CUniformBuffer: uint -> uint32

This commit is contained in:
Lioncash 2020-06-18 12:42:34 -04:00
parent db7614be95
commit 82d47e82e9
1 changed files with 5 additions and 5 deletions

View File

@ -7,7 +7,7 @@
class CUniformBuffer class CUniformBuffer
{ {
GLuint mUniformBuffer; GLuint mUniformBuffer;
uint mBufferSize; uint32 mBufferSize;
public: public:
@ -17,7 +17,7 @@ public:
SetBufferSize(0); SetBufferSize(0);
} }
explicit CUniformBuffer(uint Size) explicit CUniformBuffer(uint32 Size)
{ {
glGenBuffers(1, &mUniformBuffer); glGenBuffers(1, &mUniformBuffer);
SetBufferSize(Size); SetBufferSize(Size);
@ -52,20 +52,20 @@ public:
Unbind(); Unbind();
} }
void BufferRange(const void *pkData, uint Offset, uint Size) void BufferRange(const void *pkData, uint32 Offset, uint32 Size)
{ {
Bind(); Bind();
glBufferSubData(GL_UNIFORM_BUFFER, Offset, Size, pkData); glBufferSubData(GL_UNIFORM_BUFFER, Offset, Size, pkData);
Unbind(); Unbind();
} }
void SetBufferSize(uint Size) void SetBufferSize(uint32 Size)
{ {
mBufferSize = Size; mBufferSize = Size;
InitializeBuffer(); InitializeBuffer();
} }
uint GetBufferSize() const uint32 GetBufferSize() const
{ {
return mBufferSize; return mBufferSize;
} }