Moved Log to Common and made some changes to log formatting
This commit is contained in:
parent
d39a9dd1c1
commit
a35044ef83
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@ -68,7 +68,8 @@ HEADERS += \
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ETransformSpace.h \
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Flags.h \
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TString.h \
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types.h
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types.h \
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Log.h
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# Source Files
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SOURCES += \
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@ -79,4 +80,5 @@ SOURCES += \
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CompressionUtil.cpp \
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CTimer.cpp \
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CUniqueID.cpp \
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TString.cpp
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TString.cpp \
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Log.cpp
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@ -1,32 +1,61 @@
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#include <Common/TString.h>
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#include "CTimer.h"
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#include "Log.h"
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#include "TString.h"
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#include <ctime>
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#include <iostream>
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namespace Log
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{
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TStringList ErrorLog;
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static const TString gskLogFilename = "primeworldeditor.log";
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TStringList gErrorLog;
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TString gLogFilename;
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FILE *gpLogFile;
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#pragma warning(push)
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#pragma warning(disable: 4996) // Can't use fopen_s here without creating a separate init function for the log
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FILE *gpLogFile = fopen(*gskLogFilename, "w");
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#pragma warning(pop)
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double gAppStartTime = CTimer::GlobalTime();
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bool gInitialized = false;
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TStringList gPreInitLogs;
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bool InitLog(const TString& rkFilename)
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{
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fopen_s(&gpLogFile, *rkFilename, "w");
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gLogFilename = rkFilename;
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if (!gpLogFile) return false;
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// Print initial message to log
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time_t RawTime;
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time(&RawTime);
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tm pTimeInfo;
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localtime_s(&pTimeInfo, &RawTime);
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char Buffer[80];
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strftime(Buffer, 80, "%m/%d/%y %H:%M:%S", &pTimeInfo);
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fprintf(gpLogFile, "Opened log file at %s\n", Buffer);
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fflush(gpLogFile);
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// Print any messages that were attempted before we initialized
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if (!gPreInitLogs.empty())
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{
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for (auto it = gPreInitLogs.begin(); it != gPreInitLogs.end(); it++)
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Write(*it);
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}
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gInitialized = true;
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return true;
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}
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void Write(const TString& rkMessage)
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{
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if (gpLogFile)
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if (!gInitialized)
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gPreInitLogs.push_back(rkMessage);
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else if (gpLogFile)
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{
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time_t RawTime;
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time(&RawTime);
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tm pTimeInfo;
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localtime_s(&pTimeInfo, &RawTime);
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char Buffer[80];
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strftime(Buffer, 80, "[%H:%M:%S]", &pTimeInfo);
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fprintf(gpLogFile, "%s %s\n", Buffer, *rkMessage);
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double Time = CTimer::GlobalTime() - gAppStartTime;
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fprintf(gpLogFile, "[%08.3f] %s\n", Time, *rkMessage);
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fflush(gpLogFile);
