Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
This commit is contained in:
parent
712e545c7b
commit
9706ae4a94
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<MasterTemplate version="4">
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<MasterTemplate version="4">
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<objects>
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<objects>
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<object ID="AAGM" template="Script/AnimGridModifier.xml"/>
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<object ID="AAGM" template="Script/ActorAnimGridModifier.xml"/>
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<object ID="ACKF" template="Script/ActorKeyframe.xml"/>
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<object ID="ACKF" template="Script/ActorKeyframe.xml"/>
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<object ID="ACOU" template="Script/Acoustics.xml"/>
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<object ID="ACOU" template="Script/Acoustics.xml"/>
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<object ID="ACTR" template="Script/Actor.xml"/>
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<object ID="ACTR" template="Script/Actor.xml"/>
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@ -13,7 +13,7 @@
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<object ID="AOCL" template="Script/AudioOccluder.xml"/>
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<object ID="AOCL" template="Script/AudioOccluder.xml"/>
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<object ID="ARNO" template="Script/AreaNode.xml"/>
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<object ID="ARNO" template="Script/AreaNode.xml"/>
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<object ID="ARPA" template="Script/AreaPath.xml"/>
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<object ID="ARPA" template="Script/AreaPath.xml"/>
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<object ID="ASAS" template="Script/AssignedAudioStream.xml"/>
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<object ID="ASAS" template="Script/AreaStreamedAudioState.xml"/>
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<object ID="ATRN" template="Script/ActorTransform.xml"/>
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<object ID="ATRN" template="Script/ActorTransform.xml"/>
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<object ID="AVIS" template="Script/AVIS.xml"/>
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<object ID="AVIS" template="Script/AVIS.xml"/>
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<object ID="BABL" template="Script/BarrelBalloon.xml"/>
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<object ID="BABL" template="Script/BarrelBalloon.xml"/>
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@ -22,7 +22,7 @@
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<object ID="BLME" template="Script/BloomEffect.xml"/>
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<object ID="BLME" template="Script/BloomEffect.xml"/>
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<object ID="BLMV" template="Script/BloomVolume.xml"/>
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<object ID="BLMV" template="Script/BloomVolume.xml"/>
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<object ID="BLUR" template="Script/CameraBlurKeyframe.xml"/>
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<object ID="BLUR" template="Script/CameraBlurKeyframe.xml"/>
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<object ID="BONU" template="Script/Bonus.xml"/>
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<object ID="BONU" template="Script/BonusRoom.xml"/>
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<object ID="BTYR" template="Script/BouncyTire.xml"/>
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<object ID="BTYR" template="Script/BouncyTire.xml"/>
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<object ID="BUHA" template="Script/BeatUpHandler.xml"/>
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<object ID="BUHA" template="Script/BeatUpHandler.xml"/>
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<object ID="CABL" template="Script/Cable.xml"/>
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<object ID="CABL" template="Script/Cable.xml"/>
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@ -39,10 +39,10 @@
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<object ID="CNTA" template="Script/ControllerAction.xml"/>
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<object ID="CNTA" template="Script/ControllerAction.xml"/>
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<object ID="CNTR" template="Script/Counter.xml"/>
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<object ID="CNTR" template="Script/Counter.xml"/>
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<object ID="CRAB" template="Script/PirateCrab.xml"/>
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<object ID="CRAB" template="Script/PirateCrab.xml"/>
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<object ID="CRED" template="Script/Credits.xml"/>
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<object ID="CRED" template="Script/CreditsScreen.xml"/>
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<object ID="CRLY" template="Script/ConditionalRelay.xml"/>
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<object ID="CRLY" template="Script/ConditionalRelay.xml"/>
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<object ID="CSGO" template="Script/GameOver.xml"/>
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<object ID="CSGO" template="Script/GameOverDisplay.xml"/>
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<object ID="CSTI" template="Script/CSTI.xml"/>
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<object ID="CSTI" template="Script/CustomInterpolation.xml"/>
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<object ID="DEBR" template="Script/Debris.xml"/>
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<object ID="DEBR" template="Script/Debris.xml"/>
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<object ID="DFOG" template="Script/DistanceFog.xml"/>
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<object ID="DFOG" template="Script/DistanceFog.xml"/>
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<object ID="DLHT" template="Script/DynamicLight.xml"/>
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<object ID="DLHT" template="Script/DynamicLight.xml"/>
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@ -71,7 +71,7 @@
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<object ID="GSLD" template="Script/GuiSlider.xml"/>
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<object ID="GSLD" template="Script/GuiSlider.xml"/>
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<object ID="GUCH" template="Script/GuiCharacter.xml"/>
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<object ID="GUCH" template="Script/GuiCharacter.xml"/>
