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CAnimation: Mark BuildDependencyTree() as overwritten
Same behavior, but enforces the interface.
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@ -37,7 +37,7 @@ class CAnimation : public CResource
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public:
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CAnimation(CResourceEntry *pEntry = 0);
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CDependencyTree* BuildDependencyTree() const;
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CDependencyTree* BuildDependencyTree() const override;
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void EvaluateTransform(float Time, uint32 BoneID, CVector3f *pOutTranslation, CQuaternion *pOutRotation, CVector3f *pOutScale) const;
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bool HasTranslation(uint32 BoneID) const;
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