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}
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}
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@ -35,7 +64,7 @@ void Error(const TString& rkMessage)
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{
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TString FullMessage = "ERROR: " + rkMessage;
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Write(FullMessage);
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ErrorLog.push_back(FullMessage);
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gErrorLog.push_back(FullMessage);
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std::cout << FullMessage << "\n";
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}
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@ -43,7 +72,7 @@ void Warning(const TString& rkMessage)
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{
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TString FullMessage = "Warning: " + rkMessage;
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Write(FullMessage);
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ErrorLog.push_back(FullMessage);
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gErrorLog.push_back(FullMessage);
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std::cout << FullMessage << "\n";
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}
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@ -79,12 +108,12 @@ void FileWarning(const TString& rkFilename, u32 Offset, const TString& rkMessage
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const TStringList& GetErrorLog()
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{
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return ErrorLog;
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return gErrorLog;
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}
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void ClearErrorLog()
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{
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ErrorLog.clear();
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gErrorLog.clear();
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}
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}
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@ -6,6 +6,7 @@
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namespace Log
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{
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bool InitLog(const TString& rkFilename);
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void Write(const TString& rkMessage);
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void Error(const TString& rkMessage);
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void Warning(const TString& rkMessage);
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@ -157,7 +157,6 @@ HEADERS += \
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CAreaAttributes.h \
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CLightParameters.h \
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CRayCollisionTester.h \
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Log.h \
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SRayIntersection.h \
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OpenGL/CDynamicVertexBuffer.h \
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OpenGL/CFramebuffer.h \
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@ -251,7 +250,6 @@ SOURCES += \
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ScriptExtra/CWaypointExtra.cpp \
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CAreaAttributes.cpp \
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CRayCollisionTester.cpp \
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Log.cpp \
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OpenGL/CDynamicVertexBuffer.cpp \
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OpenGL/CFramebuffer.cpp \
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OpenGL/CGL.cpp \
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@ -1,7 +1,7 @@
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#include "CDrawUtil.h"
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#include "CGraphics.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <Math/CTransform4f.h>
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#include <iostream>
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@ -1,7 +1,7 @@
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#include "CGraphics.h"
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#include "Core/OpenGL/CShader.h"
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#include "Core/Resource/CMaterial.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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// ************ MEMBER INITIALIZATION ************
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CUniformBuffer* CGraphics::mpMVPBlockBuffer;
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@ -1,7 +1,7 @@
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#include "CAnimationParameters.h"
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#include "CAnimSet.h"
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#include "CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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CAnimationParameters::CAnimationParameters()
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@ -9,7 +9,7 @@
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#include "Core/Resource/Factory/CStringLoader.h"
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#include "Core/Resource/Factory/CTextureDecoder.h"
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#include "Core/Resource/Factory/CWorldLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <Common/TString.h>
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#include <FileIO/FileIO.h>
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@ -1,6 +1,6 @@
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#include "CAreaCooker.h"
