Removed some unused duplicate properties from the name map
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1ef86f0896
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@ -545,10 +545,6 @@
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<Key ID="0x3BDEA98" Type="choice"/>
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<Value Name="AmountOrCapacity"/>
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</Element>
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<Element>
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<Key ID="0x3BDEA98" Type="int"/>
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<Value Name="AmountOrCapacity"/>
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</Element>
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<Element>
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<Key ID="0x3BEE47E" Type="asset"/>
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<Value Name="Model01"/>
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@ -2477,10 +2473,6 @@
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<Key ID="0x119FBD31" Type="choice"/>
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<Value Name="DI_WeaponType"/>
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</Element>
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<Element>
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<Key ID="0x119FBD31" Type="int"/>
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<Value Name="DI_WeaponType"/>
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</Element>
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<Element>
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<Key ID="0x11A273CB" Type="asset"/>
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<Value Name="Upper Left Wing Target"/>
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@ -9417,10 +9409,6 @@
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<Key ID="0x3FA164BC" Type="choice"/>
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<Value Name="InventoryItemParm"/>
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</Element>
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<Element>
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<Key ID="0x3FA164BC" Type="int"/>
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<Value Name="InventoryItemParm"/>
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</Element>
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<Element>
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<Key ID="0x3FA5C15B" Type="SwarmBotData"/>
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<Value Name="SwarmBotData"/>
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@ -15601,10 +15589,6 @@
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<Key ID="0x68ACBD86" Type="choice"/>
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<Value Name="Effect"/>
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</Element>
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<Element>
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<Key ID="0x68ACBD86" Type="int"/>
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<Value Name="Effect"/>
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</Element>
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<Element>
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<Key ID="0x68AE13A0" Type="WeaponVulnerability"/>
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<Value Name="Bomb"/>
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@ -15853,10 +15837,6 @@
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<Key ID="0x6A3E9A3D" Type="choice"/>
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<Value Name="FilterShape"/>
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</Element>
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<Element>
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<Key ID="0x6A3E9A3D" Type="int"/>
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<Value Name="FilterShape"/>
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</Element>
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<Element>
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<Key ID="0x6A43639F" Type="asset"/>
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<Value Name="ThrusterEffect"/>
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@ -16761,10 +16741,6 @@
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<Key ID="0x70729364" Type="choice"/>
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<Value Name="Condition"/>
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</Element>
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<Element>
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<Key ID="0x70729364" Type="int"/>
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<Value Name="Condition"/>
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</Element>
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<Element>
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<Key ID="0x70754E15" Type="FOVInterpolationMethod"/>
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<Value Name="FOVInterpolationMethod"/>
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@ -22405,10 +22381,6 @@
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<Key ID="0x95F8D644" Type="choice"/>
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<Value Name="Function"/>
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</Element>
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<Element>
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<Key ID="0x95F8D644" Type="int"/>
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<Value Name="Function"/>
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</Element>
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<Element>
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<Key ID="0x9603A544" Type="asset"/>
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<Value Name="PART"/>
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@ -23433,10 +23405,6 @@
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<Key ID="0x9D0006AB" Type="choice"/>
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<Value Name="EnvironmentEffects"/>
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</Element>
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<Element>
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<Key ID="0x9D0006AB" Type="int"/>
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<Value Name="EnvironmentEffects"/>
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</Element>
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<Element>
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<Key ID="0x9D06B0FE" Type="bool"/>
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<Value Name="EnforceRangeRequirementAtLaunchTime"/>
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@ -23837,10 +23805,6 @@
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<Key ID="0xA02EF0C4" Type="choice"/>
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<Value Name="ItemToGive"/>
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</Element>
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<Element>
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<Key ID="0xA02EF0C4" Type="int"/>
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<Value Name="ItemToGive"/>
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</Element>
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<Element>
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<Key ID="0xA0347C3F" Type="bool"/>
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<Value Name="Dummy"/>
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@ -31737,10 +31701,6 @@
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<Key ID="0xD3AF8D72" Type="choice"/>
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<Value Name="PlayerItem"/>
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</Element>
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<Element>
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<Key ID="0xD3AF8D72" Type="int"/>
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<Value Name="PlayerItem"/>
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</Element>
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<Element>
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<Key ID="0xD3B7E6D8" Type="int"/>
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<Value Name="WhichScreen"/>
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@ -33177,10 +33137,6 @@
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<Key ID="0xDE3E40A3" Type="choice"/>
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<Value Name="Boolean"/>
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</Element>
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<Element>
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<Key ID="0xDE3E40A3" Type="int"/>
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<Value Name="Boolean"/>
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</Element>
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<Element>
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<Key ID="0xDE440D53" Type="UnknownStruct116"/>
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<Value Name="UnknownStruct116"/>
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@ -38509,9 +38465,5 @@
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<Key ID="0xFFEEBC46" Type="choice"/>
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<Value Name="PhazonDamage"/>
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</Element>
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<Element>
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<Key ID="0xFFEEBC46" Type="int"/>
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<Value Name="PhazonDamage"/>
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</Element>
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</PropertyMap>
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</PropertyMap>
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