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Rewrote SCAN asset handling + loading
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@@ -2,9 +2,10 @@
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#define CANIMATIONPARAMETERS_H
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#include "Core/Resource/TResPtr.h"
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#include "Core/Resource/Model/CModel.h"
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#include <Common/EGame.h>
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class CModel;
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class CAnimationParameters
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{
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EGame mGame;
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