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#include "CScriptCooker.h"
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#include <Core/Log.h>
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#include <Common/Log.h>
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CAreaCooker::CAreaCooker()
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{
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@ -1,6 +1,6 @@
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#include "CAnimSetLoader.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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CAnimSetLoader::CAnimSetLoader()
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{
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@ -75,7 +75,6 @@ void CAnimSetLoader::LoadPASDatabase(IInputStream& PAS4)
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CAnimSet* CAnimSetLoader::LoadANCS(IInputStream& ANCS)
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{
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if (!ANCS.IsValid()) return nullptr;
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Log::Write("Loading " + ANCS.GetSourceString());
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u32 magic = ANCS.ReadLong();
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if (magic != 0x00010001)
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@ -172,7 +171,6 @@ CAnimSet* CAnimSetLoader::LoadANCS(IInputStream& ANCS)
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CAnimSet* CAnimSetLoader::LoadCHAR(IInputStream &CHAR)
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{
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if (!CHAR.IsValid()) return nullptr;
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Log::Write("Loading " + CHAR.GetSourceString());
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CAnimSetLoader loader;
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u8 check = CHAR.ReadByte();
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@ -3,7 +3,7 @@
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#include "CModelLoader.h"
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#include "CMaterialLoader.h"
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#include "CScriptLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <Common/CFourCC.h>
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#include <Common/CompressionUtil.h>
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@ -613,7 +613,6 @@ CGameArea* CAreaLoader::LoadMREA(IInputStream& MREA)
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// Validation
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if (!MREA.IsValid()) return nullptr;
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Log::Write("Loading " + MREA.GetSourceString());
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u32 deadbeef = MREA.ReadLong();
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if (deadbeef != 0xdeadbeef)
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@ -1,5 +1,5 @@
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#include "CCollisionLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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CCollisionLoader::CCollisionLoader()
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@ -1,5 +1,5 @@
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#include "CFontLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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CFontLoader::CFontLoader()
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CFont* CFontLoader::LoadFONT(IInputStream& FONT)
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{
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if (!FONT.IsValid()) return nullptr;
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Log::Write("Loading " + FONT.GetSourceString());
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CFourCC Magic(FONT);
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if (Magic != "FONT")
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#include "CMaterialLoader.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/OpenGL/GLCommon.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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#include <iomanip>
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#include "CModelLoader.h"
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#include "CMaterialLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <map>
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CModelLoader::CModelLoader()
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@ -382,7 +382,6 @@ SSurface* CModelLoader::LoadAssimpMesh(const aiMesh *pMesh, CMaterialSet *pSet)
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CModel* CModelLoader::LoadCMDL(IInputStream& CMDL)
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{
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CModelLoader Loader;
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Log::Write("Loading " + CMDL.GetSourceString());
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// CMDL header - same across the three Primes, but different structure in DKCR
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u32 Magic = CMDL.ReadLong();
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@ -1,6 +1,6 @@
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#include "CScanLoader.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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CScanLoader::CScanLoader()
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{
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@ -142,7 +142,6 @@ void CScanLoader::LoadParamsMP3(IInputStream& SCAN)
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CScan* CScanLoader::LoadSCAN(IInputStream &SCAN)
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{
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if (!SCAN.IsValid()) return nullptr;
