);
|
||||
TFileProperty *pFile = static_cast<TFileProperty*>(pProp);
|
||||
pRes = pFile->Get();
|
||||
}
|
||||
}
|
||||
@@ -369,17 +322,17 @@ bool CScriptTemplate::HasInGameModel(CPropertyStruct *pProperties)
|
||||
if (it->AssetSource == SEditorAsset::eFile) continue;
|
||||
CResource *pRes = nullptr;
|
||||
|
||||
CPropertyBase *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
IProperty *pProp = pProperties->PropertyByIDString(it->AssetLocation);
|
||||
|
||||
if (pProp->Type() == eFileProperty)
|
||||
{
|
||||
CFileProperty *pFile = static_cast<CFileProperty*>(pProp);
|
||||
TFileProperty *pFile = static_cast<TFileProperty*>(pProp);
|
||||
pRes = pFile->Get();
|
||||
}
|
||||
|
||||
else if (pProp->Type() == eAnimParamsProperty)
|
||||
else if (pProp->Type() == eCharacterProperty)
|
||||
{
|
||||
CAnimParamsProperty *pParams = static_cast<CAnimParamsProperty*>(pProp);
|
||||
TAnimParamsProperty *pParams = static_cast<TAnimParamsProperty*>(pProp);
|
||||
pRes = pParams->Get().GetCurrentModel(it->ForceNodeIndex);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#ifndef CSCRIPTTEMPLATE_H
|
||||
#define CSCRIPTTEMPLATE_H
|
||||
|
||||
#include "CPropertyTemplate.h"
|
||||
#include "CProperty.h"
|
||||
#include "IPropertyTemplate.h"
|
||||
#include "IProperty.h"
|
||||
#include "EPropertyType.h"
|
||||
#include "EVolumeShape.h"
|
||||
#include "Core/Resource/Model/CModel.h"
|
||||
@@ -39,11 +39,6 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
struct SPropertySet {
|
||||
TString SetName;
|
||||
CStructTemplate *pBaseStruct;
|
||||
};
|
||||
|
||||
struct SEditorAsset
|
||||
{
|
||||
enum {
|
||||
@@ -59,7 +54,7 @@ private:
|
||||
};
|
||||
|
||||
CMasterTemplate *mpMaster;
|
||||
std::vector<SPropertySet> mPropertySets;
|
||||
CStructTemplate *mpBaseStruct;
|
||||
std::list<CScriptObject*> mObjectList;
|
||||
TString mTemplateName;
|
||||
TString mSourceFile;
|
||||
@@ -75,9 +70,9 @@ private:
|
||||
TIDString mLightParametersIDString;
|
||||
std::vector<SEditorAsset> mAssets;
|
||||
|
||||
float mPreviewScale;
|
||||
ERotationType mRotationType;
|
||||
EScaleType mScaleType;
|
||||
float mPreviewScale;
|
||||
|
||||
// Preview Volume
|
||||
EVolumeShape mVolumeShape;
|
||||
@@ -97,9 +92,7 @@ public:
|
||||
|
||||
CMasterTemplate* MasterTemplate();
|
||||
EGame Game();
|
||||
TString TemplateName(s32 propCount = -1) const;
|
||||
TString PropertySetNameByCount(s32 propCount) const;
|
||||
TString PropertySetNameByIndex(u32 index) const;
|
||||
TString TemplateName() const;
|
||||
u32 NumPropertySets() const;
|
||||
ERotationType RotationType() const;
|
||||
EScaleType ScaleType() const;
|
||||
@@ -107,18 +100,17 @@ public:
|
||||
u32 ObjectID() const;
|
||||
void SetVisible(bool visible);
|
||||
bool IsVisible() const;
|
||||
void DebugPrintProperties(int propCount = -1);
|
||||
void DebugPrintProperties();
|
||||
|
||||
// Property Fetching
|
||||
CStructTemplate* BaseStructByCount(s32 propCount);
|
||||
CStructTemplate* BaseStructByIndex(u32 index);
|
||||
CStructTemplate* BaseStruct();
|
||||
EVolumeShape VolumeShape(CScriptObject *pObj);
|
||||
float VolumeScale(CScriptObject *pObj);
|
||||
CStringProperty* FindInstanceName(CPropertyStruct *pProperties);
|
||||
CVector3Property* FindPosition(CPropertyStruct *pProperties);
|
||||
CVector3Property* FindRotation(CPropertyStruct *pProperties);
|
||||
CVector3Property* FindScale(CPropertyStruct *pProperties);
|
||||
CBoolProperty* FindActive(CPropertyStruct *pProperties);
|
||||
TStringProperty* FindInstanceName(CPropertyStruct *pProperties);
|
||||
TVector3Property* FindPosition(CPropertyStruct *pProperties);
|
||||
TVector3Property* FindRotation(CPropertyStruct *pProperties);
|
||||
TVector3Property* FindScale(CPropertyStruct *pProperties);
|
||||
TBoolProperty* FindActive(CPropertyStruct *pProperties);
|
||||
CPropertyStruct* FindLightParameters(CPropertyStruct *pProperties);
|
||||
CModel* FindDisplayModel(CPropertyStruct *pProperties);
|
||||
CTexture* FindBillboardTexture(CPropertyStruct *pProperties);
|
||||
|
||||
@@ -18,7 +18,7 @@ enum EPropertyType
|
||||
eFileProperty,
|
||||
eStructProperty,
|
||||
eArrayProperty,
|
||||
eAnimParamsProperty,
|
||||
eCharacterProperty,
|
||||
eUnknownProperty,
|
||||
eInvalidProperty
|
||||
};
|
||||
|
||||
126
src/Core/Resource/Script/IProperty.cpp
Normal file
126
src/Core/Resource/Script/IProperty.cpp
Normal file
@@ -0,0 +1,126 @@
|
||||
#include "IProperty.h"
|
||||
#include "IPropertyTemplate.h"
|
||||
|
||||
// ************ IProperty ************
|
||||
IPropertyTemplate* IProperty::Template()
|
||||
{
|
||||
return mpTemplate;
|
||||
}
|
||||
|
||||
TString IProperty::Name()
|
||||
{
|
||||
return mpTemplate->Name();
|
||||
}
|
||||
|
||||
u32 IProperty::ID()
|
||||
{
|
||||
return mpTemplate->PropertyID();
|
||||
}
|
||||
|
||||
// ************ CPropertyStruct ************
|
||||
CPropertyStruct::~CPropertyStruct()
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
IProperty* CPropertyStruct::PropertyByIndex(u32 index)
|
||||
{
|
||||
return mProperties[index];
|
||||
}
|
||||
|
||||
IProperty* CPropertyStruct::PropertyByID(u32 ID)
|
||||
{
|
||||
for (auto it = mProperties.begin(); it != mProperties.end(); it++)
|
||||
{
|
||||
if ((*it)->ID() == ID)
|
||||
return *it;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IProperty* CPropertyStruct::PropertyByIDString(const TIDString& rkStr)