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<object ID="GWIG" template="Script/GuiWidget.xml"/>
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<object ID="GWIG" template="Script/GuiWidget.xml"/>
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<object ID="HINT" template="Script/PlayerHint.xml"/>
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<object ID="HINT" template="Script/PlayerActionHint.xml"/>
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<object ID="HUDD" template="Script/HUD.xml"/>
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<object ID="HUDD" template="Script/HUD.xml"/>
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<object ID="HUDP" template="Script/HUDProxy.xml"/>
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<object ID="HUDP" template="Script/HUDProxy.xml"/>
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<object ID="IHUD" template="Script/IslandHUD.xml"/>
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<object ID="IHUD" template="Script/IslandHUD.xml"/>
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@ -113,15 +113,15 @@
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<object ID="RCKF" template="Script/RobotChickenFlyer.xml"/>
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<object ID="RCKF" template="Script/RobotChickenFlyer.xml"/>
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<object ID="RCTL" template="Script/ReviewControl.xml"/>
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<object ID="RCTL" template="Script/ReviewControl.xml"/>
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<object ID="REAA" template="Script/AreaAttributes.xml"/>
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<object ID="REAA" template="Script/AreaAttributes.xml"/>
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<object ID="REAC" template="Script/ReactiveObject.xml"/>
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<object ID="REAC" template="Script/ReactiveActor.xml"/>
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<object ID="RMBI" template="Script/Rambi.xml"/>
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<object ID="RMBI" template="Script/Rambi.xml"/>
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<object ID="ROPE" template="Script/SwingRope.xml"/>
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<object ID="ROPE" template="Script/SwingRope.xml"/>
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<object ID="RRLY" template="Script/RandomRelay.xml"/>
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<object ID="RRLY" template="Script/RelayRandom.xml"/>
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<object ID="RSBL" template="Script/RespawnBalloon.xml"/>
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<object ID="RSBL" template="Script/RespawnBalloon.xml"/>
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<object ID="RSCL" template="Script/RSCL.xml"/>
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<object ID="RSCL" template="Script/ReactiveScale.xml"/>
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<object ID="RTNM" template="Script/Retronome.xml"/>
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<object ID="RTNM" template="Script/Retronome.xml"/>
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<object ID="RUMB" template="Script/RumbleEffect.xml"/>
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<object ID="RUMB" template="Script/RumbleEffect.xml"/>
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<object ID="SAMD" template="Script/StreamedAudioModifier.xml"/>
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<object ID="SAMD" template="Script/MusicModifier.xml"/>
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<object ID="SBMI" template="Script/SkyboxModInca.xml"/>
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<object ID="SBMI" template="Script/SkyboxModInca.xml"/>
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<object ID="SCTL" template="Script/SurfaceControl.xml"/>
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<object ID="SCTL" template="Script/SurfaceControl.xml"/>
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<object ID="SHDW" template="Script/ShadowProjector.xml"/>
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<object ID="SHDW" template="Script/ShadowProjector.xml"/>
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@ -141,7 +141,7 @@
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<object ID="SUBT" template="Script/Subtitles.xml"/>
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<object ID="SUBT" template="Script/Subtitles.xml"/>
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<object ID="SUSP" template="Script/SuspensionBridge.xml"/>
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<object ID="SUSP" template="Script/SuspensionBridge.xml"/>
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<object ID="SVOL" template="Script/SplineModifierVolume.xml"/>
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<object ID="SVOL" template="Script/SplineModifierVolume.xml"/>
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<object ID="SWKP" template="Script/SquawkPuzzleAlert.xml"/>
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<object ID="SWKP" template="Script/SquawkProxy.xml"/>
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<object ID="SWTC" template="Script/Switch.xml"/>
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<object ID="SWTC" template="Script/Switch.xml"/>
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<object ID="TARP" template="Script/TarPit.xml"/>
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<object ID="TARP" template="Script/TarPit.xml"/>
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<object ID="TEOL" template="Script/TimeAttackEOLDisplay.xml"/>
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<object ID="TEOL" template="Script/TimeAttackEOLDisplay.xml"/>
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@ -157,7 +157,7 @@
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<object ID="TUTR" template="Script/Tutorial.xml"/>
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<object ID="TUTR" template="Script/Tutorial.xml"/>
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<object ID="TXPN" template="Script/TextPane.xml"/>
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<object ID="TXPN" template="Script/TextPane.xml"/>
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<object ID="VBPT" template="Script/VolcanoBossBodyPart.xml"/>
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<object ID="VBPT" template="Script/VolcanoBossBodyPart.xml"/>
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<object ID="VOLG" template="Script/VolGroup.xml"/>
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<object ID="VOLG" template="Script/VolumeGroup.xml"/>
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<object ID="VRBR" template="Script/VerticalRocketBarrel.xml"/>
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<object ID="VRBR" template="Script/VerticalRocketBarrel.xml"/>
