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Initial implementation of world/area exports, added support for asset lists to specify a path/name for resources
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@@ -23,7 +23,7 @@ class CScriptObject
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friend class CAreaLoader;
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CScriptTemplate *mpTemplate;
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TResPtr<CGameArea> mpArea;
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CGameArea *mpArea;
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CScriptLayer *mpLayer;
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u32 mVersion;
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