|
||||
{
|
||||
// Resolve namespace
|
||||
u32 NSStart = rkStr.IndexOf(":");
|
||||
|
||||
// String has namespace; the requested property is within a struct
|
||||
if (NSStart != -1)
|
||||
{
|
||||
TString StrStructID = rkStr.Truncate(NSStart);
|
||||
if (!StrStructID.IsHexString()) return nullptr;
|
||||
|
||||
u32 StructID = StrStructID.ToInt32();
|
||||
TString PropName = rkStr.ChopFront(NSStart + 1);
|
||||
|
||||
CPropertyStruct *pStruct = StructByID(StructID);
|
||||
if (!pStruct) return nullptr;
|
||||
else return pStruct->PropertyByIDString(PropName);
|
||||
}
|
||||
|
||||
// No namespace; fetch the property from this struct
|
||||
else
|
||||
{
|
||||
if (rkStr.IsHexString())
|
||||
return PropertyByID(rkStr.ToInt32());
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByIndex(u32 index)
|
||||
{
|
||||
IProperty *pProp = PropertyByIndex(index);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByID(u32 ID)
|
||||
{
|
||||
IProperty *pProp = PropertyByID(ID);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CPropertyStruct* CPropertyStruct::StructByIDString(const TIDString& rkStr)
|
||||
{
|
||||
IProperty *pProp = PropertyByIDString(rkStr);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CPropertyStruct*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// ************ CArrayProperty ************
|
||||
void CArrayProperty::Resize(u32 Size)
|
||||
{
|
||||
u32 OldSize = mSubStructs.size();
|
||||
if (OldSize == Size) return;
|
||||
|
||||
if (Size < OldSize)
|
||||
{
|
||||
for (u32 i = mSubStructs.size() - 1; i >= Size; i--)
|
||||
delete mSubStructs[i];
|
||||
}
|
||||
|
||||
mSubStructs.resize(Size);
|
||||
|
||||
if (Size > OldSize)
|
||||
{
|
||||
for (u32 i = OldSize; i < Size; i++)
|
||||
mSubStructs[i] = static_cast<CArrayTemplate*>(mpTemplate)->CreateSubStruct();
|
||||
}
|
||||
}
|
||||
|
||||
CStructTemplate* CArrayProperty::SubStructTemplate()
|
||||
{
|
||||
// CArrayTemplate inherits from CStructTemplate. It defines the substruct structure.
|
||||
return static_cast<CStructTemplate*>(Template());
|
||||
}
|
||||
129
src/Core/Resource/Script/IProperty.h
Normal file
129
src/Core/Resource/Script/IProperty.h
Normal file
@@ -0,0 +1,129 @@
|
||||
#ifndef IPROPERTY
|
||||
#define IPROPERTY
|
||||
|
||||
/* This header file declares some classes used to track script object properties
|
||||
* IProperty, TTypedProperty (and typedefs), CPropertyStruct, and CArrayProperty */
|
||||
#include "EPropertyType.h"
|
||||
#include "IPropertyValue.h"
|
||||
#include "Core/Resource/CResource.h"
|
||||
#include "Core/Resource/TResPtr.h"
|
||||
#include "Core/Resource/CAnimationParameters.h"
|
||||
#include <Common/CColor.h>
|
||||
#include <Common/TString.h>
|
||||
#include <Math/CVector3f.h>
|
||||
#include <list>
|
||||
|
||||
class CScriptTemplate;
|
||||
class CStructTemplate;
|
||||
class IPropertyTemplate;
|
||||
typedef TString TIDString;
|
||||
|
||||
/*
|
||||
* IProperty is the base class, containing just some virtual function definitions
|
||||
* Virtual destructor is mainly there to make cleanup easy; don't need to cast to delete
|
||||
*/
|
||||
class IProperty
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
protected:
|
||||
IPropertyTemplate *mpTemplate;
|
||||
public:
|
||||
IProperty(IPropertyTemplate *pTemp) : mpTemplate(pTemp) {}
|
||||
virtual ~IProperty() {}
|
||||
virtual EPropertyType Type() = 0;
|
||||
|
||||
IPropertyTemplate* Template();
|
||||
TString Name();
|
||||
u32 ID();
|
||||
};
|
||||
|
||||
/*
|
||||
* __CProperty is a template subclass for actual properties.
|
||||
*/
|
||||
template <typename PropType, EPropertyType TypeEnum, class ValueClass>
|
||||
class TTypedProperty : public IProperty
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
ValueClass mValue;
|
||||
public:
|
||||
TTypedProperty(IPropertyTemplate *pTemp)
|
||||
: IProperty(pTemp) {}
|
||||
|
||||
TTypedProperty(IPropertyTemplate *pTemp, PropType v)
|
||||
: IProperty(pTemp), mValue(v) {}
|
||||
|
||||
~TTypedProperty() {}
|
||||
inline EPropertyType Type() { return TypeEnum; }
|
||||
inline PropType Get() { return mValue.Get(); }
|
||||
inline void Set(PropType v) { mValue.Set(v); }
|
||||
};
|
||||
typedef TTypedProperty<bool, eBoolProperty, CBoolValue> TBoolProperty;
|
||||
typedef TTypedProperty<char, eByteProperty, CByteValue> TByteProperty;
|
||||
typedef TTypedProperty<short, eShortProperty, CShortValue> TShortProperty;
|
||||
typedef TTypedProperty<long, eLongProperty, CLongValue> TLongProperty;
|
||||
typedef TTypedProperty<long, eEnumProperty, CLongValue> TEnumProperty;
|
||||
typedef TTypedProperty<long, eBitfieldProperty, CLongValue> TBitfieldProperty;
|
||||
typedef TTypedProperty<float, eFloatProperty, CFloatValue> TFloatProperty;
|
||||
typedef TTypedProperty<TString, eStringProperty, CStringValue> TStringProperty;
|
||||
typedef TTypedProperty<CVector3f, eVector3Property, CVector3Value> TVector3Property;
|
||||
typedef TTypedProperty<CColor, eColorProperty, CColorValue> TColorProperty;
|
||||
typedef TTypedProperty<TResPtr<CResource>, eFileProperty, CFileValue> TFileProperty;
|
||||
typedef TTypedProperty<CAnimationParameters, eCharacterProperty, CCharacterValue> TAnimParamsProperty;
|
||||
typedef TTypedProperty<std::vector<u8>, eUnknownProperty, CUnknownValue> TUnknownProperty;
|
||||
|
||||
/*
|
||||
* CPropertyStruct is for defining structs of properties.
