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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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27
templates/mp2/Script/ScriptLayerController.xml
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27
templates/mp2/Script/ScriptLayerController.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="3">
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<name>ScriptLayerController</name>
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<properties version="NTSC">
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<struct ID="0x255A4580" type="multi">
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<property ID="0x494E414D"/>
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<struct ID="0x5846524D" type="single"/>
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<property ID="0x41435456"/>
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<property ID="0x5D298A43"/>
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</struct>
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<struct ID="0x8249F6C7" type="single"/>
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<property ID="0x12A7D8B2"/>
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</properties>
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<editor>
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<properties>
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<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
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<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
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<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
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<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
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<property name="Active" ID="0x255A4580:0x41435456"/>
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</properties>
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<assets/>
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<preview_scale>0.5</preview_scale>
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<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
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</editor>
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</ScriptTemplate>
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