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<object ID="WAVE" template="Script/OceanWave.xml"/>
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<object ID="WAVE" template="Script/OceanWave.xml"/>
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<object ID="WAYP" template="Script/Waypoint.xml"/>
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<object ID="WAYP" template="Script/Waypoint.xml"/>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>AnimGridModifier</name>
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<name>ActorAnimGridModifier</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x68FD49AE" template="Structs/AnimGridModifierData.xml"/>
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<struct ID="0x68FD49AE" template="Structs/AnimGridModifierData.xml"/>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>AssignedAudioStream</name>
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<name>AreaStreamedAudioState</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<enum ID="0xE7D8D823" template="Enums/MusicEnumB.xml">
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<enum ID="0xE7D8D823" template="Enums/MusicEnumB.xml">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>Bonus</name>
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<name>BonusRoom</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0xD569AD4D" type="bool">
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<property ID="0xD569AD4D" type="bool">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>Credits</name>
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<name>CreditsScreen</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x6B9F6B7C" type="multi">
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<struct ID="0x6B9F6B7C" type="multi">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>CSTI</name>
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<name>CustomInterpolation</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0x67A984CB" type="long">
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<property ID="0x67A984CB" type="long">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>GameOver</name>
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<name>GameOverDisplay</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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</properties>
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</properties>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>StreamedAudioModifier</name>
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<name>MusicModifier</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0x0D21D348" type="float">
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<property ID="0x0D21D348" type="float">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>PlayerHint</name>
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<name>PlayerActionHint</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0xBBFADE55" type="multi">
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<struct ID="0xBBFADE55" type="multi">
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>PickupRelay</name>
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<name>ProbabilityRelay</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x18E3B4E9" template="Structs/PickupRelayStruct.xml"/>
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<struct ID="0x18E3B4E9" template="Structs/PickupRelayStruct.xml"/>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>ReactiveObject</name>
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<name>ReactiveActor</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0x6C447FF0" type="vector3f">
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<property ID="0x6C447FF0" type="vector3f">
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>RSCL</name>
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<name>ReactiveScale</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x366A5224" type="multi">
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<struct ID="0x366A5224" type="multi">
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>RandomRelay</name>
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<name>RelayRandom</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x3836C403" type="multi">
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<struct ID="0x3836C403" type="multi">
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>SquawkPuzzleAlert</name>
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<name>SquawkProxy</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
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<properties>
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<properties>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>VolGroup</name>
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<name>VolumeGroup</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0x6FE8333D" type="string"/>
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<property ID="0x6FE8333D" type="string"/>
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<object ID="AMIA" template="Script/AmbientAI.xml"/>
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<object ID="AMIA" template="Script/AmbientAI.xml"/>
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<object ID="AMOR" template="Script/ActorMorph.xml"/>
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<object ID="AMOR" template="Script/ActorMorph.xml"/>
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<object ID="AOCL" template="Script/AudioOccluder.xml"/>
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<object ID="AOCL" template="Script/AudioOccluder.xml"/>
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<object ID="ASAS" template="Script/AssignedAudioStream.xml"/>
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<object ID="ASAS" template="Script/AreaStreamedAudioState.xml"/>
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<object ID="ATMA" template="Script/AtomicAlpha.xml"/>
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<object ID="ATMA" template="Script/AtomicAlpha.xml"/>
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<object ID="ATRN" template="Script/ActorTransform.xml"/>
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<object ID="ATRN" template="Script/ActorTransform.xml"/>
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<object ID="AUR1" template="Script/AuroraUnit1.xml"/>
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<object ID="AUR1" template="Script/AuroraUnit1.xml"/>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<ScriptTemplate version="4">
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<name>AssignedAudioStream</name>
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<name>AreaStreamedAudioState</name>
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<properties>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<enum ID="0xE7D8D823">
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<enum ID="0xE7D8D823">
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