|
||||
*/
|
||||
class CPropertyStruct : public IProperty
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
std::vector<IProperty*> mProperties;
|
||||
public:
|
||||
CPropertyStruct(IPropertyTemplate *pTemp)
|
||||
: IProperty(pTemp) {}
|
||||
|
||||
~CPropertyStruct();
|
||||
|
||||
EPropertyType Type() { return eStructProperty; }
|
||||
|
||||
// Inline
|
||||
inline u32 Count() { return mProperties.size(); }
|
||||
inline void AddSubProperty(IProperty *pProp) { mProperties.push_back(pProp); }
|
||||
inline IProperty* operator[](u32 index) { return mProperties[index]; }
|
||||
|
||||
// Functions
|
||||
IProperty* PropertyByIndex(u32 index);
|
||||
IProperty* PropertyByID(u32 ID);
|
||||
IProperty* PropertyByIDString(const TIDString& rkStr);
|
||||
CPropertyStruct* StructByIndex(u32 index);
|
||||
CPropertyStruct* StructByID(u32 ID);
|
||||
CPropertyStruct* StructByIDString(const TIDString& rkStr);
|
||||
};
|
||||
|
||||
/*
|
||||
* CArrayProperty stores a repeated property struct.
|
||||
*/
|
||||
class CArrayProperty : public IProperty
|
||||
{
|
||||
friend class CScriptLoader;
|
||||
std::vector<CPropertyStruct*> mSubStructs;
|
||||
|
||||
public:
|
||||
CArrayProperty(IPropertyTemplate *pTemp)
|
||||
: IProperty(pTemp) {}
|
||||
|
||||
EPropertyType Type() { return eArrayProperty; }
|
||||
|
||||
// Inline
|
||||
inline u32 Count() { return mSubStructs.size(); }
|
||||
inline void Reserve(u32 amount) { mSubStructs.reserve(amount); }
|
||||
inline CPropertyStruct* ElementByIndex(u32 index) { return mSubStructs[index]; }
|
||||
inline CPropertyStruct* operator[](u32 index) { return ElementByIndex(index); }
|
||||
|
||||
// Functions
|
||||
void Resize(u32 Size);
|
||||
CStructTemplate* SubStructTemplate();
|
||||
};
|
||||
|
||||
#endif // IPROPERTY
|
||||
|
||||
224
src/Core/Resource/Script/IPropertyTemplate.cpp
Normal file
224
src/Core/Resource/Script/IPropertyTemplate.cpp
Normal file
@@ -0,0 +1,224 @@
|
||||
#include "IPropertyTemplate.h"
|
||||
#include <iostream>
|
||||
|
||||
// ************ IPropertyTemplate ************
|
||||
bool IPropertyTemplate::IsInVersion(u32 Version) const
|
||||
{
|
||||
if (mAllowedVersions.empty())
|
||||
return true;
|
||||
|
||||
for (u32 iVer = 0; iVer < mAllowedVersions.size(); iVer++)
|
||||
if (mAllowedVersions[iVer] == Version)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
TIDString IPropertyTemplate::IDString(bool FullPath) const
|
||||
{
|
||||
TIDString out;
|
||||
if (mpParent && FullPath) out = mpParent->IDString(true) + ":";
|
||||
out += TIDString::HexString(mID, true, true, 8);
|
||||
return out;
|
||||
}
|
||||
|
||||
CStructTemplate* IPropertyTemplate::RootStruct()
|
||||
{
|
||||
if (mpParent) return mpParent->RootStruct();
|
||||
else if (Type() == eStructProperty) return static_cast<CStructTemplate*>(this);
|
||||
else return nullptr;
|
||||
}
|
||||
|
||||
// ************ CStructTemplate ************
|
||||
bool CStructTemplate::IsSingleProperty() const
|
||||
{
|
||||
return mIsSingleProperty;
|
||||
}
|
||||
|
||||
u32 CStructTemplate::Count() const
|
||||
{
|
||||
return mSubProperties.size();
|
||||
}
|
||||
|
||||
u32 CStructTemplate::NumVersions()
|
||||
{
|
||||
return mVersionPropertyCounts.size();
|
||||
}
|
||||
|
||||
u32 CStructTemplate::PropertyCountForVersion(u32 Version)
|
||||
{
|
||||
if (Version == -1) Version = 0;
|
||||
return mVersionPropertyCounts[Version];
|
||||
}
|
||||
|
||||
u32 CStructTemplate::VersionForPropertyCount(u32 PropCount)
|
||||
{
|
||||
for (u32 iVer = 0; iVer < NumVersions(); iVer++)
|
||||
if (mVersionPropertyCounts[iVer] == PropCount)
|
||||
return iVer;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
IPropertyTemplate* CStructTemplate::PropertyByIndex(u32 index)
|
||||
{
|
||||
if (mSubProperties.size() > index)
|
||||
return mSubProperties[index];
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IPropertyTemplate* CStructTemplate::PropertyByID(u32 ID)
|
||||
{
|
||||
for (auto it = mSubProperties.begin(); it != mSubProperties.end(); it++)
|
||||
{
|
||||
if ((*it)->PropertyID() == ID)
|
||||
return *it;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IPropertyTemplate* CStructTemplate::PropertyByIDString(const TIDString& str)
|
||||
{
|
||||
// Resolve namespace
|
||||
u32 nsStart = str.IndexOf(":");
|
||||
u32 propStart = nsStart + 1;
|
||||
|
||||
// String has namespace; the requested property is within a struct
|
||||
if (nsStart != -1)
|
||||
{
|
||||
TString strStructID = str.SubString(0, nsStart);
|
||||
if (!strStructID.IsHexString()) return nullptr;
|
||||
|
||||
u32 structID = strStructID.ToInt32();
|
||||
TString propName = str.SubString(propStart, str.Length() - propStart);
|
||||
|
||||
CStructTemplate *pStruct = StructByID(structID);
|
||||
if (!pStruct) return nullptr;
|
||||
else return pStruct->PropertyByIDString(propName);
|
||||
}
|
||||
|
||||
// No namespace; fetch the property from this struct
|
||||
else
|
||||
{
|
||||
// ID string lookup
|
||||
if (str.IsHexString())
|
||||
return PropertyByID(str.ToInt32());
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByIndex(u32 index)
|
||||
{
|
||||
IPropertyTemplate *pProp = PropertyByIndex(index);
|
||||
|
||||
if (pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByID(u32 ID)
|
||||
{
|
||||
IPropertyTemplate *pProp = PropertyByID(ID);
|
||||
|
||||
if (pProp && pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CStructTemplate* CStructTemplate::StructByIDString(const TString& str)
|
||||
{
|
||||
IPropertyTemplate *pProp = PropertyByIDString(str);
|
||||
|
||||
if (pProp && pProp->Type() == eStructProperty)
|
||||
return static_cast<CStructTemplate*>(pProp);
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool CStructTemplate::HasProperty(const TIDString& rkIdString)
|
||||
{
|
||||
IPropertyTemplate *pProperty = PropertyByIDString(rkIdString);
|
||||
return (pProperty != nullptr);
|
||||
}
|
||||
|
||||
void CStructTemplate::DetermineVersionPropertyCounts()
|
||||
{
|
||||
for (u32 iVer = 0; iVer < mVersionPropertyCounts.size(); iVer++)
|
||||
{
|
||||
mVersionPropertyCounts[iVer] = 0;
|
||||
|
||||
for (u32 iProp = 0; iProp < mSubProperties.size(); iProp++)
|
||||
{
|
||||
if (mSubProperties[iProp]->IsInVersion(iVer) && mSubProperties[iProp]->CookPreference() != eNeverCook)
|
||||
mVersionPropertyCounts[iVer]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ************ GLOBAL FUNCTIONS ************
|
||||
TString PropEnumToPropString(EPropertyType prop)
|
||||
{
|
||||
switch (prop)
|
||||
{
|
||||
case eBoolProperty: return "bool";
|
||||
case eByteProperty: return "byte";
|
||||
case eShortProperty: return "short";
|
||||
case eLongProperty: return "long";
|
||||
case eEnumProperty: return "enum";
|
||||
case eBitfieldProperty: return "bitfield";
|
||||
case eFloatProperty: return "float";
|
||||
case eStringProperty: return "string";
|
||||
case eColorProperty: return "color";
|
||||
case eVector3Property: return "vector3f";
|
||||
case eFileProperty: return "file";
|
||||
case eStructProperty: return "struct";
|
||||
case eArrayProperty: return "array";
|
||||
case eCharacterProperty: return "character";
|
||||
case eUnknownProperty: return "unknown";
|
||||
|
||||
case eInvalidProperty:
|
||||
default:
|
||||
return "invalid";
|
||||
}
|
||||
}
|
||||
|
||||
EPropertyType PropStringToPropEnum(const TString& rkProp)
|
||||
{
|
||||
if (rkProp == "bool") return eBoolProperty;
|
||||
if (rkProp == "byte") return eByteProperty;
|
||||
if (rkProp == "short") return eShortProperty;
|
||||
if (rkProp == "long") return eLongProperty;
|
||||
if (rkProp == "enum") return eEnumProperty;
|
||||
if (rkProp == "bitfield") return eBitfieldProperty;
|
||||
if (rkProp == "float") return eFloatProperty;
|
||||
if (rkProp == "string") return eStringProperty;
|
||||
if (rkProp == "color") return eColorProperty;
|
||||
if (rkProp == "vector3f") return eVector3Property;
|
||||
if (rkProp == "file") return eFileProperty;
|
||||
if (rkProp == "struct") return eStructProperty;
|
||||
if (rkProp == "array") return eArrayProperty;
|
||||
if (rkProp == "character") return eCharacterProperty;
|
||||
if (rkProp == "unknown") return eUnknownProperty;
|
||||
return eInvalidProperty;
|
||||
}
|
||||
|
||||
// ************ DEBUG ************
|
||||
void CStructTemplate::DebugPrintProperties(TString base)
|
||||
{
|
||||
base = base + Name() + "::";
|
||||
for (auto it = mSubProperties.begin(); it != mSubProperties.end(); it++)
|
||||
{
|
||||
IPropertyTemplate *tmp = *it;
|
||||
if (tmp->Type() == eStructProperty)
|
||||
{
|
||||
CStructTemplate *tmp2 = static_cast<CStructTemplate*>(tmp);
|
||||
tmp2->DebugPrintProperties(base);
|
||||
}
|
||||
else
|
||||
std::cout << base << tmp->Name() << "\n";
|
||||
}
|
||||
}
|
||||
517
src/Core/Resource/Script/IPropertyTemplate.h
Normal file
517
src/Core/Resource/Script/IPropertyTemplate.h
Normal file
@@ -0,0 +1,517 @@
|
||||
#ifndef IPROPERTYTEMPLATE
|
||||
#define IPROPERTYTEMPLATE
|
||||
|
||||
#include "EPropertyType.h"
|
||||
#include "IProperty.h"
|
||||
#include "IPropertyValue.h"
|
||||
#include "Core/Resource/CAnimationParameters.h"
|
||||
#include <Common/CColor.h>
|
||||
#include <Common/TString.h>
|
||||
#include <Common/types.h>
|
||||
#include <Math/CVector3f.h>
|
||||
#include <vector>
|
||||
|
||||
typedef TString TIDString;
|
||||
class CStructTemplate;
|
||||
class IProperty;
|
||||
|
||||
enum ECookPreference
|
||||
{
|
||||
eNoCookPreference,
|
||||
eAlwaysCook,
|
||||
eNeverCook
|
||||
};
|
||||
|
||||
// IPropertyTemplate - Base class. Contains basic info that every property has,
|
||||
// plus virtual functions for determining more specific property type.
