New templates

This commit is contained in:
Aruki
2018-10-07 21:47:18 -06:00
parent 84d689e104
commit 803ea5788b
2177 changed files with 167624 additions and 100306 deletions

View File

@@ -1,27 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AIJumpPoint</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF2782501" type="float">
<default>3.0</default>
</property>
<property ID="0xF53DCDD6" type="long">
<default>0</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>AIJumpPoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0xF2782501">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Int" ID="0xF53DCDD6">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
</ScriptObject>

View File

@@ -1,39 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AIKeyframe</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x1CCD0586" type="long">
<default>-1</default>
</property>
<property ID="0xEDA47FF6" type="bool">
<default>false</default>
</property>
<property ID="0xCEE68723" type="float">
<default>0.0</default>
</property>
<property ID="0x6D62EF74" type="long">
<default>0</default>
<cook_pref>never</cook_pref>
</property>
<property ID="0x6F8D34CA" type="float">
<default>1.0</default>
<cook_pref>never</cook_pref>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>AIKeyframe</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x1CCD0586">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEDA47FF6">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xCEE68723">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x6D62EF74">
<CookPreference>Never</CookPreference>
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6F8D34CA">
<CookPreference>Never</CookPreference>
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,97 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AIMannedTurret</name>
<modules>
<module>AIMannedTurret.rel</module>
</modules>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
<properties>
<property ID="0x41435456">
<default>false</default>
</property>
</properties>
</struct>
<struct ID="0xB15DEC6F" type="multi">
<properties>
<property ID="0x17CD8B2A" type="float">
<default>90.0</default>
</property>
<property ID="0x1473DAD2" type="float">
<default>90.0</default>
</property>
<property ID="0x3650CE75" type="float">
<default>60.0</default>
</property>
<property ID="0x78520E6E" type="float">
<default>60.0</default>
</property>
<property ID="0xA39A5D72" type="float">
<default>30.0</default>
</property>
<property ID="0xFB2E32DB" type="float">
<default>30.0</default>
</property>
<property ID="0x1B3C8683" type="float">
<default>30.0</default>
</property>
<property ID="0xC6E48F18" type="float">
<default>1.0</default>
</property>
<property ID="0xF9BD253E" type="float">
<default>0.0</default>
</property>
<property ID="0xF11F7384" type="float">
<default>90.0</default>
</property>
<property ID="0xFF77C96F" type="float">
<default>40.0</default>
</property>
<property ID="0xB63F274C" type="float">
<default>20.0</default>
</property>
<property ID="0xF8D1EA77" type="float">
<default>2.0</default>
</property>
<struct ID="0xBB9D3D6D" type="multi">
<properties>
<property ID="0x4D577910" type="long">
<default>0</default>
</property>
<property ID="0xF3EC8748" type="float">
<default>10.0</default>
</property>
<property ID="0x0F598739" type="float">
<default>1.0</default>
</property>
<property ID="0x56F98C49" type="float">
<default>1.0</default>
</property>
</properties>
</struct>
<property ID="0xC43360A7" type="asset" extensions="WPSC"/>
<struct ID="0xCF90D15E" template="Structs/HealthInfo.xml"/>
<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
<property ID="0x55744160" type="asset" extensions="AFSM"/>
<property ID="0x8F68AC21" type="asset" extensions="PART"/>
</properties>
</struct>
<property ID="0x260792CF" type="MayaSpline"/>
<property ID="0x84284B1C" type="MayaSpline"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>AIMannedTurret.rel</Element>
</Modules>
<Properties Type="Struct">
<Name>AIMannedTurret</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties">
<SubProperties>
<Element Type="Bool" ID="0x41435456">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0xB15DEC6F" Archetype="UnknownStruct5"/>
<Element Type="Spline" ID="0x260792CF"/>
<Element Type="Spline" ID="0x84284B1C"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,35 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AIWaypoint</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x6392404E" type="float">
<default>1.0</default>
</property>
<property ID="0x80F7E605" type="float">
<default>0.0</default>
</property>
<property ID="0xC6705A00" type="long">
<default>0</default>
</property>
<property ID="0xA790C6A9" type="long">
<default>0</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets>
<model source="file">script/common/AIWaypoint.CMDL</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>AIWaypoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0x6392404E">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x80F7E605">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0xC6705A00">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xA790C6A9">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Model" Source="File" Location="script/common/AIWaypoint.CMDL"/>
</Assets>
</ScriptObject>