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Log::Write("Loading " + SCAN.GetSourceString());
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/* Switching to EGame enum here isn't really useful unfortunately
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* because the MP1 demo can be 1, 2, or 3, while MP1 is 5 and MP2+ is 2
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@ -2,7 +2,7 @@
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#include "CTemplateLoader.h"
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#include "Core/Resource/Script/CMasterTemplate.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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#include <sstream>
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@ -1,5 +1,5 @@
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#include "CStringLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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CStringLoader::CStringLoader()
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{
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@ -162,7 +162,6 @@ CStringTable* CStringLoader::LoadSTRG(IInputStream& STRG)
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{
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// Verify that this is a valid STRG
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if (!STRG.IsValid()) return nullptr;
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Log::Write("Loading " + STRG.GetSourceString());
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u32 Magic = STRG.ReadLong();
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EGame Version = eUnknownVersion;
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@ -1,7 +1,7 @@
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#include "CTemplateLoader.h"
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#include "CAreaLoader.h"
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#include "Core/Resource/Script/IPropertyTemplate.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <boost/filesystem.hpp>
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const TString CTemplateLoader::mskTemplatesDir = "../templates/";
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@ -1,5 +1,5 @@
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#include "CTextureDecoder.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <Common/CColor.h>
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// A cleanup is warranted at some point. Trying to support both partial + full decode ended up really messy.
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@ -127,7 +127,6 @@ CTexture* CTextureDecoder::DoFullDecode(CTexture*)
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void CTextureDecoder::ReadTXTR(IInputStream& TXTR)
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{
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// Read TXTR header
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Log::Write("Loading " + TXTR.GetSourceString());
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mTexelFormat = ETexelFormat(TXTR.ReadLong());
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mWidth = TXTR.ReadShort();
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mHeight = TXTR.ReadShort();
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@ -151,8 +150,6 @@ void CTextureDecoder::ReadTXTR(IInputStream& TXTR)
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void CTextureDecoder::ReadDDS(IInputStream& DDS)
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{
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Log::Write("Loading " + DDS.GetSourceString());
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// Header
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CFourCC Magic(DDS);
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if (Magic != "DDS ")
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@ -1,6 +1,6 @@
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#include "CWorldLoader.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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CWorldLoader::CWorldLoader()
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@ -285,7 +285,6 @@ void CWorldLoader::LoadReturnsMLVL(IInputStream& MLVL)
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CWorld* CWorldLoader::LoadMLVL(IInputStream& MLVL)
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{
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if (!MLVL.IsValid()) return nullptr;
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Log::Write("Loading " + MLVL.GetSourceString());
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u32 Magic = MLVL.ReadLong();
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if (Magic != 0xDEAFBABE)
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@ -1,6 +1,6 @@
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#include "CMasterTemplate.h"
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#include "Core/Resource/Factory/CWorldLoader.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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CMasterTemplate::CMasterTemplate()
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{
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@ -3,7 +3,7 @@
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#include "CMasterTemplate.h"
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#include "Core/Resource/CResCache.h"
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#include "Core/Resource/CAnimSet.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include <iostream>
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#include <string>
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@ -2,7 +2,7 @@
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#define IPROPERTYVALUE_H
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#include "EPropertyType.h"
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#include "Core/Log.h"
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#include <Common/Log.h>