|
||||
class IPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
protected:
|
||||
CStructTemplate *mpParent;
|
||||
TString mName;
|
||||
u32 mID;
|
||||
ECookPreference mCookPreference;
|
||||
std::vector<u32> mAllowedVersions;
|
||||
|
||||
public:
|
||||
IPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: mID(ID)
|
||||
, mpParent(pParent)
|
||||
, mName("Unknown")
|
||||
, mCookPreference(eNoCookPreference)
|
||||
{
|
||||
}
|
||||
|
||||
IPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: mID(ID)
|
||||
, mpParent(pParent)
|
||||
, mName(rkName)
|
||||
, mCookPreference(CookPreference)
|
||||
{
|
||||
}
|
||||
|
||||
virtual EPropertyType Type() const = 0;
|
||||
virtual bool CanHaveDefault() const = 0;
|
||||
virtual bool IsNumerical() const = 0;
|
||||
|
||||
virtual bool HasValidRange() const { return false; }
|
||||
virtual TString DefaultToString() { return ""; }
|
||||
virtual TString RangeToString() { return ""; }
|
||||
|
||||
virtual void SetParam(const TString& rkParamName, const TString& rkValue)
|
||||
{
|
||||
if (rkParamName == "should_cook")
|
||||
{
|
||||
if (rkValue == "always")
|
||||
mCookPreference = eAlwaysCook;
|
||||
else if (rkValue == "never")
|
||||
mCookPreference = eNeverCook;
|
||||
else
|
||||
mCookPreference = eNoCookPreference;
|
||||
}
|
||||
}
|
||||
|
||||
virtual IProperty* InstantiateProperty() = 0;
|
||||
|
||||
inline TString Name() const
|
||||
{
|
||||
return mName;
|
||||
}
|
||||
|
||||
inline u32 PropertyID() const
|
||||
{
|
||||
return mID;
|
||||
}
|
||||
|
||||
inline ECookPreference CookPreference() const
|
||||
{
|
||||
return mCookPreference;
|
||||
}
|
||||
|
||||
inline void SetName(const TString& Name)
|
||||
{
|
||||
mName = Name;
|
||||
}
|
||||
|
||||
inline CStructTemplate* Parent() const
|
||||
{
|
||||
return mpParent;
|
||||
}
|
||||
|
||||
bool IsInVersion(u32 Version) const;
|
||||
TIDString IDString(bool FullPath) const;
|
||||
CStructTemplate* RootStruct();
|
||||
};
|
||||
|
||||
// TTypedPropertyTemplate - Template property class that allows for tracking
|
||||
// a default value. Typedefs are set up for a bunch of property types.
|
||||
template<typename PropType, EPropertyType PropTypeEnum, class ValueClass>
|
||||
class TTypedPropertyTemplate : public IPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
protected:
|
||||
ValueClass mDefaultValue;
|
||||
|
||||
public:
|
||||
TTypedPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent) {}
|
||||
|
||||
TTypedPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent) {}
|
||||
|
||||
virtual EPropertyType Type() const { return PropTypeEnum; }
|
||||
virtual bool CanHaveDefault() const { return true; }
|
||||
virtual bool IsNumerical() const { return false; }
|
||||
|
||||
virtual TString DefaultToString()
|
||||
{
|
||||
return mDefaultValue.ToString();
|
||||
}
|
||||
|
||||
virtual void SetParam(const TString& rkParamName, const TString& rkValue)
|
||||
{
|
||||
IPropertyTemplate::SetParam(rkParamName, rkValue);
|
||||
|
||||
if (rkParamName == "default")
|
||||
mDefaultValue.FromString(rkValue);
|
||||
}
|
||||
|
||||
virtual IProperty* InstantiateProperty()
|
||||
{
|
||||
typedef TTypedProperty<PropType, PropTypeEnum, ValueClass> TPropertyType;
|
||||
|
||||
TPropertyType *pOut = new TPropertyType(this);
|
||||
pOut->Set(GetDefaultValue());
|
||||
return pOut;
|
||||
}
|
||||
|
||||
inline PropType GetDefaultValue() const
|
||||
{
|
||||
return mDefaultValue.Get();
|
||||
}
|
||||
|
||||
inline void SetDefaultValue(const PropType& rkIn)
|
||||
{
|
||||
mDefaultValue.Set(rkIn);
|
||||
}
|
||||
};
|
||||
|
||||
// TNumericalPropertyTemplate - Subclass of TTypedPropertyTemplate for numerical
|
||||
// property types, and allows a min/max value to be tracked.
|
||||
template<typename PropType, EPropertyType PropTypeEnum, class ValueClass>
|
||||
class TNumericalPropertyTemplate : public TTypedPropertyTemplate<PropType,PropTypeEnum,ValueClass>
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
ValueClass mMin;
|
||||
ValueClass mMax;
|
||||
|
||||
public:
|
||||
TNumericalPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pParent)
|
||||
{}
|
||||
|
||||
TNumericalPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
, mMin(0)
|
||||
, mMax(0)
|
||||
{}
|
||||
|
||||
virtual bool IsNumerical() const { return true; }
|
||||
|
||||
virtual bool HasValidRange() const
|
||||
{
|
||||
return (mMin != 0 || mMax != 0);
|
||||
}
|
||||
|
||||
virtual TString RangeToString() const
|
||||
{
|
||||
return mMin.ToString() + "," + mMax.ToString();
|
||||
}
|
||||
|
||||
virtual void SetParam(const TString& rkParamName, const TString& rkValue)
|
||||
{
|
||||
TTypedPropertyTemplate<PropType,PropTypeEnum,ValueClass>::SetParam(rkParamName, rkValue);
|
||||
|
||||
if (rkParamName == "range")
|
||||
{
|
||||
TStringList Components = rkValue.Split(", ");
|
||||
|
||||
if (Components.size() == 2)
|
||||
{
|
||||
mMin.FromString(Components.front());
|
||||
mMax.FromString(Components.back());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline PropType GetMin()
|
||||
{
|
||||
return mMin.Get();
|
||||
}
|
||||
|
||||
inline PropType GetMax()
|
||||
{
|
||||
return mMax.Get();
|
||||
}
|
||||
|
||||
inline void SetRange(const PropType& rkMin, const PropType& rkMax)
|
||||
{
|
||||
mMin.Set(rkMin);
|
||||
mMax.Set(rkMax);
|
||||
}
|
||||
};
|
||||
|
||||
// Typedefs for all property types that don't need further functionality.