View File

@@ -1,82 +1,94 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>Actor</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF344C0B0" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x2E686C2A" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x75DBB375" type="float">
<default>1.0</default>
</property>
<property ID="0x2F2AE3E5" type="float">
<default>0.0</default>
</property>
<struct ID="0xCF90D15E" template="Structs/HealthInfo.xml"/>
<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
<property ID="0xC27FFA8F" type="asset" extensions="CMDL"/>
<property ID="0xE25FB08C" type="character"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<property ID="0xC08D1B93" type="bool">
<default>true</default>
</property>
<property ID="0x1E32523E" type="bool">
<default>true</default>
</property>
<property ID="0x1D8DD846" type="bool">
<default>true</default>
</property>
<property ID="0x7859B520" type="bool">
<default>false</default>
</property>
<property ID="0x32FAB97E" type="long">
<default>0</default>
</property>
<property ID="0x6150D687" type="float">
<default>1.0</default>
</property>
<property ID="0x97687446" type="bool">
<default>false</default>
</property>
<property ID="0x261E92A4" type="bool">
<default>false</default>
</property>
<property ID="0xCC27F827" type="bool">
<default>false</default>
</property>
<property ID="0xBF69C03E" type="float">
<default>0.0</default>
</property>
<property ID="0xEF485DB9" type="asset" extensions="WPSC"/>
<struct ID="0x553B1339" template="Structs/DamageInfo.xml">
<properties>
<property ID="0x119FBD31">
<default>9</default>
</property>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xE25FB08C</animparams>
<model source="property">0xC27FFA8F</model>
<model source="property">0x7E397FED:0xC0BA9E18</model>
<model source="property">0x7E397FED:0x6B1FBC3A</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>Actor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Vector" ID="0xF344C0B0">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2E686C2A">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0x75DBB375">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2F2AE3E5">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="AnimationSet" ID="0xE25FB08C"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Bool" ID="0xC08D1B93">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x1E32523E">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x1D8DD846">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7859B520">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Int" ID="0x32FAB97E">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6150D687">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x97687446">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x261E92A4">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xCC27F827">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xBF69C03E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xEF485DB9">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x553B1339" Archetype="DamageInfo">
<SubProperties>
<Element Type="Int" ID="0x119FBD31">
<DefaultValue>9</DefaultValue>
</Element>
</SubProperties>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xE25FB08C"/>
<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0xC0BA9E18"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0x6B1FBC3A"/>
</Assets>
</ScriptObject>

View File

@@ -1,37 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>ActorKeyframe</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x1CCD0586" type="long">
<default>-1</default>
</property>
<property ID="0xEDA47FF6" type="bool">
<default>false</default>
</property>
<property ID="0xCEE68723" type="float">
<default>0.0</default>
</property>
<property ID="0x6D62EF74" type="long">
<default>0</default>
</property>
<property ID="0x6F8D34CA" type="float">
<default>1.0</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>ActorKeyframe</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x1CCD0586">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEDA47FF6">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xCEE68723">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x6D62EF74">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6F8D34CA">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,42 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>ActorRotate</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF11C6C2B" type="long">
<default>20</default>
</property>
<property ID="0x8B51E23F" type="float">
<default>10.0</default>
</property>
<struct ID="0xEFE4EA57" type="multi">
<properties>
<property ID="0x69D8447D" type="MayaSpline"/>
<property ID="0xD0239F95" type="MayaSpline"/>
<property ID="0xC15EF5EC" type="MayaSpline"/>
</properties>
</struct>
<struct ID="0x2F7EC0A2" type="multi">
<properties>
<property ID="0xF437A62F" type="MayaSpline"/>
<property ID="0x6F92EA40" type="MayaSpline"/>
<property ID="0x180C38B0" type="MayaSpline"/>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>ActorRotate</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0xF11C6C2B">
<DefaultValue>20</DefaultValue>
</Element>
<Element Type="Float" ID="0x8B51E23F">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xEFE4EA57" Archetype="RotationSplines"/>
<Element Type="Struct" ID="0x2F7EC0A2" Archetype="ScaleSplines"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,51 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AmbientAI</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF344C0B0" type="vector3f">
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<Properties Type="Struct">
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</ScriptObject>