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#include "Core/Resource/CAnimationParameters.h"
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#include "Core/Resource/CResource.h"
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#include "Core/Resource/CResourceInfo.h"
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@ -177,7 +177,7 @@ void CScene::SetActiveArea(CGameArea *pArea)
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}
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mRanPostLoad = false;
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Log::Write( TString::FromInt32(CSceneNode::NumNodes()) + " nodes" );
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Log::Write( TString::FromInt32(CSceneNode::NumNodes(), 0, 10) + " nodes" );
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}
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void CScene::SetActiveWorld(CWorld* pWorld)
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@ -1,7 +1,7 @@
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#include "CErrorLogDialog.h"
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#include "ui_CErrorLogDialog.h"
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#include "UICommon.h"
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#include <Core/Log.h>
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#include <Common/Log.h>
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CErrorLogDialog::CErrorLogDialog(QWidget *parent) :
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QDialog(parent),
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@ -3,7 +3,7 @@
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#include <Core/Render/CDrawUtil.h>
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#include <Core/Render/CRenderer.h>
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#include <Core/Resource/CResCache.h>
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#include <Core/Log.h>
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#include <Common/Log.h>
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#include <iostream>
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#include <QApplication>
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@ -57,11 +57,16 @@ void CStartWindow::FillWorldUI()
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TWideString WorldName = pWorldName->GetString("ENGL", 0);
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ui->WorldNameLabel->setText( QString("<font size=5><b>") + TO_QSTRING(WorldName) + QString("</b></font>") );
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ui->WorldNameSTRGLineEdit->setText(TO_QSTRING(pWorldName->Source()));
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// hack to get around lack of UTF16 -> UTF8 support
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TString WorldNameTStr = TO_TSTRING(QString::fromStdWString(WorldName.ToStdString()));
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Log::Write("Loaded " + mpWorld->Source() + " (" + WorldNameTStr + ")");
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}
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else
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{
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ui->WorldNameLabel->clear();
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ui->WorldNameSTRGLineEdit->clear();
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Log::Write("Loaded " + mpWorld->Source() + " (unnamed world)");
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}
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CStringTable *pDarkWorldName = mpWorld->GetDarkWorldName();
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@ -14,7 +14,7 @@
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#include <Core/Render/CDrawUtil.h>
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#include <Core/Resource/Cooker/CAreaCooker.h>
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#include <Core/Scene/CSceneIterator.h>
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#include <Core/Log.h>
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#include <Common/Log.h>
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#include <iostream>
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#include <QComboBox>
|
||||
|
@ -188,11 +188,17 @@ void CWorldEditor::SetArea(CWorld *pWorld, CGameArea *pArea, u32 AreaIndex)
|
|||
AreaName = "[Untitled Area]";
|
||||
|
||||
setWindowTitle(QString("Prime World Editor - %1 - %2[*]").arg(TO_QSTRING(WorldName)).arg(TO_QSTRING(AreaName)));
|
||||
Log::Write("Loaded area: " + mpArea->Source() + " (" + TO_TSTRING(TO_QSTRING(AreaName)) + ")");
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
setWindowTitle(QString("Prime World Editor - %1[*]").arg(TO_QSTRING(WorldName)));
|
||||
QString LevelName;
|
||||
if (pWorldNameTable) LevelName = TO_QSTRING(WorldName);
|
||||
else LevelName = "!" + TO_QSTRING(mpWorld->GetAreaInternalName(AreaIndex));
|
||||
|
||||
setWindowTitle(QString("Prime World Editor - %1[*]").arg(LevelName));
|
||||
Log::Write("Loaded level: World " + mpWorld->Source() + " / Area " + mpArea->Source() + " (" + TO_TSTRING(LevelName) + ")");
|
||||
}
|
||||
|
||||
// Emit signals
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#include "CStartWindow.h"
|
||||
#include "CDarkStyle.h"
|
||||
#include <Common/Log.h>
|
||||
#include <Core/Resource/Factory/CTemplateLoader.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <QApplication>
|
||||
#include <QMessageBox>
|
||||
#include <QStyleFactory>
|
||||
#include <QtGlobal>
|
||||
|
||||
|
@ -26,10 +27,10 @@ int main(int argc, char *argv[])
|
|||
// Create application
|
||||
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
|
||||
QApplication app(argc, argv);
|
||||
CStartWindow w;
|
||||
w.show();
|
||||
|
||||
// Set up debug redirect
|
||||
// Init log
|
||||
bool Initialized = Log::InitLog("primeworldeditor.log");
|
||||
if (!Initialized) QMessageBox::warning(0, "Error", "Couldn't open log file. Logging will not work for this session.");
|
||||