|
||||
typedef TTypedPropertyTemplate<bool, eBoolProperty, CBoolValue> TBoolTemplate;
|
||||
typedef TNumericalPropertyTemplate<s8, eByteProperty, CByteValue> TByteTemplate;
|
||||
typedef TNumericalPropertyTemplate<s16, eShortProperty, CShortValue> TShortTemplate;
|
||||
typedef TNumericalPropertyTemplate<s32, eLongProperty, CLongValue> TLongTemplate;
|
||||
typedef TNumericalPropertyTemplate<float, eFloatProperty, CFloatValue> TFloatTemplate;
|
||||
typedef TTypedPropertyTemplate<TString, eStringProperty, CStringValue> TStringTemplate;
|
||||
typedef TTypedPropertyTemplate<CVector3f, eVector3Property, CVector3Value> TVector3Template;
|
||||
typedef TTypedPropertyTemplate<CColor, eColorProperty, CColorValue> TColorTemplate;
|
||||
|
||||
// CFileTemplate - Property template for files. Tracks a list of file types that
|
||||
// the property is allowed to accept.
|
||||
class CFileTemplate : public IPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
TStringList mAcceptedExtensions;
|
||||
public:
|
||||
CFileTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent) {}
|
||||
|
||||
CFileTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent) {}
|
||||
|
||||
virtual EPropertyType Type() const { return eFileProperty; }
|
||||
virtual bool CanHaveDefault() const { return false; }
|
||||
virtual bool IsNumerical() const { return false; }
|
||||
|
||||
IProperty* InstantiateProperty()
|
||||
{
|
||||
return new TFileProperty(this);
|
||||
}
|
||||
|
||||
void SetAllowedExtensions(const TStringList& rkExtensions)
|
||||
{
|
||||
mAcceptedExtensions = rkExtensions;
|
||||
}
|
||||
|
||||
const TStringList& Extensions() const
|
||||
{
|
||||
return mAcceptedExtensions;
|
||||
}
|
||||
};
|
||||
|
||||
// CCharacterTemplate - Typed property that doesn't allow default values.
|
||||
class CCharacterTemplate : public TTypedPropertyTemplate<CAnimationParameters,
|
||||
eCharacterProperty,
|
||||
CCharacterValue>
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
public:
|
||||
CCharacterTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pParent) { }
|
||||
|
||||
CCharacterTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pParent) { }
|
||||
|
||||
virtual bool CanHaveDefault() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// CEnumTemplate - Property template for enums. Tracks a list of possible values (enumerators).
|
||||
class CEnumTemplate : public TLongTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
struct SEnumerator
|
||||
{
|
||||
TString Name;
|
||||
u32 ID;
|
||||
|
||||
SEnumerator(const TString& rkName, u32 _ID)
|
||||
: Name(rkName), ID(_ID) {}
|
||||
};
|
||||
std::vector<SEnumerator> mEnumerators;
|
||||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CEnumTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TLongTemplate(ID, pParent)
|
||||
{
|
||||
mDefaultValue.SetHexStringOutput(true);
|
||||
}
|
||||
|
||||
CEnumTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TLongTemplate(ID, rkName, CookPreference, pParent)
|
||||
{
|
||||
mDefaultValue.SetHexStringOutput(true);
|
||||
}
|
||||
|
||||
virtual EPropertyType Type() const { return eEnumProperty; }
|
||||
virtual bool CanHaveDefault() const { return true; }
|
||||
virtual bool IsNumerical() const { return false; }
|
||||
|
||||
virtual IProperty* InstantiateProperty()
|
||||
{
|
||||
TEnumProperty *pEnum = new TEnumProperty(this);
|
||||
u32 Index = EnumeratorIndex(GetDefaultValue());
|
||||
pEnum->Set(Index);
|
||||
return pEnum;
|
||||
}
|
||||
|
||||
u32 NumEnumerators()
|
||||
{
|
||||
return mEnumerators.size();
|
||||
}
|
||||
|
||||
u32 EnumeratorIndex(u32 enumID)
|
||||
{
|
||||
for (u32 iEnum = 0; iEnum < mEnumerators.size(); iEnum++)
|
||||
{
|
||||
if (mEnumerators[iEnum].ID == enumID)
|
||||
return iEnum;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
u32 EnumeratorID(u32 enumIndex)
|
||||
{
|
||||
if (mEnumerators.size() > enumIndex)
|
||||
return mEnumerators[enumIndex].ID;
|
||||
|
||||
else return -1;
|
||||
}
|
||||
|
||||
TString EnumeratorName(u32 enumIndex)
|
||||
{
|
||||
if (mEnumerators.size() > enumIndex)
|
||||
return mEnumerators[enumIndex].Name;
|
||||
|
||||
else return "INVALID ENUM INDEX";
|
||||
}
|
||||
};
|
||||
|
||||
// CBitfieldTemplate - Property template for bitfields, which can have multiple
|
||||
// distinct boolean parameters packed into one property.
|
||||
class CBitfieldTemplate : public TLongTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
struct SBitFlag
|
||||
{
|
||||
TString Name;
|
||||
u32 Mask;
|
||||
|
||||
SBitFlag(const TString& _name, u32 _mask)
|
||||
: Name(_name), Mask(_mask) {}
|
||||
};
|
||||
std::vector<SBitFlag> mBitFlags;
|
||||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CBitfieldTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TLongTemplate(ID, pParent) {}
|
||||
|
||||
CBitfieldTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TLongTemplate(ID, rkName, CookPreference, pParent) {}
|
||||
|
||||
virtual EPropertyType Type() const { return eBitfieldProperty; }
|
||||
virtual bool CanHaveDefault() const { return true; }
|
||||
virtual bool IsNumerical() const { return false; }
|
||||
|
||||
virtual IProperty* InstantiateProperty()
|
||||
{
|
||||
TBitfieldProperty *pBitfield = new TBitfieldProperty(this);
|
||||
pBitfield->Set(GetDefaultValue());
|
||||
return pBitfield;
|
||||
}
|
||||
|
||||
u32 NumFlags()
|
||||
{
|
||||
return mBitFlags.size();
|
||||
}
|
||||
|
||||
TString FlagName(u32 index)
|
||||
{
|
||||
return mBitFlags[index].Name;
|
||||
}
|
||||
|
||||
u32 FlagMask(u32 index)
|
||||
{
|
||||
return mBitFlags[index].Mask;
|
||||
}
|
||||
};
|
||||
|
||||
// CStructTemplate - Defines structs composed of multiple sub-properties.
