Added dependency tree system, methods for generating dependency trees from resources, and saving/loading dependency trees to the project cache folder

This commit is contained in:
parax0
2016-07-25 02:12:30 -06:00
parent c1405bfac1
commit 9341c11ac8
30 changed files with 886 additions and 56 deletions

View File

@@ -68,6 +68,7 @@ bool CGameProject::Load(const TWideString& rkPath)
// All loaded!
mProjectRoot = rkPath.GetFileDirectory();
mProjectRoot.Replace(L"/", L"\\");
return true;
}