qInstallMessageHandler(QtLogRedirect);
|
||||
|
||||
// Load templates
|
||||
|
@ -58,5 +59,8 @@ int main(int argc, char *argv[])
|
|||
qApp->setPalette(darkPalette);
|
||||
|
||||
// Execute application
|
||||
CStartWindow w;
|
||||
w.show();
|
||||
|
||||
return app.exec();
|
||||
}
|
||||
|
|
|
@ -6,55 +6,55 @@
|
|||
<enum ID="0xB8AFCF21">
|
||||
<default>0x98C5AED7</default>
|
||||
<enumerators>
|
||||
<enumerator ID="0x98C5AED7" name="Unknown 1"/>
|
||||
<enumerator ID="0x3D1A78AC" name="Unknown 2"/>
|
||||
<enumerator ID="0x136F5286" name="Unknown 3"/>
|
||||
<enumerator ID="0x370F508E" name="Unknown 4"/>
|
||||
<enumerator ID="0x29837C6C" name="Unknown 5"/>
|
||||
<enumerator ID="0x49069735" name="Unknown 6"/>
|
||||
<enumerator ID="0x14B45D36" name="Unknown 7"/>
|
||||
<enumerator ID="0x766ED410" name="Unknown 8"/>
|
||||
<enumerator ID="0x7E025D14" name="Unknown 9"/>
|
||||
<enumerator ID="0x8838D84A" name="Unknown 10"/>
|
||||
<enumerator ID="0x2CB1471C" name="Unknown 11"/>
|
||||
<enumerator ID="0xCFC89663" name="Unknown 12"/>
|
||||
<enumerator ID="0xD871451E" name="Unknown 13"/>
|
||||
<enumerator ID="0x661EC9E0" name="Unknown 14"/>
|
||||
<enumerator ID="0x1C7FDCAB" name="Unknown 15"/>
|
||||
<enumerator ID="0xE13871E3" name="Unknown 16"/>
|
||||
<enumerator ID="0x90031E91" name="Unknown 17"/>
|
||||
<enumerator ID="0x96AB6130" name="Unknown 18"/>
|
||||
<enumerator ID="0x698AAB1A" name="Unknown 19"/>
|
||||
<enumerator ID="0x83888007" name="Unknown 20"/>
|
||||
<enumerator ID="0x171CB7CB" name="Unknown 21"/>
|
||||
<enumerator ID="0xC15AB262" name="Unknown 22"/>
|
||||
<enumerator ID="0x05FE350B" name="Unknown 23"/>
|
||||
<enumerator ID="0x982A42A3" name="Unknown 24"/>
|
||||
<enumerator ID="0x73810303" name="Unknown 25"/>
|
||||
<enumerator ID="0xE03046EA" name="Unknown 26"/>
|
||||
<enumerator ID="0x9EAEB97A" name="Unknown 27"/>
|
||||
<enumerator ID="0xFF6D9BE6" name="Unknown 28"/>
|
||||
<enumerator ID="0xFE41E1E9" name="Unknown 29"/>
|
||||
<enumerator ID="0xD8AD2D4A" name="Unknown 30"/>
|
||||
<enumerator ID="0x8F226F1D" name="Unknown 31"/>
|
||||
<enumerator ID="0x9349C56D" name="Unknown 32"/>
|
||||
<enumerator ID="0x441AEE66" name="Unknown 33"/>
|
||||
<enumerator ID="0xE5518864" name="Unknown 34"/>
|
||||
<enumerator ID="0x502B7B92" name="Unknown 35"/>
|
||||
<enumerator ID="0x83B00647" name="Unknown 36"/>
|
||||
<enumerator ID="0x7F0CE328" name="Unknown 37"/>
|
||||
<enumerator ID="0x6FC986EA" name="Unknown 38"/>
|
||||
<enumerator ID="0x7E8C0D33" name="Unknown 39"/>
|
||||
<enumerator ID="0xD7E2F62F" name="Unknown 40"/>
|
||||
<enumerator ID="0xDFE51E86" name="Unknown 41"/>
|
||||
<enumerator ID="0x4E081CFA" name="Unknown 42"/>
|
||||
<enumerator ID="0xE6642737" name="Unknown 43"/>
|
||||
<enumerator ID="0x129C99C0" name="Unknown 44"/>
|
||||
<enumerator ID="0xFDF2D16C" name="Unknown 45"/>
|
||||
<enumerator ID="0x0FF38718" name="Unknown 46"/>
|
||||
<enumerator ID="0x48D158B9" name="Unknown 47"/>
|
||||
<enumerator ID="0xCD71412F" name="Unknown 48"/>
|
||||
<enumerator ID="0xDA5AF6F3" name="Unknown 49"/>
|
||||
<enumerator ID="0x98C5AED7" name="What"/>
|
||||
<enumerator ID="0x3D1A78AC" name="Function 1"/>
|
||||
<enumerator ID="0x136F5286" name="Function 2"/>
|
||||
<enumerator ID="0x370F508E" name="Boss Energy Bar"/>
|
||||
<enumerator ID="0x29837C6C" name="Cinematic Skip"/>
|
||||
<enumerator ID="0x49069735" name="Function 5"/>
|
||||
<enumerator ID="0x14B45D36" name="Function 6"/>
|
||||
<enumerator ID="0x766ED410" name="Function 7"/>
|
||||
<enumerator ID="0x7E025D14" name="End Game"/>
|
||||
<enumerator ID="0x8838D84A" name="Game End Choice"/>
|
||||
<enumerator ID="0x2CB1471C" name="ExtraRenderClipPlane"/>
|
||||
<enumerator ID="0xCFC89663" name="Function 12"/>
|
||||
<enumerator ID="0xD871451E" name="Function 13"/>
|
||||
<enumerator ID="0x661EC9E0" name="GameStateEnvVar"/>
|
||||
<enumerator ID="0x1C7FDCAB" name="HUD Target"/>
|
||||
<enumerator ID="0xE13871E3" name="Function 16"/>
|
||||
<enumerator ID="0x90031E91" name="Launch Player"/>
|
||||
<enumerator ID="0x96AB6130" name="Inventory Thing 1"/>
|
||||
<enumerator ID="0x698AAB1A" name="Modify Inventory"/>
|
||||
<enumerator ID="0x83888007" name="Permanent Hypermode"/>
|
||||
<enumerator ID="0x171CB7CB" name="Function 21"/>
|
||||
<enumerator ID="0xC15AB262" name="Function 22"/>
|
||||
<enumerator ID="0x05FE350B" name="Object Follow Something"/>
|
||||
<enumerator ID="0x982A42A3" name="Object Follow Locator"/>
|
||||
<enumerator ID="0x73810303" name="Object Follow Object"/>
|
||||
<enumerator ID="0xE03046EA" name="Function 26"/>
|
||||
<enumerator ID="0x9EAEB97A" name="Occlusion Relay"/>
|
||||
<enumerator ID="0xFF6D9BE6" name="Player Follow Locator"/>
|
||||
<enumerator ID="0xFE41E1E9" name="Player In Area"/>
|
||||
<enumerator ID="0xD8AD2D4A" name="Function 30"/>
|
||||
<enumerator ID="0x8F226F1D" name="Set SuitType"/>
|
||||
<enumerator ID="0x9349C56D" name="Inventory Thing 2"/>
|
||||
<enumerator ID="0x441AEE66" name="Function 33"/>
|
||||
<enumerator ID="0xE5518864" name="Function 34"/>
|
||||
<enumerator ID="0x502B7B92" name="Tin Can Score"/>
|
||||
<enumerator ID="0x83B00647" name="Function 36"/>
|
||||
<enumerator ID="0x7F0CE328" name="Function 37"/>
|
||||
<enumerator ID="0x6FC986EA" name="Rotate Skybox"/>
|
||||
<enumerator ID="0x7E8C0D33" name="Static World Render Controller"/>
|
||||
<enumerator ID="0xD7E2F62F" name="Sun Generator"/>
|
||||
<enumerator ID="0xDFE51E86" name="Function 41"/>
|
||||
<enumerator ID="0x4E081CFA" name="Disable In Time Attack"/>
|
||||
<enumerator ID="0xE6642737" name="Function 43"/>
|
||||
<enumerator ID="0x129C99C0" name="View Frustum Tester"/>
|
||||
<enumerator ID="0xFDF2D16C" name="Function 45"/>
|
||||
<enumerator ID="0x0FF38718" name="Disable In Mirror Mode"/>
|
||||
<enumerator ID="0x48D158B9" name="Function 47"/>
|
||||
<enumerator ID="0xCD71412F" name="Function 48"/>
|
||||
<enumerator ID="0xDA5AF6F3" name="Function 49"/>
|
||||
</enumerators>
|
||||
</enum>
|
||||
<property ID="0x9D7A576D" type="string"/>
|
||||
|
|
Loading…
Reference in New Issue