CAudioManager: Make GetSoundInfo() a const member function
This doesn't modify internal member state.
This commit is contained in:
parent
9692a064cd
commit
872c38b384
|
@ -64,7 +64,7 @@ void CAudioManager::ClearAssets()
|
|||
mSfxIdMap.clear();
|
||||
}
|
||||
|
||||
SSoundInfo CAudioManager::GetSoundInfo(uint32 SoundID)
|
||||
SSoundInfo CAudioManager::GetSoundInfo(uint32 SoundID) const
|
||||
{
|
||||
SSoundInfo Out;
|
||||
Out.SoundID = SoundID;
|
||||
|
@ -74,7 +74,7 @@ SSoundInfo CAudioManager::GetSoundInfo(uint32 SoundID)
|
|||
if (Out.DefineID != 0xFFFF)
|
||||
{
|
||||
auto Iter = mSfxIdMap.find(Out.DefineID);
|
||||
if (Iter != mSfxIdMap.end())
|
||||
if (Iter != mSfxIdMap.cend())
|
||||
Out.pAudioGroup = Iter->second;
|
||||
|
||||
if (mpProject->Game() >= EGame::EchoesDemo)
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
explicit CAudioManager(CGameProject *pProj);
|
||||
void LoadAssets();
|
||||
void ClearAssets();
|
||||
SSoundInfo GetSoundInfo(uint32 SoundID);
|
||||
SSoundInfo GetSoundInfo(uint32 SoundID) const;
|
||||
void LogSoundInfo(uint32 SoundID);
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue