CTemplateListModel: Make use of push_back over operator<<
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@ -67,7 +67,7 @@ public:
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if (mpGame)
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if (mpGame)
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{
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{
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for (uint32 iTemp = 0; iTemp < mpGame->NumScriptTemplates(); iTemp++)
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for (uint32 iTemp = 0; iTemp < mpGame->NumScriptTemplates(); iTemp++)
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mTemplates << mpGame->TemplateByIndex(iTemp);
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mTemplates.push_back(mpGame->TemplateByIndex(iTemp));
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std::sort(mTemplates.begin(), mTemplates.end(), [](CScriptTemplate *pLeft, CScriptTemplate *pRight) -> bool {
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std::sort(mTemplates.begin(), mTemplates.end(), [](CScriptTemplate *pLeft, CScriptTemplate *pRight) -> bool {
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return pLeft->Name() < pRight->Name();
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return pLeft->Name() < pRight->Name();
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