View File

@@ -1,47 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

View File

@@ -1,29 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

View File

@@ -1,102 +1,106 @@
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View File

@@ -1,48 +1,52 @@
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View File

@@ -1,127 +1,127 @@
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View File

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View File

@@ -1,45 +1,41 @@
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View File

@@ -1,39 +1,35 @@
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View File

@@ -1,46 +1,50 @@
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View File

@@ -1,99 +1,50 @@
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</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>CameraHint</Name>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,28 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>CameraPitch</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0xAD9F8E3E" type="MayaSpline"/>
<struct ID="0x33E4685B" template="Structs/SplineType.xml"/>
<property ID="0x431769C6" type="bool">
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<rotation_type>enabled</rotation_type>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
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<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,25 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>CameraShaker</name>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xAD547F96" template="Structs/CameraShakerData.xml"/>
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<billboard source="file">script/common/CameraShaker.TXTR</billboard>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<Element Type="Billboard" Source="File" Location="script/common/CameraShaker.TXTR"/>
</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,23 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>CameraWaypoint</name>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<Element Type="Model" Source="File" Location="script/common/CameraWaypoint.CMDL"/>
</Assets>
</ScriptObject>

View File

@@ -1,26 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

View File

@@ -1,198 +1,214 @@
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View File

@@ -1,154 +1,195 @@
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View File

@@ -1,67 +1,72 @@
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View File

@@ -1,262 +1,172 @@
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</ScriptObject>

View File

@@ -1,52 +1,48 @@
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View File

@@ -1,28 +1,23 @@
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</ScriptObject>

View File

@@ -1,33 +1,29 @@
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</ScriptObject>

View File

@@ -1,37 +1,32 @@
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View File

@@ -1,36 +1,33 @@
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View File

@@ -1,34 +1,30 @@
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</ScriptObject>

View File

@@ -1,99 +1,145 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>DarkSamus</name>
<modules>
<module>DarkSamus.rel</module>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>DarkSamus.rel</Element>
</Modules>
<Properties Type="Struct">
<Name>DarkSamus</Name>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<Element Type="AnimationSet" ID="0xF148F728"/>
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</Assets>
</ScriptObject>

View File

@@ -1,69 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>DarkTrooper</name>
<modules>
<module>PirateRagDoll.rel</module>
<module>DarkTrooper.rel</module>
</modules>
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</Assets>
</ScriptObject>

View File

@@ -1,65 +1,82 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

View File

@@ -1,149 +1,192 @@
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View File

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View File

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View File

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</ScriptObject>

View File

@@ -1,36 +1,33 @@
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</ScriptObject>

View File

@@ -1,66 +1,82 @@
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</ScriptObject>

View File

@@ -1,93 +1,35 @@
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View File

@@ -1,50 +1,49 @@
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View File

@@ -1,88 +1,90 @@
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</ScriptObject>

View File

@@ -1,149 +1,131 @@
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</ScriptObject>

View File

@@ -1,70 +1,34 @@
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View File

@@ -1,28 +1,23 @@
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View File

@@ -1,117 +1,132 @@
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</ScriptObject>

View File

@@ -1,40 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>FishCloudModifier</name>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<Properties Type="Struct">
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<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,192 +1,226 @@
<?xml version="1.0" encoding="UTF-8"?>
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<name>FlyingPirate</name>
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<module>FlyingPirate.rel</module>
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</ScriptObject>

View File

@@ -1,41 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

View File

@@ -1,59 +1,85 @@
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</ScriptObject>

View File

@@ -1,45 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>Generator</name>
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<property name="Active" ID="0x255A4580:0x41435456"/>
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<billboard source="file">script/common/Generator.TXTR</billboard>
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<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>Generator</Name>
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</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,49 +1,69 @@
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</ScriptObject>

View File

@@ -1,25 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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</ScriptObject>

View File

@@ -1,177 +1,177 @@
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View File

@@ -1,42 +1,37 @@
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View File

@@ -1,28 +1,23 @@
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View File

@@ -1,47 +1,42 @@
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View File

@@ -1,36 +1,31 @@
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View File

@@ -1,137 +1,167 @@
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View File