|
||||
class CStructTemplate : public IPropertyTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
protected:
|
||||
std::vector<IPropertyTemplate*> mSubProperties;
|
||||
std::vector<u32> mVersionPropertyCounts;
|
||||
bool mIsSingleProperty;
|
||||
TString mSourceFile;
|
||||
|
||||
void DetermineVersionPropertyCounts();
|
||||
public:
|
||||
CStructTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent)
|
||||
, mIsSingleProperty(false) {}
|
||||
|
||||
CStructTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
, mIsSingleProperty(false) {}
|
||||
|
||||
~CStructTemplate()
|
||||
{
|
||||
for (auto it = mSubProperties.begin(); it != mSubProperties.end(); it++)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
EPropertyType Type() const { return eStructProperty; }
|
||||
bool CanHaveDefault() const { return false; }
|
||||
bool IsNumerical() const { return false; }
|
||||
|
||||
IProperty* InstantiateProperty()
|
||||
{
|
||||
CPropertyStruct *pStruct = new CPropertyStruct(this);
|
||||
|
||||
for (u32 iSub = 0; iSub < mSubProperties.size(); iSub++)
|
||||
{
|
||||
IProperty *pSubProp = mSubProperties[iSub]->InstantiateProperty();
|
||||
pStruct->AddSubProperty(pSubProp);
|
||||
}
|
||||
|
||||
return pStruct;
|
||||
}
|
||||
|
||||
bool IsSingleProperty() const;
|
||||
u32 Count() const;
|
||||
u32 NumVersions();
|
||||
u32 PropertyCountForVersion(u32 Version);
|
||||
u32 VersionForPropertyCount(u32 PropCount);
|
||||
IPropertyTemplate* PropertyByIndex(u32 index);
|
||||
IPropertyTemplate* PropertyByID(u32 ID);
|
||||
IPropertyTemplate* PropertyByIDString(const TIDString& str);
|
||||
CStructTemplate* StructByIndex(u32 index);
|
||||
CStructTemplate* StructByID(u32 ID);
|
||||
CStructTemplate* StructByIDString(const TIDString& str);
|
||||
bool HasProperty(const TIDString& rkIdString);
|
||||
void DebugPrintProperties(TString base);
|
||||
};
|
||||
|
||||
// CArrayTemplate - Defines a repeating struct composed of multiple sub-properties.
|
||||
// Similar to CStructTemplate, but with new implementations of Type() and InstantiateProperty().
|
||||
class CArrayTemplate : public CStructTemplate
|
||||
{
|
||||
friend class CTemplateLoader;
|
||||
friend class CTemplateWriter;
|
||||
|
||||
public:
|
||||
CArrayTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, pParent)
|
||||
{
|
||||
mIsSingleProperty = true;
|
||||
}
|
||||
|
||||
CArrayTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, rkName, CookPreference, pParent)
|
||||
{
|
||||
mIsSingleProperty = true;
|
||||
}
|
||||
|
||||
EPropertyType Type() const { return eArrayProperty; }
|
||||
|
||||
IProperty* InstantiateProperty()
|
||||
{
|
||||
return new CArrayProperty(this);
|
||||
}
|
||||
|
||||
CPropertyStruct* CreateSubStruct()
|
||||
{
|
||||
return (CPropertyStruct*) CStructTemplate::InstantiateProperty();
|
||||
}
|
||||
};
|
||||
|
||||
#endif // IPROPERTYTEMPLATE
|
||||
|
||||
275
src/Core/Resource/Script/IPropertyValue.h
Normal file
275
src/Core/Resource/Script/IPropertyValue.h
Normal file
@@ -0,0 +1,275 @@
|
||||
#ifndef IPROPERTYVALUE_H
|
||||
#define IPROPERTYVALUE_H
|
||||
|
||||
#include "EPropertyType.h"
|
||||
#include "Core/Log.h"
|
||||
#include "Core/Resource/CAnimationParameters.h"
|
||||
#include "Core/Resource/CResource.h"
|
||||
#include "Core/Resource/TResPtr.h"
|
||||
|
||||
#include <Common/CColor.h>
|
||||
#include <Common/TString.h>
|
||||
#include <Math/CVector3f.h>
|
||||
|
||||
class IPropertyValue
|
||||
{
|
||||
public:
|
||||
virtual TString ToString() const = 0;
|
||||
virtual void FromString(const TString& rkString) = 0;
|
||||
};
|
||||
|
||||
template<typename PropType>
|
||||
class TTypedPropertyValue : public IPropertyValue
|
||||
{
|
||||
protected:
|
||||
PropType mValue;
|
||||
|
||||
public:
|
||||
TTypedPropertyValue() {}
|
||||
|
||||
TTypedPropertyValue(PropType Val)
|
||||
: mValue(Val) {}
|
||||
|
||||
PropType Get() const
|
||||
{
|
||||
return mValue;
|
||||
}
|
||||
|
||||
void Set(const PropType& rkIn)
|
||||
{
|
||||
mValue = rkIn;
|
||||
}
|
||||
|
||||
bool operator==(const TTypedPropertyValue& rkOther) const
|
||||
{
|
||||
return (mValue == rkOther.mValue);
|
||||
}
|
||||
|
||||
bool operator==(const PropType& rkOther) const { return (mValue == rkOther); }
|
||||
bool operator!=(const PropType& rkOther) const { return (mValue != rkOther); }
|
||||
bool operator< (const PropType& rkOther) const { return (mValue < rkOther); }
|
||||
bool operator<=(const PropType& rkOther) const { return (mValue <= rkOther); }
|
||||
bool operator> (const PropType& rkOther) const { return (mValue > rkOther); }
|
||||
bool operator>=(const PropType& rkOther) const { return (mValue >= rkOther); }
|
||||
};
|
||||
|
||||
class CBoolValue : public TTypedPropertyValue<bool>
|
||||
{
|
||||
public:
|
||||
CBoolValue() { mValue = false; }
|
||||
CBoolValue(bool Val) { mValue = Val; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
return (!mValue ? "false" : "true");
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
mValue = (rkString == "true");
|
||||
}
|
||||
};
|
||||
|
||||
class CByteValue : public TTypedPropertyValue<s8>
|
||||
{
|
||||
public:
|
||||