@@ -1,50 +1,63 @@
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View File

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View File

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</ScriptObject>

View File

@@ -1,85 +1,102 @@
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</ScriptObject>

View File

@@ -1,112 +1,49 @@
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</ScriptObject>

View File

@@ -1,156 +1,162 @@
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View File

@@ -1,140 +1,144 @@
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View File

@@ -1,85 +1,97 @@
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View File

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View File

@@ -1,30 +1,26 @@
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</ScriptObject>

View File

@@ -1,100 +1,100 @@
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View File

@@ -1,60 +1,56 @@
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View File

@@ -1,32 +1,31 @@
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View File

@@ -1,261 +1,82 @@
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View File

@@ -1,176 +1,176 @@
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View File

@@ -1,141 +1,137 @@
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View File

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View File

@@ -1,28 +1,23 @@
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View File

@@ -1,85 +1,97 @@
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View File

@@ -1,34 +1,34 @@
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View File

@@ -1,76 +1,72 @@
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>WallCrawler.rel</Element>
<Element>PillBug.rel</Element>
</Modules>
<Properties Type="Struct">
<Name>PillBug</Name>
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</Assets>
</ScriptObject>

View File

@@ -1,76 +1,75 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>Platform</name>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
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<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>Platform</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<Element Type="Collision" Source="Property" Location="0x0FC966DC"/>
</Assets>
</ScriptObject>

View File

@@ -1,61 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PlayerActor</name>
<modules>
<module>ScriptPlayerActor.rel</module>
</modules>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>ScriptPlayerActor.rel</Element>
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<Properties Type="Struct">
<Name>PlayerActor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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</Assets>
</ScriptObject>

View File

@@ -1,68 +1,80 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PlayerController</name>
<modules>
<module>ScriptPlayerProxy.rel</module>
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</Assets>
</ScriptObject>

View File

@@ -1,31 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,37 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Properties Type="Struct">
<Name>PlayerStateChange</Name>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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</ScriptObject>

View File

@@ -1,70 +1,58 @@
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<ScriptTemplate version="4">
<name>PlayerTurret</name>
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<module>ScriptPlayerTurret.rel</module>
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</ScriptObject>

View File

@@ -1,31 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PointOfInterest</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<billboard source="file">script/common/PointOfInterest.TXTR</billboard>
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<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
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</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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<Name>PointOfInterest</Name>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<Assets>
<Element Type="Billboard" Source="File" Location="script/common/PointOfInterest.TXTR"/>
</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,100 +1,106 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>Puffer</name>
<modules>
<module>Puffer.rel</module>
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</Assets>
</ScriptObject>

View File

@@ -1,28 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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</ScriptObject>

View File

@@ -1,36 +1,32 @@
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<ScriptTemplate version="4">
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</ScriptObject>

View File

@@ -1,27 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="EchoesDemo">
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</ScriptObject>

View File

@@ -1,31 +1,26 @@
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View File

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View File

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View File

@@ -1,41 +1,37 @@
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View File

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View File

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<Element Type="Int" ID="0xC4A89872">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xD61D379C">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x9F75987F">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x27C9FF1A">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x357C50F4">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7D8EE273">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x83378E6A">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF549D269">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x11FDAE16">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xA3C439C1">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2DC70EFE">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE2BD3706">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x5E29CEF8">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x35AE9F10">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -1,41 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>RsfAudio</name>
<modules>
<module>ScriptRsfAudio.rel</module>
</modules>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xFE97E5B3" type="string"/>
<property ID="0x2E596612" type="long">
<default>0</default>
</property>
<property ID="0xD8496DEA" type="long">
<default>0</default>
</property>
<property ID="0x90AA341F" type="float">
<default>0.25</default>
</property>
<property ID="0x7C269EBC" type="float">
<default>0.25</default>
</property>
<property ID="0x80C66C37" type="long">
<default>127</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>ScriptRsfAudio.rel</Element>
</Modules>
<Properties Type="Struct">
<Name>RsfAudio</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="String" ID="0xFE97E5B3"/>
<Element Type="Int" ID="0x2E596612">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xD8496DEA">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x90AA341F">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x7C269EBC">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Int" ID="0x80C66C37">
<DefaultValue>127</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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