CByteValue() { mValue = 0; }
|
||||
CByteValue(s8 Val) { mValue = Val; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
return TString::FromInt32(mValue, 0, 10);
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
u32 base = (rkString.StartsWith("0x") ? 16 : 10);
|
||||
mValue = (s8) rkString.ToInt32(base);
|
||||
}
|
||||
};
|
||||
|
||||
class CShortValue : public TTypedPropertyValue<s16>
|
||||
{
|
||||
public:
|
||||
CShortValue() { mValue = 0; }
|
||||
CShortValue(s16 Val) { mValue = Val; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
return TString::FromInt32((s32) mValue, 0, 10);
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
u32 base = (rkString.StartsWith("0x") ? 16 : 10);
|
||||
mValue = (s16) rkString.ToInt32(base);
|
||||
}
|
||||
};
|
||||
|
||||
class CLongValue : public TTypedPropertyValue<s32>
|
||||
{
|
||||
protected:
|
||||
bool mShouldOutputHex;
|
||||
|
||||
public:
|
||||
CLongValue() { mShouldOutputHex = false; mValue = 0; }
|
||||
CLongValue(s32 Val) { mShouldOutputHex = false; mValue = Val; }
|
||||
|
||||
void SetHexStringOutput(bool enable)
|
||||
{
|
||||
mShouldOutputHex = enable;
|
||||
}
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
if (mShouldOutputHex)
|
||||
return TString::HexString((u32) mValue, true, true, 8);
|
||||
else
|
||||
return TString::FromInt32(mValue, 0, 10);
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
u32 base = (rkString.StartsWith("0x") ? 16 : 10);
|
||||
mValue = (s32) rkString.ToInt32(base);
|
||||
}
|
||||
};
|
||||
|
||||
class CFloatValue : public TTypedPropertyValue<float>
|
||||
{
|
||||
public:
|
||||
CFloatValue() { mValue = 0.0f; }
|
||||
CFloatValue(float Val) { mValue = Val; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
return TString::FromFloat(mValue);
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
mValue = rkString.ToFloat();
|
||||
}
|
||||
};
|
||||
|
||||
class CStringValue : public TTypedPropertyValue<TString>
|
||||
{
|
||||
public:
|
||||
CStringValue() {}
|
||||
CStringValue(const TString& rkVal) { mValue = rkVal; }
|
||||
|
||||
// These functions are extremely complicated, but try to follow along
|
||||
TString ToString() const
|
||||
{
|
||||
return mValue;
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
mValue = rkString;
|
||||
}
|
||||
};
|
||||
|
||||
class CColorValue : public TTypedPropertyValue<CColor>
|
||||
{
|
||||
public:
|
||||
CColorValue() {}
|
||||
CColorValue(const CColor& rkVal) { mValue = rkVal; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
TString out;
|
||||
out += TString::FromFloat(mValue.r) + ", ";
|
||||
out += TString::FromFloat(mValue.g) + ", ";
|
||||
out += TString::FromFloat(mValue.b) + ", ";
|
||||
out += TString::FromFloat(mValue.a);
|
||||
return out;
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
TStringList Components = rkString.Split(", ");
|
||||
|
||||
if (Components.size() < 3 || Components.size() > 4)
|
||||
{
|
||||
Log::Error("CColorValue::FromString was passed a string with an invalid number of components");
|
||||
mValue = CColor::skTransparentBlack;
|
||||
return;
|
||||
}
|
||||
|
||||
float *pPtr = &mValue.r;
|
||||
mValue.a = 1.0f;
|
||||
|
||||
for (auto it = Components.begin(); it != Components.end(); it++)
|
||||
{
|
||||
*pPtr = it->ToFloat();
|
||||
pPtr++;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class CVector3Value : public TTypedPropertyValue<CVector3f>
|
||||
{
|
||||
public:
|
||||
CVector3Value() {}
|
||||
CVector3Value(const CVector3f& rkVal) { mValue = rkVal; }
|
||||
|
||||
TString ToString() const
|
||||
{
|
||||
TString out;
|
||||
out += TString::FromFloat(mValue.x) + ", ";
|
||||
out += TString::FromFloat(mValue.y) + ", ";
|
||||
out += TString::FromFloat(mValue.z);
|
||||
return out;
|
||||
}
|
||||
|
||||
void FromString(const TString& rkString)
|
||||
{
|
||||
TStringList Components = rkString.Split(", ");
|
||||
|
||||
if (Components.size() != 3)
|
||||
{
|
||||
Log::Error("CVector3Value::FromString was passed a string with an invalid number of components");
|
||||
mValue = CVector3f::skInfinite;
|
||||
return;
|
||||
}
|
||||
|
||||
float *pPtr = &mValue.x;
|
||||
|
||||
for (auto it = Components.begin(); it != Components.end(); it++)
|
||||
{
|
||||
*pPtr = it->ToFloat();
|
||||
pPtr++;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class CCharacterValue : public TTypedPropertyValue<CAnimationParameters>
|
||||
{
|
||||
public:
|
||||
CCharacterValue() {}
|
||||
|
||||
TString ToString() const { return ""; }
|
||||
void FromString(const TString&) { }
|
||||
};
|
||||
|
||||
class CFileValue : public TTypedPropertyValue<TResPtr<CResource>>
|
||||
{
|
||||
public:
|
||||
CFileValue() {}
|
||||
CFileValue(CResource *pRes) { mValue = pRes; }
|
||||
|
||||
TString ToString() const { return ""; }
|
||||
void FromString(const TString&) { }
|
||||
};
|
||||
|
||||
class CUnknownValue : public TTypedPropertyValue<std::vector<u8>>
|
||||
{
|
||||
public:
|
||||
CUnknownValue();
|
||||
|
||||
TString ToString() const { return ""; }
|
||||
void FromString(const TString&) {}
|
||||
};
|
||||
|
||||
#endif // IPROPERTYVALUE_H
|
||||
Reference in New Issue
Block a user